Retry, Refactoring & Doc

+ Refactoring of some functions
+ Added the retrying of all three connections
+ Added the documentation to the code
+ Improved the error messages
This commit is contained in:
Thorsten Sommer 2015-01-02 18:01:52 +01:00
parent cc97b844c0
commit 6ae3b46fc1
9 changed files with 176 additions and 36 deletions

28
AcceptClients.go Normal file
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@ -0,0 +1,28 @@
package main
import (
"golang.org/x/crypto/ssh"
"log"
"net"
)
func acceptClients(connection net.Listener, config *ssh.ClientConfig) {
// Endless loop
for {
// Accept (another) client connection:
if localConn, err := connection.Accept(); err != nil {
// Fail
log.Printf("Accepting a client failed: %s\n", err.Error())
} else {
// Success
log.Println(`Client accepted.`)
// Start the forwarding:
go forward(localConn, config)
}
}
}

7
Constants.go Normal file
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@ -0,0 +1,7 @@
package main
const (
maxRetriesLocal = 16 // How many retries are allowed to create the local end-point?
maxRetriesRemote = 16 // How many retries are allowed to create the remote end-point?
maxRetriesServer = 16 // How many retries are allowed to create the SSH server's connection?
)

35
CreateLocalEndPoint.go Normal file
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@ -0,0 +1,35 @@
package main
import (
"log"
"net"
"time"
)
func createLocalEndPoint() (localListener net.Listener) {
// Loop for the necessary retries
for {
// Try to create the local end-point
if localListenerObj, err := net.Listen(`tcp`, localAddrString); err != nil {
// It was not able to create the end-point:
currentRetriesLocal++
log.Printf("Was not able to create the local end-point %s: %s\n", localAddrString, err.Error())
// Is another retry possible?
if currentRetriesLocal < maxRetriesLocal {
log.Println(`Retry...`)
time.Sleep(1 * time.Second)
} else {
log.Fatalln(`No more retries for the local end-point: ` + localAddrString) // => Exit
}
} else {
// Success!
log.Println(`Listen to local address ` + localAddrString)
localListener = localListenerObj
return
}
}
}

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@ -4,20 +4,74 @@ import (
"golang.org/x/crypto/ssh"
"log"
"net"
"time"
)
func forward(localConn net.Conn, config *ssh.ClientConfig) {
sshClientConn, err := ssh.Dial("tcp", serverAddrString, config)
if err != nil {
log.Printf("ssh.Dial failed: %s\n", err)
return
currentRetriesServer := 0
currentRetriesRemote := 0
var sshClientConnection *ssh.Client = nil
// Loop for retries:
for {
// Try to connect to the SSD server:
if sshClientConn, err := ssh.Dial(`tcp`, serverAddrString, config); err != nil {
// Failed:
currentRetriesServer++
log.Printf("Was not able to connect with the SSH server %s: %s\n", serverAddrString, err.Error())
// Is a retry alowed?
if currentRetriesServer < maxRetriesServer {
log.Println(`Retry...`)
time.Sleep(1 * time.Second)
} else {
// After the return, this thread is closed down. The client can try it again...
log.Println(`No more retries for connecting the SSH server.`)
return
}
} else {
// Success:
log.Println(`Connected to the SSH server ` + serverAddrString)
sshClientConnection = sshClientConn
break
}
}
if sshConn, err := sshClientConn.Dial("tcp", remoteAddrString); err != nil {
log.Println(`Was not able to create the tunnel: ` + err.Error())
} else {
go transfer(localConn, sshConn)
go transfer(sshConn, localConn)
// Loop for retries:
for {
// Try to create the remote end-point:
if sshConn, err := sshClientConnection.Dial(`tcp`, remoteAddrString); err != nil {
// Failed:
currentRetriesRemote++
log.Printf("Was not able to create the remote end-point %s: %s\n", remoteAddrString, err.Error())
// Is another retry allowed?
if currentRetriesRemote < maxRetriesRemote {
log.Println(`Retry...`)
time.Sleep(1 * time.Second)
} else {
// After the return, this thread is closed down. The client can try it again...
log.Println(`No more retries for connecting the remote end-point.`)
return
}
} else {
// Fine, the connections are up and ready :-)
log.Printf("The remote end-point %s is connected.\n", remoteAddrString)
// Create the transfers to/from both sides (two new threads are created for this):
go transfer(localConn, sshConn, `Local => Remote`)
go transfer(sshConn, localConn, `Remote => Local`)
return
}
}
}

