AI-Studio/app/MindWork AI Studio/Models/Matching/MatchKind.cs
Thorsten Sommer d85b4e71b6
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Rebuilt how AI Studio knows what a model can do (#960)
2026-09-13 14:17:25 +02:00

42 lines
1.5 KiB
C#

namespace AIStudio.Models.Matching;
/// <summary>
/// How tightly a pattern is bound to the name it matches.
/// </summary>
/// <remarks>
/// This is the first thing that decides which of two rules wins, and it is ordered by how much the
/// pattern claims to know: naming the whole model says more than naming how the name begins, which
/// says more than naming a part of it, which says more than appearing somewhere inside it.
/// </remarks>
public enum MatchKind
{
/// <summary>
/// The pattern is the whole name.
/// </summary>
EXACT,
/// <summary>
/// The name begins with the pattern, and a name part ends where the pattern ends.
/// </summary>
PREFIX,
/// <summary>
/// The pattern appears in the name as one or more whole name parts.
/// </summary>
/// <remarks>
/// This is the one to reach for by default. It is what the old rules meant when they said that
/// a family name counts "only where a name part begins", so that looking for the Yi family does
/// not answer for every model whose name happens to contain those two letters.
/// </remarks>
SEGMENT,
/// <summary>
/// The pattern appears anywhere in the name, boundaries or not.
/// </summary>
/// <remarks>
/// The last resort, for the names where a vendor glues things together, such as a version
/// number sitting inside a name part. It claims the least and therefore loses against every
/// other kind, which is what keeps it from swallowing families it was never meant for.
/// </remarks>
SUBSTRING,
}