AI-Studio/app/MindWork AI Studio/Tools/PluginSystem/PluginFactory.Loading.cs
Thorsten Sommer 6e143aafaa
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Improved local plugin handling (share, import, delete) (#900)
2026-08-09 19:01:58 +02:00

496 lines
27 KiB
C#

using System.Linq.Expressions;
using System.Text;
using AIStudio.Settings;
using AIStudio.Settings.DataModel;
using AIStudio.Tools.PluginSystem.Assistants;
using Lua;
using Lua.Standard;
namespace AIStudio.Tools.PluginSystem;
public static partial class PluginFactory
{
private static readonly List<IAvailablePlugin> AVAILABLE_PLUGINS = [];
private static readonly SemaphoreSlim PLUGIN_LOAD_SEMAPHORE = new(1, 1);
/// <summary>
/// A list of all available plugins.
/// </summary>
public static IReadOnlyCollection<IPluginMetadata> AvailablePlugins => AVAILABLE_PLUGINS;
/// <summary>
/// Try to load all plugins from the plugins directory.
/// </summary>
/// <remarks>
/// Loading plugins means:<br/>
/// - Parsing and checking the plugin code<br/>
/// - Check for forbidden plugins<br/>
/// - Creating a new instance of the allowed plugin<br/>
/// - Read the plugin metadata<br/>
/// - Start the plugin<br/>
/// </remarks>
public static async Task LoadAll(CancellationToken cancellationToken = default)
{
if (!IsInitialized)
{
LOG.LogError("PluginFactory is not initialized. Please call Setup() before using it.");
return;
}
// Wait for ongoing reloads instead of silently skipping this request.
// This caller must return only after its reload has run.
await PLUGIN_LOAD_SEMAPHORE.WaitAsync(cancellationToken);
var configObjectList = new List<PluginConfigurationObject>();
try
{
LOG.LogInformation("Start loading plugins.");
//
// Without the plugins directory, we cannot load or start any plugin. Still, we must not
// stop here: the clean-up at the end of this method has to run. Otherwise, settings which
// a configuration plugin has locked would stay locked forever.
//
var pluginsDirectoryExists = Directory.Exists(PLUGINS_ROOT);
if (!pluginsDirectoryExists)
LOG.LogWarning("No plugins found. Checking for left-over configurations of removed configuration plugins.");
AVAILABLE_PLUGINS.Clear();
//
// The easiest way to load all plugins is to find all `plugin.lua` files and load them.
// By convention, each plugin is enforced to have a `plugin.lua` file.
//
IEnumerable<string> pluginMainFiles = pluginsDirectoryExists ? Directory.EnumerateFiles(PLUGINS_ROOT, "plugin.lua", SearchOption.AllDirectories) : [];
foreach (var pluginMainFile in pluginMainFiles)
{
try
{
if (cancellationToken.IsCancellationRequested)
{
LOG.LogWarning("Was not able to load all plugins, because the operation was cancelled. It seems to be a timeout.");
break;
}
LOG.LogInformation($"Try to load plugin: {pluginMainFile}");
var fileInfo = new FileInfo(pluginMainFile);
string code;
await using(var fileStream = fileInfo.Open(FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
using var reader = new StreamReader(fileStream, Encoding.UTF8);
code = await reader.ReadToEndAsync(cancellationToken);
}
var pluginPath = Path.GetDirectoryName(pluginMainFile)!;
var plugin = await Load(pluginPath, code, cancellationToken);
switch (plugin)
{
case NoPlugin noPlugin when noPlugin.Issues.Any():
LOG.LogError($"Was not able to load plugin: '{pluginMainFile}'. Reason: {noPlugin.Issues.First()}");
continue;
case NoPlugin:
LOG.LogError($"Was not able to load plugin: '{pluginMainFile}'. Reason: Unknown.");
continue;
case { IsValid: false }:
LOG.LogError($"Was not able to load plugin '{pluginMainFile}', because the Lua code is not a valid AI Studio plugin. There are {plugin.Issues.Count()} issues to fix. First issue is: {plugin.Issues.FirstOrDefault()}");
#if DEBUG
foreach (var pluginIssue in plugin.Issues)
LOG.LogError($"Plugin issue: {pluginIssue}");
#endif
continue;
case { IsMaintained: false }:
LOG.LogWarning($"The plugin '{pluginMainFile}' is not maintained anymore. Please consider to disable it.");
break;
}
LOG.LogInformation($"Successfully loaded plugin: '{pluginMainFile}' (Id='{plugin.Id}', Type='{plugin.Type}', Name='{plugin.Name}', Version='{plugin.Version}', Authors='{string.Join(", ", plugin.Authors)}')");
//
// Plugin IDs must be unique: many lookups resolve a plugin by its ID alone, e.g.
