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			31 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace AIStudio.Chat;
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| 
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| /// <summary>
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| /// Data structure for a chat thread.
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| /// </summary>
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| /// <param name="name">The name of the chat thread.</param>
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| /// <param name="seed">The seed for the chat thread. Some providers use this to generate deterministic results.</param>
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| /// <param name="systemPrompt">The system prompt for the chat thread.</param>
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| /// <param name="blocks">The content blocks of the chat thread.</param>
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| public sealed class ChatThread(string name, int seed, string systemPrompt, IEnumerable<ContentBlock> blocks)
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| {
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|     /// <summary>
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|     /// The name of the chat thread. Usually generated by an AI model or manually edited by the user.
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|     /// </summary>
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|     public string Name { get; set; } = name;
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| 
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|     /// <summary>
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|     /// The seed for the chat thread. Some providers use this to generate deterministic results.
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|     /// </summary>
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|     public int Seed { get; set; } = seed;
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|     
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|     /// <summary>
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|     /// The current system prompt for the chat thread.
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|     /// </summary>
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|     public string SystemPrompt { get; set; } = systemPrompt;
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|     
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|     /// <summary>
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|     /// The content blocks of the chat thread.
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|     /// </summary>
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|     public List<ContentBlock> Blocks { get; init; } = blocks.ToList();
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| } |