Version 1.2.0
This commit is contained in:
parent
aab3524082
commit
a16b99af6e
12
Main.go
12
Main.go
@ -2,6 +2,7 @@ package main
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import (
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import (
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"fmt"
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"fmt"
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"github.com/SommerEngineering/SSHTunnel/Tunnel"
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"golang.org/x/crypto/ssh"
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"golang.org/x/crypto/ssh"
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"runtime"
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"runtime"
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)
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)
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@ -9,7 +10,7 @@ import (
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func main() {
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func main() {
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// Show the current version:
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// Show the current version:
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fmt.Println(`SSHTunnel v1.1.0`)
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fmt.Println(`SSHTunnel v1.2.0`)
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// Allow Go to use all CPUs:
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// Allow Go to use all CPUs:
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runtime.GOMAXPROCS(runtime.NumCPU())
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runtime.GOMAXPROCS(runtime.NumCPU())
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@ -29,18 +30,19 @@ func main() {
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}
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}
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// Create the SSH configuration:
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// Create the SSH configuration:
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Tunnel.SetPassword4Callback(password)
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config := &ssh.ClientConfig{
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config := &ssh.ClientConfig{
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User: username,
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User: username,
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Auth: []ssh.AuthMethod{
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Auth: []ssh.AuthMethod{
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ssh.Password(password),
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ssh.Password(password),
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ssh.PasswordCallback(passwordCallback),
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ssh.PasswordCallback(Tunnel.PasswordCallback),
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ssh.KeyboardInteractive(keyboardInteractiveChallenge),
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ssh.KeyboardInteractive(Tunnel.KeyboardInteractiveChallenge),
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},
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},
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}
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}
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// Create the local end-point:
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// Create the local end-point:
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localListener := createLocalEndPoint()
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localListener := Tunnel.CreateLocalEndPoint(localAddrString)
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// Accept client connections (will block forever):
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// Accept client connections (will block forever):
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acceptClients(localListener, config)
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Tunnel.AcceptClients(localListener, config, serverAddrString, remoteAddrString)
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}
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}
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@ -1,6 +0,0 @@
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package main
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// Just a callback function for the password request.
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func passwordCallback() (string, error) {
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return password, nil
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}
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@ -1,28 +1,28 @@
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package main
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package Tunnel
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import (
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import (
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"golang.org/x/crypto/ssh"
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"golang.org/x/crypto/ssh"
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"log"
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"log"
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"net"
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"net"
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)
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)
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func acceptClients(connection net.Listener, config *ssh.ClientConfig) {
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func AcceptClients(connection net.Listener, config *ssh.ClientConfig, serverAddrString, remoteAddrString string) {
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// Endless loop
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// Endless loop
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for {
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for {
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// Accept (another) client connection:
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// Accept (another) client connection:
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if localConn, err := connection.Accept(); err != nil {
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if localConn, err := connection.Accept(); err != nil {
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// Fail
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// Fail
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log.Printf("Accepting a client failed: %s\n", err.Error())
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log.Printf("Accepting a client failed: %s\n", err.Error())
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} else {
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} else {
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// Success
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// Success
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log.Println(`Client accepted.`)
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log.Println(`Client accepted.`)
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// Start the forwarding:
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// Start the forwarding:
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go forward(localConn, config)
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go forward(localConn, config, serverAddrString, remoteAddrString)
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}
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}
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}
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}
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}
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}
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@ -1,7 +1,7 @@
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package main
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package Tunnel
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const (
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const (
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maxRetriesLocal = 16 // How many retries are allowed to create the local end-point?
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maxRetriesLocal = 16 // How many retries are allowed to create the local end-point?
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maxRetriesRemote = 16 // How many retries are allowed to create the remote end-point?
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maxRetriesRemote = 16 // How many retries are allowed to create the remote end-point?
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maxRetriesServer = 16 // How many retries are allowed to create the SSH server's connection?
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maxRetriesServer = 16 // How many retries are allowed to create the SSH server's connection?