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@ -4,8 +4,10 @@ import (
"log"
)
// Another auth. method.
func keyboardInteractiveChallenge(user, instruction string, questions []string, echos []bool) (answers []string, err error) {
// Log all the provided data:
log.Println(`User: ` + user)
log.Println(`Instruction: ` + instruction)
log.Println(`Questions:`)
@ -13,11 +15,19 @@ func keyboardInteractiveChallenge(user, instruction string, questions []string,
log.Println(q)
}
// How many questions are asked?
countQuestions := len(questions)
answers = make([]string, countQuestions, countQuestions)
if countQuestions > 0 {
if countQuestions == 1 {
// We expect that in this case (only one question is asked), that the server want to know the password ;-)
answers = make([]string, countQuestions, countQuestions)
answers[0] = password
} else if countQuestions > 1 {
// After logging, this call will exit the whole program:
log.Fatalln(`The SSH server is asking multiple questions! This program cannot handle this case.`)
}
err = nil

28
Main.go
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@ -2,13 +2,18 @@ package main
import (
"golang.org/x/crypto/ssh"
"log"
"net"
"runtime"
)
func main() {
// Allow Go to use all CPUs:
runtime.GOMAXPROCS(runtime.NumCPU())
// Read the configuration from the command-line args:
readFlags()
// Create the SSH configuration:
config := &ssh.ClientConfig{
User: username,
Auth: []ssh.AuthMethod{
@ -18,20 +23,9 @@ func main() {
},
}
localListener, err := net.Listen(`tcp`, localAddrString)
if err != nil {
log.Printf("net.Listen failed: %v\n", err)
} else {
log.Println(`Listen to local address.`)
}
// Create the local end-point:
localListener := createLocalEndPoint()
for {
localConn, err := localListener.Accept()
if err != nil {
log.Printf("listen.Accept failed: %v\n", err)
} else {
log.Println(`Accepted a client.`)
go forward(localConn, config)
}
}
// Accept client connections (will block forever):
acceptClients(localListener, config)
}

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@ -1,5 +1,6 @@
package main
// Just a callback function for the password request.
func passwordCallback() (string, error) {
return password, nil
}

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@ -5,11 +5,21 @@ import (
"log"
)
func transfer(fromReader io.Reader, toWriter io.Writer) {
// The transfer function.
func transfer(fromReader io.Reader, toWriter io.Writer, name string) {
log.Printf("%s transfer started.", name)
// This call blocks until the client or service will close the connection.
// Therefore, this call maybe takes hours or even longer. Concern, may this
// program will be used to connect multiple servers to make e.g. a database
// available...
if _, err := io.Copy(toWriter, fromReader); err != nil {
log.Printf("io.Copy failed: %v\n", err)
// In this case, we do not fail the whole program: Regarding how the client
// or the service was e.g. shut down, the error may only means 'client has been closed'.
log.Printf("%s transfer failed: %s\n", name, err.Error())
} else {
log.Println(`Transfer closed.`)
log.Printf("%s transfer closed.\n", name)
}
}

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@ -1,9 +1,10 @@
package main
var (
username = "name"
password = "pwd"
serverAddrString = "server:22"
localAddrString = "localhost:53001"
remoteAddrString = "localhost:27017"
username = `` // The SSH user's name
password = `` // The user's password
serverAddrString = `` // The SSH server address
localAddrString = `` // The local end-point
remoteAddrString = `` // The remote end-point (on the SSH server's side)
currentRetriesLocal = 0 // Check how many retries are occur for creating the local end-point
)