// the base language plugin in PluginFactory.Starting or the owner of a locked
// setting. When two plugins share an ID, the one deployed by the organization's
// IT wins. Otherwise, a manually placed copy could outrank the enterprise
// configuration, which is the exact opposite of what an organization expects:
//
if (AVAILABLE_PLUGINS.FirstOrDefault(candidate => candidate.Id == plugin.Id) is { } duplicatePlugin)
{
if (GetConfigurationAuthority(pluginPath) <= GetConfigurationAuthority(duplicatePlugin.LocalPath))
{
LOG.LogWarning($"Ignoring the plugin '{pluginMainFile}': its ID ('{plugin.Id}') is already used by the plugin at '{duplicatePlugin.LocalPath}'. Plugin IDs must be unique. Please remove one of these plugins.");
continue;
}
if (IsEnterpriseTestConfigurationPath(pluginPath))
LOG.LogWarning($"Ignoring the plugin at '{duplicatePlugin.LocalPath}': it uses the ID ('{plugin.Id}') of the test configuration plugin at '{pluginPath}'. A test configuration takes precedence until AI Studio is restarted.");
else
LOG.LogWarning($"Ignoring the plugin at '{duplicatePlugin.LocalPath}': it uses the ID ('{plugin.Id}') of the enterprise configuration plugin at '{pluginPath}'. Plugins deployed by your organization's IT take precedence.");
AVAILABLE_PLUGINS.Remove(duplicatePlugin);
}
var isConfigurationPluginInConfigDirectory = plugin.Type is PluginType.CONFIGURATION && IsEnterpriseConfigurationPath(pluginPath);
var isManagedByConfigServer = false;
Guid? managedConfigurationId = null;
var configurationPriority = 0;
if (plugin is PluginConfiguration configPlugin)
{
configurationPriority = configPlugin.Priority;
if (configPlugin.DeployedUsingConfigServer.HasValue)
isManagedByConfigServer = configPlugin.DeployedUsingConfigServer.Value;
else if (isConfigurationPluginInConfigDirectory)
{
isManagedByConfigServer = true;
LOG.LogWarning($"The configuration plugin '{plugin.Id}' does not define 'DEPLOYED_USING_CONFIG_SERVER'. Falling back to the plugin path and treating it as managed because it is stored under '{ENTERPRISE_CONFIGURATION_PLUGINS_ROOT}'.");
}
}
else if (plugin is PluginAssistants assistantPlugin)
isManagedByConfigServer = assistantPlugin.IsManagedByConfigServer;
// For configuration plugins, validate that the plugin ID matches the enterprise config ID
// (the directory name under which the plugin was downloaded):
if (isConfigurationPluginInConfigDirectory && isManagedByConfigServer)
{
var directoryName = Path.GetFileName(pluginPath);
if (Guid.TryParse(directoryName, out var enterpriseConfigId))
{
managedConfigurationId = enterpriseConfigId;
if (enterpriseConfigId != plugin.Id)
LOG.LogWarning($"The configuration plugin's ID ('{plugin.Id}') does not match the enterprise configuration ID ('{enterpriseConfigId}'). These IDs should be identical. Please update the plugin's ID field to match the enterprise configuration ID.");
}
else
LOG.LogWarning($"Could not determine the managed configuration ID for configuration plugin '{plugin.Id}'. The plugin directory '{pluginPath}' does not end with a valid GUID.");
}
AVAILABLE_PLUGINS.Add(new PluginMetadata(plugin, pluginPath, isManagedByConfigServer, managedConfigurationId, configurationPriority));
}
catch (Exception e)
{
LOG.LogError($"Was not able to load plugin '{pluginMainFile}'. Issue: {e.Message}");
LOG.LogDebug(e.StackTrace);
}
}
// Start or restart all plugins:
if (pluginsDirectoryExists)
{
var configObjects = await RestartAllPlugins(cancellationToken);
configObjectList.AddRange(configObjects);
}
}
finally
{
PLUGIN_LOAD_SEMAPHORE.Release();
LOG.LogInformation("Finished loading plugins.");
}
//
// =========================================================
// Next, we have to clean up our settings. It is possible
// that a configuration plugin was removed. We have to
// remove the related settings as well:
// =========================================================
//
//
// Enterprise configuration plugins which are deployed but could not be loaded count as
// present: they were not removed, so everything they manage must stay as it is. Otherwise,
// one broken configuration plugin would wipe the entire organization configuration:
//
var deployedEnterpriseConfigPluginIds = GetDeployedEnterpriseConfigPluginIds();
//
// Test configurations manage settings and objects like a deployed configuration, so those must
// not be treated as left over while the test runs. They are only ever loaded, never merely
// present: the test directory is emptied on every start.
