AI-Studio/app/MindWork AI Studio/Components/MSGComponentBase.cs
Thorsten Sommer 7d9a4f5ab1
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Reduced memory usage and fixed several memory leaks (#933)
2026-08-23 21:15:37 +02:00

150 lines
5.2 KiB
C#

using AIStudio.Settings;
using AIStudio.Tools.PluginSystem;
using Microsoft.AspNetCore.Components;
namespace AIStudio.Components;
public abstract class MSGComponentBase : ComponentBase, IDisposable, IAsyncDisposable, IMessageBusReceiver, ILang
{
[Inject]
protected SettingsManager SettingsManager { get; init; } = null!;
[Inject]
protected MessageBus MessageBus { get; init; } = null!;
private ILanguagePlugin Lang { get; set; } = PluginFactory.BaseLanguage;
#region Overrides of ComponentBase
protected override async Task OnInitializedAsync()
{
this.Lang = await this.SettingsManager.GetActiveLanguagePlugin();
this.MessageBus.RegisterComponent(this);
await base.OnInitializedAsync();
}
#endregion
#region Implementation of ILang
/// <inheritdoc />
public string T(string fallbackEN) => this.GetText(this.Lang, fallbackEN);
/// <inheritdoc />
public string T(string fallbackEN, string? typeNamespace, string? typeName) => this.GetText(this.Lang, fallbackEN, typeNamespace, typeName);
#endregion
#region Implementation of IMessageBusReceiver
public async Task ProcessMessage<T>(ComponentBase? sendingComponent, Event triggeredEvent, T? data)
{
await this.InvokeAsync(async () =>
{
switch (triggeredEvent)
{
case Event.COLOR_THEME_CHANGED:
this.StateHasChanged();
break;
case Event.PLUGINS_RELOADED:
this.Lang = await this.SettingsManager.GetActiveLanguagePlugin();
await this.InvokeAsync(this.StateHasChanged);
break;
}
await this.ProcessIncomingMessage(sendingComponent, triggeredEvent, data);
});
}
public async Task<TResult?> ProcessMessageWithResult<TPayload, TResult>(ComponentBase? sendingComponent, Event triggeredEvent, TPayload? data)
{
return await this.ProcessIncomingMessageWithResult<TPayload, TResult>(sendingComponent, triggeredEvent, data);
}
#endregion
protected virtual Task ProcessIncomingMessage<T>(ComponentBase? sendingComponent, Event triggeredEvent, T? data)
{
return Task.CompletedTask;
}
protected virtual Task<TResult?> ProcessIncomingMessageWithResult<TPayload, TResult>(ComponentBase? sendingComponent, Event triggeredEvent, TPayload? data)
{
return Task.FromResult<TResult?>(default);
}
protected async Task SendMessage<T>(Event triggeredEvent, T? data = default)
{
await this.MessageBus.SendMessage(this, triggeredEvent, data);
}
protected async Task<TResult?> SendMessageWithResult<TPayload, TResult>(Event triggeredEvent, TPayload? data)
{
return await this.MessageBus.SendMessageUseFirstResult<TPayload, TResult>(this, triggeredEvent, data);
}
/// <summary>
/// Define for which components and events you want to receive messages.
/// </summary>
/// <param name="filterComponents">A list of components for which you want to receive messages. Use an empty list to receive messages from all components.</param>
/// <param name="events">A list of events for which you want to receive messages.</param>
protected void ApplyFilters(ComponentBase[] filterComponents, Event[] events)
{
// Append the color theme changed event to the list of events:
var eventsList = new List<Event>(events)
{
Event.COLOR_THEME_CHANGED,
Event.PLUGINS_RELOADED,
};
this.MessageBus.ApplyFilters(this, filterComponents, eventsList.ToHashSet());
}
/// <summary>
/// Releases what this component has acquired. Override this instead of implementing
/// IDisposable again, so the deregistration from the message bus cannot be lost.
/// </summary>
protected virtual void DisposeResources()
{
}
/// <summary>
/// Releases what this component has acquired and needs an await to release. Override this
/// instead of implementing IAsyncDisposable, see the remarks on DisposeAsync below.
/// </summary>
protected virtual ValueTask DisposeResourcesAsync() => ValueTask.CompletedTask;
#region Implementation of IDisposable
public void Dispose()
{
this.MessageBus.Unregister(this);
this.DisposeResources();
}
#endregion
#region Implementation of IAsyncDisposable
/// <summary>
/// Releases this component asynchronously.
/// </summary>
/// <remarks>
/// This base class implements both ways of disposing on purpose. Blazor calls only DisposeAsync
/// when a component offers both, so a derived component which implements IAsyncDisposable on
/// its own would silently skip everything Dispose does — above all the deregistration from the
/// message bus, which holds a strong reference to every receiver. Deriving components override
/// DisposeResources or DisposeResourcesAsync instead, and this stays the one place which knows
/// about both.
/// </remarks>
public async ValueTask DisposeAsync()
{
await this.DisposeResourcesAsync();
this.Dispose();
}
#endregion
}