AI-Studio/app/MindWork AI Studio/Tools/Services/PluginInstallService.cs
Thorsten Sommer 8148b66876
Some checks are pending
Build and Release / Determine run mode (push) Waiting to run
Build and Release / Read metadata (push) Blocked by required conditions
Build and Release / Sync Flatpak repo (push) Blocked by required conditions
Build and Release / Collect Flatpak artifacts (push) Blocked by required conditions
Build and Release / Build app (${{ matrix.dotnet_runtime }}) (-aarch64-apple-darwin, osx-arm64, macos-latest, aarch64-apple-darwin, dmg,app,updater, dmg) (push) Blocked by required conditions
Build and Release / Build app (${{ matrix.dotnet_runtime }}) (-aarch64-pc-windows-msvc.exe, win-arm64, windows-latest, aarch64-pc-windows-msvc, nsis,updater, nsis) (push) Blocked by required conditions
Build and Release / Build app (${{ matrix.dotnet_runtime }}) (-aarch64-unknown-linux-gnu, linux-arm64, ubuntu-22.04-arm, aarch64-unknown-linux-gnu, appimage,updater, appimage) (push) Blocked by required conditions
Build and Release / Build app (${{ matrix.dotnet_runtime }}) (-x86_64-apple-darwin, osx-x64, macos-latest, x86_64-apple-darwin, dmg,app,updater, dmg) (push) Blocked by required conditions
Build and Release / Build app (${{ matrix.dotnet_runtime }}) (-x86_64-pc-windows-msvc.exe, win-x64, windows-latest, x86_64-pc-windows-msvc, nsis,updater, nsis) (push) Blocked by required conditions
Build and Release / Build app (${{ matrix.dotnet_runtime }}) (-x86_64-unknown-linux-gnu, linux-x64, ubuntu-22.04, x86_64-unknown-linux-gnu, appimage,updater, appimage) (push) Blocked by required conditions
Build and Release / Prepare & create release (push) Blocked by required conditions
Build and Release / Publish release (push) Blocked by required conditions
Fixed plugin installation and endless plugin reloading on Linux (#924)
2026-08-15 19:55:42 +02:00

77 lines
4.2 KiB
C#

using AIStudio.Settings;
using AIStudio.Tools.AssistantSessions;
using AIStudio.Tools.PluginSystem;
using AIStudio.Tools.PluginSystem.Assistants;
namespace AIStudio.Tools.Services;
/// <summary>
/// Installs, updates, and removes the plugins AI Studio manages locally.
/// </summary>
/// <remarks>
/// The implementation is split across several files:<br/>
/// - <c>PluginInstallService.AssistantBuilder.cs</c>: installing generated assistant plugin code<br/>
/// - <c>PluginInstallService.Editing.cs</c>: editing an installed assistant plugin<br/>
/// - <c>PluginInstallService.Import.cs</c>: importing plugin archives<br/>
/// - <c>PluginInstallService.Delete.cs</c>: removing installed plugins<br/>
/// - <c>PluginInstallService.Installation.cs</c>: the shared validation and installation steps<br/>
/// - <c>PluginInstallService.FileSystem.cs</c>: the shared path and directory helpers
/// </remarks>
public sealed partial class PluginInstallService
{
private static string TB(string fallbackEN) => I18N.I.T(fallbackEN, typeof(PluginInstallService).Namespace, nameof(PluginInstallService));
private const string PLUGIN_FILE_NAME = "plugin.lua";
private const string ASSISTANT_BUILDER_DIRECTORY_PREFIX = "assistant-builder";
private const string PLUGIN_IMPORT_DIRECTORY_PREFIX = "plugin-import";
private const string DELETE_BACKUP_DIRECTORY = ".plugin-delete-backups";
private const string INSTALL_BACKUP_DIRECTORY = ".plugin-install-backups";
private const string STAGING_DIRECTORY = ".plugin-staging";
private const int STAGING_RETENTION_HOURS = 24;
private const int DIRECTORY_PREFIX_MAX_LEN = 80;
private readonly ILogger<PluginInstallService> logger;
private readonly SettingsManager settingsManager;
private readonly AssistantSessionService assistantSessionService;
private readonly MediaTranscriptionService mediaTranscriptionService;
private readonly SemaphoreSlim installSemaphore = new(1, 1);
private static AssistantPluginInstallResult Error(string issue) => new(false, Guid.Empty, string.Empty, string.Empty, false, issue);
/// <summary>
/// Reports a failed installation of a plugin we already know.
/// </summary>
/// <remarks>
/// Prefer this over the variant which only takes an issue: the caller logs the plugin and the
/// directory it tried to install into, and both are empty otherwise. Everything that fails
/// before we could read the plugin has to use the other variant.
/// </remarks>
private static AssistantPluginInstallResult Error(IPluginMetadata plugin, string pluginDirectory, string issue) => new(false, plugin.Id, plugin.Name, pluginDirectory, false, issue);
private static AssistantPluginInstallResult CancelledByUser() => new(false, Guid.Empty, string.Empty, string.Empty, false, string.Empty, true);
private static AssistantPluginCheckResult CheckError(string issue) => new(false, Guid.Empty, string.Empty, issue);
private static PluginDeleteResult DeleteError(IPluginMetadata plugin, string pluginDirectory, string issue) => new(false, plugin.Id, plugin.Name, pluginDirectory, issue);
private static AssistantPluginUpdateResult UpdateError(IPluginMetadata plugin, string pluginDirectory, string issue) => new(false, plugin.Id, plugin.Name, pluginDirectory, issue);
public PluginInstallService(ILogger<PluginInstallService> logger, SettingsManager settingsManager, AssistantSessionService assistantSessionService, MediaTranscriptionService mediaTranscriptionService)
{
this.logger = logger;
this.settingsManager = settingsManager;
this.assistantSessionService = assistantSessionService;
this.mediaTranscriptionService = mediaTranscriptionService;
this.logger.LogInformation("The plugin install service has been initialized.");
}
private sealed record PluginValidationResult(bool Success, string StagingDirectory, PluginBase? Plugin, string Issue)
{
public static PluginValidationResult Failure(string issue) => new(false, string.Empty, null, issue);
/// <summary>
/// The validated plugin as an assistant plugin, or null when it has another type.
/// </summary>
public PluginAssistants? AssistantPlugin => this.Plugin as PluginAssistants;
}
}