//
foreach (var testConfigurationPlugin in AVAILABLE_PLUGINS.Where(plugin => plugin.Type is PluginType.CONFIGURATION && IsEnterpriseTestConfigurationPath(plugin.LocalPath)))
deployedEnterpriseConfigPluginIds.Add(testConfigurationPlugin.Id);
var unloadedEnterpriseConfigPluginIds = deployedEnterpriseConfigPluginIds.Where(x => AVAILABLE_PLUGINS.All(plugin => plugin.Id != x)).ToList();
foreach (var unloadedEnterpriseConfigPluginId in unloadedEnterpriseConfigPluginIds)
LOG.LogWarning($"The configuration plugin '{unloadedEnterpriseConfigPluginId}' is deployed, but was not loaded. Everything it manages stays unchanged, because the plugin was not removed. Please check the errors above and fix the plugin.");
// Check LLM providers:
var wasConfigurationChanged = await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.LLM_PROVIDER, x => x.Providers, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList, SecretStoreType.LLM_PROVIDER);
// Check transcription providers:
if(await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.TRANSCRIPTION_PROVIDER, x => x.TranscriptionProviders, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList, SecretStoreType.TRANSCRIPTION_PROVIDER))
wasConfigurationChanged = true;
// Check embedding providers:
if(await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.EMBEDDING_PROVIDER, x => x.EmbeddingProviders, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList, SecretStoreType.EMBEDDING_PROVIDER))
wasConfigurationChanged = true;
// Check data sources:
if(await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.DATA_SOURCE, x => x.DataSources, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList, SecretStoreType.DATA_SOURCE, deleteSecret: true))
wasConfigurationChanged = true;
// Check chat templates:
if(await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.CHAT_TEMPLATE, x => x.ChatTemplates, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList))
wasConfigurationChanged = true;
// Check profiles:
if(await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.PROFILE, x => x.Profiles, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList))
wasConfigurationChanged = true;
// Check document analysis policies:
if(await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.DOCUMENT_ANALYSIS_POLICY, x => x.DocumentAnalysis.Policies, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList))
wasConfigurationChanged = true;
// Check left-over mandatory info acceptances:
if (SettingsManagerAccess.ConfigurationData.MandatoryInformation.RemoveLeftOverAcceptances(GetMandatoryInfos()))
wasConfigurationChanged = true;
// Check all managed settings, i.e. settings which a configuration plugin can lock,
// provide as an editable default, or contribute to:
if(ManagedConfiguration.CleanupLeftOverManagedConfigurations(AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds))
wasConfigurationChanged = true;
//
// The enterprise approvals of all configuration plugins add up. Now that every plugin has
// contributed and the clean-up above has dropped the removed ones, we rebuild the effective
// list. We skip that while a configuration plugin is deployed but could not be loaded: its
// approvals are missing from the contributions, and withdrawing them would demand a new
// security audit for assistant plugins the organization has approved:
//
if(unloadedEnterpriseConfigPluginIds.Count == 0 && PluginConfiguration.RefreshEnterpriseApprovedAssistantPlugins())
wasConfigurationChanged = true;
// Compatibility shim, see documentation/compatibility-shims/2026-08-orphaned-config-locks.md (remove after 2027-08-06):
if (RepairLegacyConfigOnlySettings(unloadedEnterpriseConfigPluginIds.Count > 0))
wasConfigurationChanged = true;
if (wasConfigurationChanged)
{
await SettingsManagerAccess.StoreSettings();
await MessageBus.INSTANCE.SendMessage<bool>(null, Event.CONFIGURATION_CHANGED);
}
}
/// <summary>
/// Determines the IDs of all configuration plugins which an organization deployed on this machine.
/// </summary>
/// <remarks>
/// Local configuration plugins are not part of this: they belong to the user, not to an
/// organization, and they can live in any directory below the plugins root.<br/><br/>
/// We read these IDs from the file system instead of taking them from the loaded plugins. A
/// configuration plugin might be present but not loadable, e.g. due to invalid Lua code, a
/// missing `plugin.lua`, or an incomplete download. Such a plugin still manages this AI Studio
/// instance, so we must not treat its settings as left over. Configuration plugins deployed by a
/// configuration server live in a directory named after their ID, which is the only information
/// left when the plugin itself cannot be read.
