Initialize plugin hot reload in static constructor (#391)
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This commit is contained in:
Thorsten Sommer 2025-04-07 19:36:24 +02:00 committed by GitHub
parent 364941701b
commit 1993576903
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@ -16,8 +16,8 @@ public static partial class PluginFactory
private static readonly string PLUGINS_ROOT = Path.Join(DATA_DIR, "plugins");
private static readonly string INTERNAL_PLUGINS_ROOT = Path.Join(PLUGINS_ROOT, ".internal");
private static readonly FileSystemWatcher HOT_RELOAD_WATCHER = new(PLUGINS_ROOT);
private static readonly FileSystemWatcher HOT_RELOAD_WATCHER;
private static readonly List<IPluginMetadata> AVAILABLE_PLUGINS = [];
@ -25,6 +25,14 @@ public static partial class PluginFactory
/// A list of all available plugins.
/// </summary>
public static IReadOnlyCollection<IPluginMetadata> AvailablePlugins => AVAILABLE_PLUGINS;
static PluginFactory()
{
if (!Directory.Exists(PLUGINS_ROOT))
Directory.CreateDirectory(PLUGINS_ROOT);
HOT_RELOAD_WATCHER = new(PLUGINS_ROOT);
}
/// <summary>
/// Try to load all plugins from the plugins directory.