mirror of
https://github.com/MindWorkAI/AI-Studio.git
synced 2026-08-11 23:32:12 +00:00
470 lines
25 KiB
C#
470 lines
25 KiB
C#
using System.Linq.Expressions;
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using System.Text;
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using AIStudio.Settings;
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using AIStudio.Settings.DataModel;
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using AIStudio.Tools.PluginSystem.Assistants;
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using Lua;
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using Lua.Standard;
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namespace AIStudio.Tools.PluginSystem;
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public static partial class PluginFactory
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{
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private static readonly List<IAvailablePlugin> AVAILABLE_PLUGINS = [];
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private static readonly SemaphoreSlim PLUGIN_LOAD_SEMAPHORE = new(1, 1);
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/// <summary>
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/// A list of all available plugins.
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/// </summary>
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public static IReadOnlyCollection<IPluginMetadata> AvailablePlugins => AVAILABLE_PLUGINS;
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/// <summary>
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/// Try to load all plugins from the plugins directory.
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/// </summary>
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/// <remarks>
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/// Loading plugins means:<br/>
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/// - Parsing and checking the plugin code<br/>
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/// - Check for forbidden plugins<br/>
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/// - Creating a new instance of the allowed plugin<br/>
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/// - Read the plugin metadata<br/>
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/// - Start the plugin<br/>
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/// </remarks>
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public static async Task LoadAll(CancellationToken cancellationToken = default)
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{
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if (!IsInitialized)
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{
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LOG.LogError("PluginFactory is not initialized. Please call Setup() before using it.");
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return;
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}
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// Wait for ongoing reloads instead of silently skipping this request.
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// This caller must return only after its reload has run.
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await PLUGIN_LOAD_SEMAPHORE.WaitAsync(cancellationToken);
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var configObjectList = new List<PluginConfigurationObject>();
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try
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{
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LOG.LogInformation("Start loading plugins.");
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//
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// Without the plugins directory, we cannot load or start any plugin. Still, we must not
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// stop here: the clean-up at the end of this method has to run. Otherwise, settings which
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// a configuration plugin has locked would stay locked forever.
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//
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var pluginsDirectoryExists = Directory.Exists(PLUGINS_ROOT);
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if (!pluginsDirectoryExists)
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LOG.LogWarning("No plugins found. Checking for left-over configurations of removed configuration plugins.");
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AVAILABLE_PLUGINS.Clear();
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//
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// The easiest way to load all plugins is to find all `plugin.lua` files and load them.
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// By convention, each plugin is enforced to have a `plugin.lua` file.
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//
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IEnumerable<string> pluginMainFiles = pluginsDirectoryExists ? Directory.EnumerateFiles(PLUGINS_ROOT, "plugin.lua", SearchOption.AllDirectories) : [];
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foreach (var pluginMainFile in pluginMainFiles)
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{
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try
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{
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if (cancellationToken.IsCancellationRequested)
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{
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LOG.LogWarning("Was not able to load all plugins, because the operation was cancelled. It seems to be a timeout.");
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break;
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}
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LOG.LogInformation($"Try to load plugin: {pluginMainFile}");
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var fileInfo = new FileInfo(pluginMainFile);
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string code;
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await using(var fileStream = fileInfo.Open(FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
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{
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using var reader = new StreamReader(fileStream, Encoding.UTF8);
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code = await reader.ReadToEndAsync(cancellationToken);
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}
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var pluginPath = Path.GetDirectoryName(pluginMainFile)!;
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var plugin = await Load(pluginPath, code, cancellationToken);
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switch (plugin)
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{
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case NoPlugin noPlugin when noPlugin.Issues.Any():
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LOG.LogError($"Was not able to load plugin: '{pluginMainFile}'. Reason: {noPlugin.Issues.First()}");
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continue;
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case NoPlugin:
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LOG.LogError($"Was not able to load plugin: '{pluginMainFile}'. Reason: Unknown.");
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continue;
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case { IsValid: false }:
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LOG.LogError($"Was not able to load plugin '{pluginMainFile}', because the Lua code is not a valid AI Studio plugin. There are {plugin.Issues.Count()} issues to fix. First issue is: {plugin.Issues.FirstOrDefault()}");
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#if DEBUG
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foreach (var pluginIssue in plugin.Issues)
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LOG.LogError($"Plugin issue: {pluginIssue}");
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#endif
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continue;
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case { IsMaintained: false }:
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LOG.LogWarning($"The plugin '{pluginMainFile}' is not maintained anymore. Please consider to disable it.");
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break;
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}
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LOG.LogInformation($"Successfully loaded plugin: '{pluginMainFile}' (Id='{plugin.Id}', Type='{plugin.Type}', Name='{plugin.Name}', Version='{plugin.Version}', Authors='{string.Join(", ", plugin.Authors)}')");
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//
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// Plugin IDs must be unique: many lookups resolve a plugin by its ID alone, e.g.