/// </remarks>
private static HashSet<Guid> GetDeployedEnterpriseConfigPluginIds()
{
var deployedEnterpriseConfigPluginIds = new HashSet<Guid>();
if (!Directory.Exists(ENTERPRISE_CONFIGURATION_PLUGINS_ROOT))
return deployedEnterpriseConfigPluginIds;
foreach (var configPluginDirectory in Directory.EnumerateDirectories(ENTERPRISE_CONFIGURATION_PLUGINS_ROOT))
{
if (!Guid.TryParse(Path.GetFileName(configPluginDirectory), out var configPluginId) || configPluginId == Guid.Empty)
continue;
// An empty directory is a left-over of a removed plugin, not a deployed plugin:
if (!Directory.EnumerateFileSystemEntries(configPluginDirectory).Any())
continue;
deployedEnterpriseConfigPluginIds.Add(configPluginId);
}
return deployedEnterpriseConfigPluginIds;
}
/// <param name="pluginPath">The directory the plugin is located in, or null when the code has no directory yet.</param>
/// <param name="code">The Lua code of the plugin's main file.</param>
/// <param name="cancellationToken">Cancellation token for running the Lua code.</param>
/// <param name="allowedBaseDirectory">
/// The directory the plugin path must be nested in. Without it, the installed plugins directory
/// is used. Validating a plugin before its installation needs this, because the plugin lives in
/// a staging directory at that point and could not load any of its own Lua modules otherwise.
/// </param>
public static async Task<PluginBase> Load(string? pluginPath, string code, CancellationToken cancellationToken = default, string? allowedBaseDirectory = null)
{
if(ForbiddenPlugins.Check(code) is { IsForbidden: true } forbiddenState)
return new NoPlugin($"This plugin is forbidden: {forbiddenState.Message}");
var state = LuaState.Create();
if (!string.IsNullOrWhiteSpace(pluginPath))
{
// Add the module loader so that the plugin can load other Lua modules:
state.ModuleLoader = new PluginLoader(pluginPath, allowedBaseDirectory);
}
// Add some useful libraries:
state.OpenBasicLibrary();
state.OpenModuleLibrary();
state.OpenStringLibrary();
state.OpenTableLibrary();
state.OpenMathLibrary();
state.OpenBitwiseLibrary();
state.OpenCoroutineLibrary();
try
{
await state.DoStringAsync(code, cancellationToken: cancellationToken);
}
catch (LuaParseException e)
{
return new NoPlugin($"Was not able to parse the plugin: {e.Message}");
}
catch (LuaRuntimeException e)
{
return new NoPlugin($"Was not able to run the plugin: {e.Message}");
}
if (!state.Environment["TYPE"].TryRead<string>(out var typeText))
return new NoPlugin("TYPE does not exist or is not a valid string.");
if (!Enum.TryParse<PluginType>(typeText, out var type))
return new NoPlugin($"TYPE is not a valid plugin type. Valid types are: {CommonTools.GetAllEnumValues<PluginType>()}");
if(type is PluginType.NONE)
return new NoPlugin($"TYPE is not a valid plugin type. Valid types are: {CommonTools.GetAllEnumValues<PluginType>()}");
// Whether a plugin is internal is decided by its path, never by the plugin itself. We use the
// same nesting check as everywhere else, so that a directory like `.internal-old` next to the
// internal plugins does not count as internal:
var isInternal = IsPathInside(INTERNAL_PLUGINS_ROOT, pluginPath);
switch (type)
{
case PluginType.LANGUAGE:
return new PluginLanguage(isInternal, state, type);
case PluginType.CONFIGURATION:
var configPlug = new PluginConfiguration(isInternal, state, type)
{
PluginPath = pluginPath ?? string.Empty
};
await configPlug.InitializeAsync(true);
return configPlug;
case PluginType.ASSISTANT:
var assistantPlugin = new PluginAssistants(isInternal, state, type);
assistantPlugin.TryLoad();
return assistantPlugin;
default:
return new NoPlugin("This plugin type is not supported yet. Please try again with a future version of AI Studio.");
}
}
//
// =========================================================
// Compatibility shim. Please read the related document
// before you change anything here:
//
// documentation/compatibility-shims/2026-08-orphaned-config-locks.md
//
// Remove after 2027-08-06. Everything from here down to the
// end of this file belongs to the shim and can be deleted
// in one piece.
// =========================================================
//
/// <summary>
/// Repairs settings that were configured by a configuration plugin which was removed before
/// AI Studio started to persist the configuration ownership.
