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114 lines
4.4 KiB
C#
114 lines
4.4 KiB
C#
using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace AIStudio.Settings;
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/// <summary>
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/// Tries to convert a JSON string to an enum value.
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/// </summary>
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/// <remarks>
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/// When the target enum value does not exist, the value will be the default value.
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/// This converter handles enum values as property names and values.
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/// <br/><br/>
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/// We assume that enum names are in UPPER_SNAKE_CASE, and the JSON strings may be
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/// in any case style (e.g., camelCase, PascalCase, snake_case, UPPER_SNAKE_CASE, etc.)
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/// </remarks>
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public sealed class TolerantEnumConverter : JsonConverter<object>
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{
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private static readonly ILogger<TolerantEnumConverter> LOG = Program.LOGGER_FACTORY.CreateLogger<TolerantEnumConverter>();
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public override bool CanConvert(Type typeToConvert) => typeToConvert.IsEnum;
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public override object? Read(ref Utf8JsonReader reader, Type enumType, JsonSerializerOptions options)
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{
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// Is this token a string?
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if (reader.TokenType == JsonTokenType.String)
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{
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// Try to use that string as the name of the enum value:
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var text = reader.GetString();
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// Convert the text to UPPER_SNAKE_CASE:
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text = ConvertToUpperSnakeCase(text);
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// Try to parse the enum value:
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if (Enum.TryParse(enumType, text, out var result))
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return result;
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}
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// In any other case, we will return the default enum value:
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LOG.LogWarning($"Cannot read '{reader.GetString()}' as '{enumType.Name}' enum; token type: {reader.TokenType}");
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return Activator.CreateInstance(enumType);
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}
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public override object ReadAsPropertyName(ref Utf8JsonReader reader, Type enumType, JsonSerializerOptions options)
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{
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// Is this token a property name?
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if (reader.TokenType == JsonTokenType.PropertyName)
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{
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// Try to use that property name as the name of the enum value:
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var text = reader.GetString();
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// Convert the text to UPPER_SNAKE_CASE:
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text = ConvertToUpperSnakeCase(text);
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// Try to parse the enum value:
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if (Enum.TryParse(enumType, text, out var result))
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return result;
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}
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// In any other case, we will return the default enum value:
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LOG.LogWarning($"Cannot read '{reader.GetString()}' as '{enumType.Name}' enum; token type: {reader.TokenType}");
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return Activator.CreateInstance(enumType)!;
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}
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public override void Write(Utf8JsonWriter writer, object value, JsonSerializerOptions options)
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{
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writer.WriteStringValue(value.ToString());
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}
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public override void WriteAsPropertyName(Utf8JsonWriter writer, object value, JsonSerializerOptions options)
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{
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writer.WritePropertyName(value.ToString()!);
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}
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/// <summary>
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/// Converts a string to UPPER_SNAKE_CASE.
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/// </summary>
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/// <param name="text">The text to convert.</param>
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/// <returns>The converted text as UPPER_SNAKE_CASE.</returns>
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private static string ConvertToUpperSnakeCase(string? text)
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{
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// Handle null or empty strings:
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if (string.IsNullOrWhiteSpace(text))
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return string.Empty;
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// Create a string builder with the same length as the
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// input text. We will add underscores as needed, which
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// may increase the length -- we cannot predict how many
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// underscores will be added, so we just start with the
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// original length:
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var sb = new StringBuilder(text.Length);
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// State to track if the last character was lowercase.
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// This helps to determine when to add underscores:
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var lastCharWasLowerCase = false;
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// Iterate through each character in the input text:
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foreach(var c in text)
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{
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// If the current character is uppercase and the last
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// character was lowercase, we need to add an underscore:
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if (char.IsUpper(c) && lastCharWasLowerCase)
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sb.Append('_');
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// Append the uppercase version of the current character:
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sb.Append(char.ToUpperInvariant(c));
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// Keep track of whether the current character is lowercase:
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lastCharWasLowerCase = char.IsLower(c);
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}
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return sb.ToString();
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}
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} |