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44 lines
1.6 KiB
C#
44 lines
1.6 KiB
C#
using AIStudio.Provider;
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namespace AIStudio.Tools.ToolCallingSystem;
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/// <summary>
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/// A tool collection as people see it: one entry of a tool selection, one row of the tool settings.
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/// </summary>
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/// <remarks>
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/// A tool which belongs to no declared collection forms one of its own, so it appears here like any
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/// other entry, with its own name and icon. Whatever somebody decides about an entry applies to all
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/// of its tools, see ToolCollectionDefinition.
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/// </remarks>
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public sealed class ToolCatalogItem
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{
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/// <summary>
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/// The ID of the collection, which selections and settings store.
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/// </summary>
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public required string Id { get; init; }
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public required string Icon { get; init; }
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public required string DisplayName { get; init; }
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public required string Description { get; init; }
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/// <summary>
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/// What the tools of this entry do, written for a model which picks the tools of an assistant.
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/// </summary>
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public required string DescriptionForLLM { get; init; }
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/// <summary>
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/// The tools of the collection which exist here, in the order in which the collection lists them.
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/// </summary>
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public required IReadOnlyList<ToolCatalogTool> Tools { get; init; }
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/// <summary>
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/// Whether the settings of every tool are complete; otherwise the state of the first tool whose settings are not.
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/// </summary>
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public required ToolConfigurationState ConfigurationState { get; init; }
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public bool IsActive { get; init; }
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public ConfidenceLevel MinimumProviderConfidence { get; init; } = ConfidenceLevel.NONE;
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} |