/// </summary>
/// <remarks>
/// All settings listed here share two properties: a configuration plugin can set them, and
/// there is no user interface to change them back. Therefore, any value that differs from the
/// default must originate from a configuration plugin. When such a setting is not managed
/// anymore, its plugin is gone and we restore the default value.<br/><br/>
/// This is only valid as long as none of these settings gets a user interface. When you add
/// one, remove the setting from this method and from the shim's document.
/// </remarks>
/// <param name="hasUnloadedConfigPlugins" >
/// True when at least one configuration plugin is deployed but could not be loaded. In that case,
/// we cannot tell whether a value comes from that plugin or from a removed one, so we repair
/// nothing at all.
/// </param>
/// <returns>True when at least one setting was repaired, otherwise false.</returns>
private static bool RepairLegacyConfigOnlySettings(bool hasUnloadedConfigPlugins)
{
if (hasUnloadedConfigPlugins)
{
LOG.LogWarning("Skipping the repair of configuration-only settings: at least one configuration plugin is deployed, but could not be loaded. We try again the next time AI Studio starts.");
return false;
}
var data = SettingsManagerAccess.ConfigurationData;
var wasRepaired = false;
// Settings which are enabled by default and which only a configuration plugin can switch off:
wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.ShowIntroduction, data.App.ShowIntroduction);
wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.ShowQuickStartGuide, data.App.ShowQuickStartGuide);
wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.ShowLastChangelog, data.App.ShowLastChangelog);
wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.ShowVision, data.App.ShowVision);
wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.AllowUserToAddProvider, data.App.AllowUserToAddProvider);
wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.AllowUserToImportPlugins, data.App.AllowUserToImportPlugins);
wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.AllowUserToSharePlugins, data.App.AllowUserToSharePlugins);
// Collections which stay empty unless a configuration plugin fills them:
wasRepaired |= RepairLegacyConfigOnlyCollection(x => x.App, x => x.HiddenAssistants, data.App.HiddenAssistants.Count);
wasRepaired |= RepairLegacyConfigOnlyCollection(x => x.DataSourceSecurity, x => x.TrustedProviderIds, data.DataSourceSecurity.TrustedProviderIds.Count);
wasRepaired |= RepairLegacyConfigOnlyCollection(x => x.AssistantPluginAudit, x => x.EnterpriseApprovedPlugins, data.AssistantPluginAudit.EnterpriseApprovedPlugins.Count);
return wasRepaired;
}
/// <summary>
/// Restores the default of a boolean setting when it is switched off without being managed.
/// </summary>
private static bool RepairLegacyConfigOnlyFlag<TClass>(Expression<Func<Data, TClass>> configSelection, Expression<Func<TClass, bool>> propertyExpression, bool currentValue)
{
if (currentValue)
return false;
if (!ManagedConfiguration.TryGet(configSelection, propertyExpression, out var configMeta) || configMeta.ManagedMode is not null)
return false;
LOG.LogWarning($"Repairing the setting '{configMeta.SettingName}': it was switched off by a configuration plugin which is not available anymore.");
configMeta.ResetLockedConfiguration();
return true;
}
/// <summary>
/// Clears a set-based setting when it contains entries without being managed.
/// </summary>
private static bool RepairLegacyConfigOnlyCollection<TClass, TValue>(Expression<Func<Data, TClass>> configSelection, Expression<Func<TClass, ISet<TValue>>> propertyExpression, int currentCount)
{
if (currentCount is 0)
return false;
if (!ManagedConfiguration.TryGet(configSelection, propertyExpression, out var configMeta) || configMeta.ManagedMode is not null)
return false;
LOG.LogWarning($"Repairing the setting '{configMeta.SettingName}': it was filled by a configuration plugin which is not available anymore.");
configMeta.ResetLockedConfiguration();
return true;
}
/// <summary>
/// Clears a list-based setting when it contains entries without being managed.
/// </summary>
private static bool RepairLegacyConfigOnlyCollection<TClass, TValue>(Expression<Func<Data, TClass>> configSelection, Expression<Func<TClass, IList<TValue>>> propertyExpression, int currentCount)
{
if (currentCount is 0)
return false;
if (!ManagedConfiguration.TryGet(configSelection, propertyExpression, out var configMeta) || configMeta.ManagedMode is not null)
return false;
LOG.LogWarning($"Repairing the setting '{configMeta.SettingName}': it was filled by a configuration plugin which is not available anymore.");
configMeta.ResetLockedConfiguration();
return true;
}
}