AI-Studio/app/MindWork AI Studio/Tools/PluginSystem/PluginFactory.cs
2025-06-09 14:06:54 +02:00

99 lines
3.3 KiB
C#

using AIStudio.Settings;
namespace AIStudio.Tools.PluginSystem;
public static partial class PluginFactory
{
private static readonly ILogger LOG = Program.LOGGER_FACTORY.CreateLogger(nameof(PluginFactory));
private static readonly SettingsManager SETTINGS_MANAGER = Program.SERVICE_PROVIDER.GetRequiredService<SettingsManager>();
private static readonly SettingsLocker SETTINGS_LOCKER = Program.SERVICE_PROVIDER.GetRequiredService<SettingsLocker>();
private static bool IS_INITIALIZED;
private static string DATA_DIR = string.Empty;
private static string PLUGINS_ROOT = string.Empty;
private static string INTERNAL_PLUGINS_ROOT = string.Empty;
private static string CONFIGURATION_PLUGINS_ROOT = string.Empty;
private static string HOT_RELOAD_LOCK_FILE = string.Empty;
private static FileSystemWatcher HOT_RELOAD_WATCHER = null!;
private static ILanguagePlugin BASE_LANGUAGE_PLUGIN = NoPluginLanguage.INSTANCE;
public static ILanguagePlugin BaseLanguage => BASE_LANGUAGE_PLUGIN;
/// <summary>
/// Set up the plugin factory. We will read the data directory from the settings manager.
/// Afterward, we will create the plugins directory and the internal plugin directory.
/// </summary>
public static bool Setup()
{
if(IS_INITIALIZED)
return false;
LOG.LogInformation("Initializing plugin factory...");
DATA_DIR = SettingsManager.DataDirectory!;
PLUGINS_ROOT = Path.Join(DATA_DIR, "plugins");
HOT_RELOAD_LOCK_FILE = Path.Join(PLUGINS_ROOT, ".lock");
INTERNAL_PLUGINS_ROOT = Path.Join(PLUGINS_ROOT, ".internal");
CONFIGURATION_PLUGINS_ROOT = Path.Join(PLUGINS_ROOT, ".config");
if (!Directory.Exists(PLUGINS_ROOT))
Directory.CreateDirectory(PLUGINS_ROOT);
HOT_RELOAD_WATCHER = new(PLUGINS_ROOT);
IS_INITIALIZED = true;
LOG.LogInformation("Plugin factory initialized successfully.");
return true;
}
private static async Task LockHotReloadAsync()
{
if (!IS_INITIALIZED)
{
LOG.LogError("PluginFactory is not initialized.");
return;
}
try
{
if (File.Exists(HOT_RELOAD_LOCK_FILE))
{
LOG.LogWarning("Hot reload lock file already exists.");
return;
}
await File.WriteAllTextAsync(HOT_RELOAD_LOCK_FILE, DateTime.UtcNow.ToString("o"));
}
catch (Exception e)
{
LOG.LogError(e, "An error occurred while trying to lock hot reloading.");
}
}
private static void UnlockHotReload()
{
if (!IS_INITIALIZED)
{
LOG.LogError("PluginFactory is not initialized.");
return;
}
try
{
if(File.Exists(HOT_RELOAD_LOCK_FILE))
File.Delete(HOT_RELOAD_LOCK_FILE);
else
LOG.LogWarning("Hot reload lock file does not exist. Nothing to unlock.");
}
catch (Exception e)
{
LOG.LogError(e, "An error occurred while trying to unlock hot reloading.");
}
}
public static void Dispose()
{
if(!IS_INITIALIZED)
return;
HOT_RELOAD_WATCHER.Dispose();
}
}