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43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
using AIStudio.Settings;
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using Microsoft.AspNetCore.Components;
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namespace AIStudio.Dialogs;
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public partial class SingleInputDialog : ComponentBase
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{
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[CascadingParameter]
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private IMudDialogInstance MudDialog { get; set; } = null!;
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[Parameter]
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public string Message { get; set; } = string.Empty;
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[Parameter]
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public string UserInput { get; set; } = string.Empty;
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[Parameter]
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public string ConfirmText { get; set; } = "OK";
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[Parameter]
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public Color ConfirmColor { get; set; } = Color.Error;
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[Inject]
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private SettingsManager SettingsManager { get; set; } = null!;
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private static readonly Dictionary<string, object?> USER_INPUT_ATTRIBUTES = new();
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#region Overrides of ComponentBase
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protected override async Task OnInitializedAsync()
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{
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// Configure the spellchecking for the user input:
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this.SettingsManager.InjectSpellchecking(USER_INPUT_ATTRIBUTES);
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await base.OnInitializedAsync();
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}
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#endregion
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private void Cancel() => this.MudDialog.Cancel();
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private void Confirm() => this.MudDialog.Close(DialogResult.Ok(this.UserInput));
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} |