AI-Studio/app/MindWork AI Studio/Tools/PluginSystem/Assistants/DataModel/AssistantButtonGroup.cs

59 lines
2.3 KiB
C#

namespace AIStudio.Tools.PluginSystem.Assistants.DataModel;
public sealed class AssistantButtonGroup : AssistantComponentBase
{
public override AssistantComponentType Type => AssistantComponentType.BUTTON_GROUP;
public override Dictionary<string, object> Props { get; set; } = new();
public override List<IAssistantComponent> Children { get; set; } = new();
public string Variant
{
get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Variant));
set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Variant), value);
}
public string Color
{
get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Color));
set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Color), value);
}
public string Size
{
get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Size));
set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Size), value);
}
public bool OverrideStyles
{
get => AssistantComponentPropHelper.ReadBool(this.Props, nameof(this.OverrideStyles), false);
set => AssistantComponentPropHelper.WriteBool(this.Props, nameof(this.OverrideStyles), value);
}
public bool Vertical
{
get => AssistantComponentPropHelper.ReadBool(this.Props, nameof(this.Vertical), false);
set => AssistantComponentPropHelper.WriteBool(this.Props, nameof(this.Vertical), value);
}
public bool DropShadow
{
get => AssistantComponentPropHelper.ReadBool(this.Props, nameof(this.DropShadow), true);
set => AssistantComponentPropHelper.WriteBool(this.Props, nameof(this.DropShadow), value);
}
public string Class
{
get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Class));
set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Class), value);
}
public string Style
{
get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Style));
set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Style), value);
}
public Variant GetVariant() => Enum.TryParse<Variant>(this.Variant, out var variant) ? variant : MudBlazor.Variant.Filled;
}