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75 lines
3.1 KiB
C#
75 lines
3.1 KiB
C#
namespace AIStudio.Tools.Services.Indexing;
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/// <summary>
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/// The pause between two indexing steps, which spares an embedding server that many people share.
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/// </summary>
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/// <remarks>
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/// Not to be confused with the pauses of the indexing as a whole, e.g., while a backup copies the
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/// indexes, cf. IndexingPauses.<br/><br/>
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///
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/// The pause is a gap between the end of one step and the start of the next, whichever data source
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/// either of them belongs to: it is about the load on the embedding server, not about the order of
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/// the data sources. Only a step which worked on documents opens a gap. Its pause is drawn once the
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/// next step is about to start, from the bounds which apply then, and the time which passed in the
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/// meantime counts toward it. When no step comes, nothing is drawn.
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/// </remarks>
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internal sealed class PauseBetweenSteps
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{
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private readonly Lock stateLock = new();
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/// <summary>
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/// When the last step which worked on documents ended. Null before the first one.
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/// </summary>
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private DateTimeOffset? lastStepEndedUtc;
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/// <summary>
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/// The pause drawn for the gap since the last step. Null until a step is about to start.
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/// </summary>
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private TimeSpan? drawnPause;
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/// <summary>
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/// Notes that a step which worked on documents ended, which opens a new gap.
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/// </summary>
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/// <param name="nowUtc">The current time, passed in so the pause can be tested.</param>
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public void RecordStepEnded(DateTimeOffset nowUtc)
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{
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lock (this.stateLock)
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{
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this.lastStepEndedUtc = nowUtc;
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this.drawnPause = null;
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}
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}
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/// <summary>
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/// Works out how long the step which is about to start waits.
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/// </summary>
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/// <remarks>
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/// The first step which asks after a gap opened draws its pause, with both bounds included. A step
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/// which stops while it waits, e.g., because its data source was deleted, leaves the same pause
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/// to the step after it, which waits only for the rest.
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/// </remarks>
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/// <param name="nowUtc">The current time, passed in so the pause can be tested.</param>
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/// <param name="range">The bounds which apply now.</param>
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/// <param name="random">Draws the pause.</param>
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/// <returns>The pause and what is left of it, or NONE when the step starts right away.</returns>
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public PauseBeforeStep GetPauseBeforeNextStep(DateTimeOffset nowUtc, PauseRange range, Random random)
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{
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lock (this.stateLock)
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{
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if (this.lastStepEndedUtc is not { } stepEndedUtc)
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return PauseBeforeStep.NONE;
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if (this.drawnPause is null)
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{
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// Nothing is drawn, so bounds which are set before the next step still apply to this gap:
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if (range.IsNone)
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return PauseBeforeStep.NONE;
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this.drawnPause = TimeSpan.FromSeconds(random.Next(range.MinimumSeconds, range.MaximumSeconds + 1));
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}
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var remaining = stepEndedUtc + this.drawnPause.Value - nowUtc;
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return remaining > TimeSpan.Zero ? new(this.drawnPause.Value, remaining) : PauseBeforeStep.NONE;
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}
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}
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} |