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https://github.com/MindWorkAI/AI-Studio.git
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166 lines
6.9 KiB
C#
166 lines
6.9 KiB
C#
using System.Text.Json;
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using AIStudio.Chat;
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namespace AIStudio.Assistants.BeyondFactsLab;
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public sealed partial class BeyondFactsLabStore
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{
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/// <summary>
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/// The file of a step which holds its chat.
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/// </summary>
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private const string THREAD_FILE_NAME = "thread.json";
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/// <summary>
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/// Loads the chat of a step.
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/// </summary>
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/// <param name="location">The step of the preparation.</param>
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/// <param name="token">The cancellation token.</param>
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/// <returns>The chat, or null while the step has none.</returns>
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/// <exception cref="InvalidDataException">This version cannot open the chat.</exception>
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public async Task<ChatThread?> LoadThreadAsync(BflThreadLocation location, CancellationToken token = default)
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{
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await this.InitializeAsync(token);
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return await this.LoadThreadWithoutInitializeAsync(location, token);
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}
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/// <summary>
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/// Stores the chat of a step and counts it as a change of the preparation.
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/// </summary>
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/// <param name="location">The step of the preparation.</param>
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/// <param name="thread">The chat.</param>
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/// <param name="token">The cancellation token.</param>
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/// <returns>The preparation with its new time of change.</returns>
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/// <exception cref="FileNotFoundException">The preparation does not exist, e.g., because the person deleted it while the model answered.</exception>
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/// <exception cref="InvalidDataException">This version cannot open the preparation or the stored chat, so it does not write them either.</exception>
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public async Task<BflProject> SaveThreadAsync(BflThreadLocation location, ChatThread thread, CancellationToken token = default)
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{
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if (thread.ChatId != location.ChatId)
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throw new ArgumentException("The chat belongs to another step.", nameof(thread));
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await this.InitializeAsync(token);
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var gate = this.GetLock(location.ProjectId);
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await gate.WaitAsync(token);
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try
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{
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var project = await this.LoadRequiredWithoutInitializeAsync(location.ProjectId, token);
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// A chat which a newer version stored, or which is damaged, stays as it is:
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await this.LoadThreadWithoutInitializeAsync(location, token);
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await WriteTextAtomicAsync(this.ThreadPath(location), JsonSerializer.Serialize(thread, WorkspaceBehaviour.JSON_OPTIONS), token);
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project.ModifiedAtUtc = DateTimeOffset.UtcNow;
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await this.StoreProjectAsync(project, token);
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return project;
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}
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finally
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{
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gate.Release();
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}
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}
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/// <summary>
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/// Deletes the chat of a step, so that its conversation starts over.
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/// </summary>
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/// <remarks>
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/// Unlike the other files of a step, a chat which this version cannot open is deleted as well: the person asked
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/// to start the conversation over, and nothing else refers to it.
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/// </remarks>
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/// <param name="location">The step of the preparation.</param>
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/// <param name="token">The cancellation token.</param>
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public async Task DeleteThreadAsync(BflThreadLocation location, CancellationToken token = default)
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{
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await this.InitializeAsync(token);
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var gate = this.GetLock(location.ProjectId);
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await gate.WaitAsync(token);
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try
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{
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var path = this.ThreadPath(location);
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if (File.Exists(path))
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File.Delete(path);
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}
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finally
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{
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gate.Release();
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}
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}
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/// <summary>
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/// Finds the chats of every preparation on the disk, from the folders alone.
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/// </summary>
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/// <remarks>
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/// For the cleanup of the provenance store at the start, which must know every chat which may refer to an entry,
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/// also when the lab is switched off. A preparation this version cannot open keeps its chats as well.
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/// </remarks>
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/// <returns>The step of each chat, by the ID of the chat.</returns>
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public IReadOnlyDictionary<Guid, BflThreadLocation> ReadAllThreadLocations()
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{
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var locations = new Dictionary<Guid, BflThreadLocation>();
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if (!Directory.Exists(this.RootDirectory))
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return locations;
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foreach (var directory in Directory.EnumerateDirectories(this.RootDirectory))
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{
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if (!Guid.TryParse(Path.GetFileName(directory), out var projectId))
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continue;
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foreach (var step in BflStep.All)
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{
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var location = new BflThreadLocation(projectId, step);
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if (File.Exists(this.ThreadPath(location)))
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locations[location.ChatId] = location;
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}
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}
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return locations;
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}
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/// <summary>
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/// Tells when the chat of a step was last written.
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/// </summary>
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/// <param name="location">The step of the preparation.</param>
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/// <returns>The time, or null when the step has no chat.</returns>
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public DateTimeOffset? GetThreadWrittenAt(BflThreadLocation location)
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{
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var path = this.ThreadPath(location);
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return File.Exists(path) ? new DateTimeOffset(File.GetLastWriteTimeUtc(path)) : null;
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}
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/// <summary>
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/// Reads the chat of a step without the first start of the store.
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/// </summary>
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/// <param name="location">The step of the preparation.</param>
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/// <param name="token">The cancellation token.</param>
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/// <returns>The chat, or null when there is no file.</returns>
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/// <exception cref="InvalidDataException">This version cannot open the chat.</exception>
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private async Task<ChatThread?> LoadThreadWithoutInitializeAsync(BflThreadLocation location, CancellationToken token)
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{
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var path = this.ThreadPath(location);
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if (!File.Exists(path))
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return null;
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ChatThread? thread;
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try
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{
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await using var stream = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, 65_536, true);
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thread = await JsonSerializer.DeserializeAsync<ChatThread>(stream, WorkspaceBehaviour.JSON_OPTIONS, token);
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}
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catch (Exception exception) when (exception is IOException or UnauthorizedAccessException or JsonException)
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{
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throw new InvalidDataException("This version of AI Studio cannot open the chat.", exception);
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}
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// A chat copied into another step would mix up what the provenance store keeps for it:
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if (thread is null || thread.ChatId != location.ChatId || IsNull(thread.Blocks))
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throw new InvalidDataException("This version of AI Studio cannot open the chat.");
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return thread;
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}
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/// <summary>
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/// Gets the file of the chat of a step.
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/// </summary>
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/// <param name="location">The step of the preparation.</param>
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private string ThreadPath(BflThreadLocation location) => Path.Combine(this.ProjectDirectory(location.ProjectId), STEPS_DIRECTORY_NAME, location.Step.FolderName, THREAD_FILE_NAME);
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} |