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)
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)
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@ -1,35 +1,35 @@
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package main
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package Tunnel
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import (
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import (
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"log"
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"log"
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"net"
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"net"
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"time"
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"time"
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)
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)
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func createLocalEndPoint() (localListener net.Listener) {
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func CreateLocalEndPoint(localAddrString string) (localListener net.Listener) {
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// Loop for the necessary retries
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// Loop for the necessary retries
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for {
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for {
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// Try to create the local end-point
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// Try to create the local end-point
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if localListenerObj, err := net.Listen(`tcp`, localAddrString); err != nil {
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if localListenerObj, err := net.Listen(`tcp`, localAddrString); err != nil {
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// It was not able to create the end-point:
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// It was not able to create the end-point:
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currentRetriesLocal++
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currentRetriesLocal++
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log.Printf("Was not able to create the local end-point %s: %s\n", localAddrString, err.Error())
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log.Printf("Was not able to create the local end-point %s: %s\n", localAddrString, err.Error())
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// Is another retry possible?
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// Is another retry possible?
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if currentRetriesLocal < maxRetriesLocal {
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if currentRetriesLocal < maxRetriesLocal {
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log.Println(`Retry...`)
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log.Println(`Retry...`)
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time.Sleep(1 * time.Second)
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time.Sleep(1 * time.Second)
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} else {
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} else {
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log.Fatalln(`No more retries for the local end-point: ` + localAddrString) // => Exit
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log.Fatalln(`No more retries for the local end-point: ` + localAddrString) // => Exit
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}
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}
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} else {
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} else {
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// Success!
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// Success!
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log.Println(`Listen to local address ` + localAddrString)
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log.Println(`Listen to local address ` + localAddrString)
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localListener = localListenerObj
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localListener = localListenerObj
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return
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return
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}
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}
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}
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}
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}
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}
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@ -1,97 +1,97 @@
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package main
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package Tunnel
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import (
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import (
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"golang.org/x/crypto/ssh"
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"golang.org/x/crypto/ssh"
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"log"
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"log"
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"net"
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"net"
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"time"
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"time"
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)
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)
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func forward(localConn net.Conn, config *ssh.ClientConfig) {
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func forward(localConn net.Conn, config *ssh.ClientConfig, serverAddrString, remoteAddrString string) {
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defer localConn.Close()
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defer localConn.Close()
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currentRetriesServer := 0
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currentRetriesServer := 0
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currentRetriesRemote := 0
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currentRetriesRemote := 0
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var sshClientConnection *ssh.Client = nil
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var sshClientConnection *ssh.Client = nil
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// Loop for retries:
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// Loop for retries:
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for {
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for {
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// Try to connect to the SSH server:
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// Try to connect to the SSH server:
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if sshClientConn, err := ssh.Dial(`tcp`, serverAddrString, config); err != nil {
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if sshClientConn, err := ssh.Dial(`tcp`, serverAddrString, config); err != nil {
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// Failed:
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// Failed:
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currentRetriesServer++
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currentRetriesServer++
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log.Printf("Was not able to connect with the SSH server %s: %s\n", serverAddrString, err.Error())
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log.Printf("Was not able to connect with the SSH server %s: %s\n", serverAddrString, err.Error())
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// Is a retry alowed?
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// Is a retry alowed?
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if currentRetriesServer < maxRetriesServer {
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if currentRetriesServer < maxRetriesServer {
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log.Println(`Retry...`)
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log.Println(`Retry...`)
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time.Sleep(1 * time.Second)
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time.Sleep(1 * time.Second)
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} else {
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} else {
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// After the return, this thread is closed down. The client can try it again...
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// After the return, this thread is closed down. The client can try it again...
