mirror of
https://github.com/MindWorkAI/AI-Studio.git
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83 lines
2.3 KiB
C#
83 lines
2.3 KiB
C#
using AIStudio.Components;
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.Web;
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namespace AIStudio.Dialogs;
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public partial class SingleInputDialog : MSGComponentBase
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{
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[CascadingParameter]
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private IMudDialogInstance MudDialog { get; set; } = null!;
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[Parameter]
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public string Message { get; set; } = string.Empty;
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[Parameter]
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public string UserInput { get; set; } = string.Empty;
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[Parameter]
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public string ConfirmText { get; set; } = "OK";
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[Parameter]
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public Color ConfirmColor { get; set; } = Color.Error;
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[Parameter]
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public bool AllowEmptyInput { get; set; }
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[Parameter]
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public string InputHeaderText { get; set; } = string.Empty;
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[Parameter]
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public string EmptyInputErrorMessage { get; set; } = string.Empty;
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private static readonly Dictionary<string, object?> USER_INPUT_ATTRIBUTES = new();
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private MudForm form = null!;
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#region Overrides of ComponentBase
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protected override async Task OnInitializedAsync()
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{
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// Configure the spellchecking for the user input:
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this.SettingsManager.InjectSpellchecking(USER_INPUT_ATTRIBUTES);
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await base.OnInitializedAsync();
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}
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#endregion
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private string GetInputHeaderText => string.IsNullOrWhiteSpace(this.InputHeaderText) ? T("Your Input") : this.InputHeaderText;
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private string? ValidateUserInput(string? value)
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{
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if (!this.AllowEmptyInput && string.IsNullOrWhiteSpace(value))
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return string.IsNullOrWhiteSpace(this.EmptyInputErrorMessage) ? T("Please enter a value.") : this.EmptyInputErrorMessage;
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return null;
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}
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private void Cancel() => this.MudDialog.Cancel();
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private async Task HandleUserInputKeyDown(KeyboardEventArgs keyEvent)
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{
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var key = keyEvent.Key.ToLowerInvariant();
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var code = keyEvent.Code.ToLowerInvariant();
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if (key is not "enter" && code is not "enter" and not "numpadenter")
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return;
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if (keyEvent is { AltKey: true } or { CtrlKey: true } or { MetaKey: true })
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return;
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await this.Confirm();
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}
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private async Task Confirm()
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{
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await this.form.Validate();
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if(!this.form.IsValid)
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return;
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this.MudDialog.Close(DialogResult.Ok(this.UserInput));
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}
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}
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