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47 lines
1.7 KiB
C#
47 lines
1.7 KiB
C#
namespace AIStudio.Tools.PluginSystem;
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public static partial class PluginFactory
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{
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private static readonly SemaphoreSlim HOT_RELOAD_SEMAPHORE = new(1, 1);
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public static void SetUpHotReloading()
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{
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if (!IS_INITIALIZED)
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{
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LOG.LogError("PluginFactory is not initialized. Please call Setup() before using it.");
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return;
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}
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LOG.LogInformation($"Start hot reloading plugins for path '{HOT_RELOAD_WATCHER.Path}'.");
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try
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{
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var messageBus = Program.SERVICE_PROVIDER.GetRequiredService<MessageBus>();
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HOT_RELOAD_WATCHER.IncludeSubdirectories = true;
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HOT_RELOAD_WATCHER.NotifyFilter = NotifyFilters.LastWrite | NotifyFilters.FileName;
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HOT_RELOAD_WATCHER.Filter = "*.lua";
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HOT_RELOAD_WATCHER.Changed += async (_, args) =>
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{
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if (!await HOT_RELOAD_SEMAPHORE.WaitAsync(0))
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{
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LOG.LogInformation($"File changed ({args.ChangeType}): {args.FullPath}. Already processing another change.");
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return;
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}
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LOG.LogInformation($"File changed ({args.ChangeType}): {args.FullPath}. Reloading plugins...");
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await LoadAll();
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await messageBus.SendMessage<bool>(null, Event.PLUGINS_RELOADED);
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};
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HOT_RELOAD_WATCHER.EnableRaisingEvents = true;
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}
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catch (Exception e)
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{
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LOG.LogError(e, "Error while setting up hot reloading.");
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}
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finally
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{
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LOG.LogInformation("Hot reloading plugins set up.");
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}
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}
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} |