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log.Println(`No more retries for connecting the SSH server.`)
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log.Println(`No more retries for connecting the SSH server.`)
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return
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return
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}
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}
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} else {
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} else {
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// Success:
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// Success:
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log.Println(`Connected to the SSH server ` + serverAddrString)
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log.Println(`Connected to the SSH server ` + serverAddrString)
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sshClientConnection = sshClientConn
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sshClientConnection = sshClientConn
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defer sshClientConnection.Close()
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defer sshClientConnection.Close()
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break
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break
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}
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}
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}
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}
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// Loop for retries:
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// Loop for retries:
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for {
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for {
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// Try to create the remote end-point:
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// Try to create the remote end-point:
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if sshConn, err := sshClientConnection.Dial(`tcp`, remoteAddrString); err != nil {
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if sshConn, err := sshClientConnection.Dial(`tcp`, remoteAddrString); err != nil {
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// Failed:
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// Failed:
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currentRetriesRemote++
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currentRetriesRemote++
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log.Printf("Was not able to create the remote end-point %s: %s\n", remoteAddrString, err.Error())
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log.Printf("Was not able to create the remote end-point %s: %s\n", remoteAddrString, err.Error())
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// Is another retry allowed?
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// Is another retry allowed?
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if currentRetriesRemote < maxRetriesRemote {
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if currentRetriesRemote < maxRetriesRemote {
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log.Println(`Retry...`)
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log.Println(`Retry...`)
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time.Sleep(1 * time.Second)
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time.Sleep(1 * time.Second)
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} else {
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} else {
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// After the return, this thread is closed down. The client can try it again...
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// After the return, this thread is closed down. The client can try it again...
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log.Println(`No more retries for connecting the remote end-point.`)
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log.Println(`No more retries for connecting the remote end-point.`)
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return
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return
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}
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}
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} else {
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} else {
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// Fine, the connections are up and ready :-)
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// Fine, the connections are up and ready :-)
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log.Printf("The remote end-point %s is connected.\n", remoteAddrString)
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log.Printf("The remote end-point %s is connected.\n", remoteAddrString)
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defer sshConn.Close()
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defer sshConn.Close()
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// To be able to close down both transfer threads, we create a channel:
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// To be able to close down both transfer threads, we create a channel:
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quit := make(chan bool)
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quit := make(chan bool)
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// Create the transfers to/from both sides (two new threads are created for this):
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// Create the transfers to/from both sides (two new threads are created for this):
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go transfer(localConn, sshConn, `Local => Remote`, quit)
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go transfer(localConn, sshConn, `Local => Remote`, quit)
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go transfer(sshConn, localConn, `Remote => Local`, quit)
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go transfer(sshConn, localConn, `Remote => Local`, quit)
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// Wait and look if any of the two transfer theads are down:
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// Wait and look if any of the two transfer theads are down:
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isRunning := true
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isRunning := true
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for isRunning {
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for isRunning {
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select {
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select {
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case <-quit:
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case <-quit:
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log.Println(`At least one transfer was stopped.`)
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log.Println(`At least one transfer was stopped.`)
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isRunning = false
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isRunning = false
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break
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break
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}
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}
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}
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}
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// Now, close all the channels and therefore, force the other / second thread to go down:
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// Now, close all the channels and therefore, force the other / second thread to go down:
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log.Println(`Close now all connections.`)
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log.Println(`Close now all connections.`)
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return
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return
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}
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}
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}
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}
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}
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}
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@ -1,35 +1,35 @@
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package main
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package Tunnel
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import (
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import (
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"log"
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"log"
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)
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)
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// Another auth. method.
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// Another auth. method.
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func keyboardInteractiveChallenge(user, instruction string, questions []string, echos []bool) (answers []string, err error) {
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func KeyboardInteractiveChallenge(user, instruction string, questions []string, echos []bool) (answers []string, err error) {
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// Log all the provided data:
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// Log all the provided data:
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log.Println(`User: ` + user)
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log.Println(`User: ` + user)
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log.Println(`Instruction: ` + instruction)
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log.Println(`Instruction: ` + instruction)
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log.Println(`Questions:`)
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log.Println(`Questions:`)
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for q := range questions {
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for q := range questions {
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log.Println(q)
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log.Println(q)
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}
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}
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// How many questions are asked?
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// How many questions are asked?
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countQuestions := len(questions)
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countQuestions := len(questions)
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if countQuestions == 1 {
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if countQuestions == 1 {
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// We expect that in this case (only one question is asked), that the server want to know the password ;-)
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// We expect that in this case (only one question is asked), that the server want to know the password ;-)
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answers = make([]string, countQuestions, countQuestions)
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answers = make([]string, countQuestions, countQuestions)
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answers[0] = password
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answers[0] = callbackPassword
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} else if countQuestions > 1 {
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} else if countQuestions > 1 {
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// After logging, this call will exit the whole program:
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// After logging, this call will exit the whole program:
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log.Fatalln(`The SSH server is asking multiple questions! This program cannot handle this case.`)
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log.Fatalln(`The SSH server is asking multiple questions! This program cannot handle this case.`)
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}
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}
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err = nil
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err = nil
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return
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return
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}
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}
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10
Tunnel/PasswordCallback.go
Normal file
10
Tunnel/PasswordCallback.go
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@ -0,0 +1,10 @@
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package Tunnel
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// Just a callback function for the password request.
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func PasswordCallback() (string, error) {
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return callbackPassword, nil
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}
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func SetPassword4Callback(password string) {
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callbackPassword = password
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}
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@ -1,27 +1,27 @@
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package main
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package Tunnel
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import (
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import (
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"io"
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"io"
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"log"
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"log"
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)
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)
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// The transfer function.
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// The transfer function.
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func transfer(fromReader io.Reader, toWriter io.Writer, name string, quit chan bool) {
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func transfer(fromReader io.Reader, toWriter io.Writer, name string, quit chan bool) {
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log.Printf("%s transfer started.", name)
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log.Printf("%s transfer started.", name)
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// This call blocks until the client or service will close the connection.
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// This call blocks until the client or service will close the connection.
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// Therefore, this call maybe takes hours or even longer. Concern, may this
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// Therefore, this call maybe takes hours or even longer. Concern, may this
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// program will be used to connect multiple servers to make e.g. a database
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// program will be used to connect multiple servers to make e.g. a database
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// available...
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// available...
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if _, err := io.Copy(toWriter, fromReader); err != nil {
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if _, err := io.Copy(toWriter, fromReader); err != nil {
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// In this case, we do not fail the whole program: Regarding how the client
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// In this case, we do not fail the whole program: Regarding how the client
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// or the service was e.g. shut down, the error may only means 'client has been closed'.
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// or the service was e.g. shut down, the error may only means 'client has been closed'.
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log.Printf("%s transfer failed: %s\n", name, err.Error())
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log.Printf("%s transfer failed: %s\n", name, err.Error())
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} else {
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} else {
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log.Printf("%s transfer closed.\n", name)
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log.Printf("%s transfer closed.\n", name)
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}
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}
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quit <- true
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quit <- true
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}
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}
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6
Tunnel/Variables.go
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6
Tunnel/Variables.go
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@ -0,0 +1,6 @@
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package Tunnel
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var (
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currentRetriesLocal = 0 // Check how many retries are occur for creating the local end-point
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callbackPassword = ``
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)
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11
Variables.go
11
Variables.go
@ -1,10 +1,9 @@
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package main
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package main
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var (
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var (
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username = `` // The SSH user's name
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username = `` // The SSH user's name
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password = `` // The user's password
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password = `` // The user's password
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serverAddrString = `` // The SSH server address
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serverAddrString = `` // The SSH server address
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localAddrString = `` // The local end-point
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localAddrString = `` // The local end-point
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remoteAddrString = `` // The remote end-point (on the SSH server's side)
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remoteAddrString = `` // The remote end-point (on the SSH server's side)
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currentRetriesLocal = 0 // Check how many retries are occur for creating the local end-point
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)
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)
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