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// the base language plugin in PluginFactory.Starting or the owner of a locked
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// setting. When two plugins share an ID, the one deployed by the organization's
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// IT wins. Otherwise, a manually placed copy could outrank the enterprise
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// configuration, which is the exact opposite of what an organization expects:
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//
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if (AVAILABLE_PLUGINS.FirstOrDefault(candidate => candidate.Id == plugin.Id) is { } duplicatePlugin)
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{
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if (!IsEnterpriseConfigurationPath(pluginPath) || IsEnterpriseConfigurationPath(duplicatePlugin.LocalPath))
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{
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LOG.LogWarning($"Ignoring the plugin '{pluginMainFile}': its ID ('{plugin.Id}') is already used by the plugin at '{duplicatePlugin.LocalPath}'. Plugin IDs must be unique. Please remove one of these plugins.");
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continue;
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}
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LOG.LogWarning($"Ignoring the plugin at '{duplicatePlugin.LocalPath}': it uses the ID ('{plugin.Id}') of the enterprise configuration plugin at '{pluginPath}'. Plugins deployed by your organization's IT take precedence.");
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AVAILABLE_PLUGINS.Remove(duplicatePlugin);
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}
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var isConfigurationPluginInConfigDirectory = plugin.Type is PluginType.CONFIGURATION && IsEnterpriseConfigurationPath(pluginPath);
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var isManagedByConfigServer = false;
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Guid? managedConfigurationId = null;
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var configurationPriority = 0;
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if (plugin is PluginConfiguration configPlugin)
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{
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configurationPriority = configPlugin.Priority;
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if (configPlugin.DeployedUsingConfigServer.HasValue)
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isManagedByConfigServer = configPlugin.DeployedUsingConfigServer.Value;
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else if (isConfigurationPluginInConfigDirectory)
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{
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isManagedByConfigServer = true;
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LOG.LogWarning($"The configuration plugin '{plugin.Id}' does not define 'DEPLOYED_USING_CONFIG_SERVER'. Falling back to the plugin path and treating it as managed because it is stored under '{ENTERPRISE_CONFIGURATION_PLUGINS_ROOT}'.");
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}
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}
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else if (plugin is PluginAssistants assistantPlugin)
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isManagedByConfigServer = assistantPlugin.IsManagedByConfigServer;
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// For configuration plugins, validate that the plugin ID matches the enterprise config ID
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// (the directory name under which the plugin was downloaded):
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if (isConfigurationPluginInConfigDirectory && isManagedByConfigServer)
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{
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var directoryName = Path.GetFileName(pluginPath);
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if (Guid.TryParse(directoryName, out var enterpriseConfigId))
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{
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managedConfigurationId = enterpriseConfigId;
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if (enterpriseConfigId != plugin.Id)
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LOG.LogWarning($"The configuration plugin's ID ('{plugin.Id}') does not match the enterprise configuration ID ('{enterpriseConfigId}'). These IDs should be identical. Please update the plugin's ID field to match the enterprise configuration ID.");
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}
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else
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LOG.LogWarning($"Could not determine the managed configuration ID for configuration plugin '{plugin.Id}'. The plugin directory '{pluginPath}' does not end with a valid GUID.");
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}
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AVAILABLE_PLUGINS.Add(new PluginMetadata(plugin, pluginPath, isManagedByConfigServer, managedConfigurationId, configurationPriority));
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}
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catch (Exception e)
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{
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LOG.LogError($"Was not able to load plugin '{pluginMainFile}'. Issue: {e.Message}");
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LOG.LogDebug(e.StackTrace);
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}
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}
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// Start or restart all plugins:
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if (pluginsDirectoryExists)
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{
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var configObjects = await RestartAllPlugins(cancellationToken);
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configObjectList.AddRange(configObjects);
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}
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}
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finally
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{
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PLUGIN_LOAD_SEMAPHORE.Release();
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LOG.LogInformation("Finished loading plugins.");
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}
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//
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// =========================================================
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// Next, we have to clean up our settings. It is possible
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// that a configuration plugin was removed. We have to
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// remove the related settings as well:
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// =========================================================
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//
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//
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// Enterprise configuration plugins which are deployed but could not be loaded count as
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// present: they were not removed, so everything they manage must stay as it is. Otherwise,
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// one broken configuration plugin would wipe the entire organization configuration:
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//
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var deployedEnterpriseConfigPluginIds = GetDeployedEnterpriseConfigPluginIds();
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var unloadedEnterpriseConfigPluginIds = deployedEnterpriseConfigPluginIds.Where(x => AVAILABLE_PLUGINS.All(plugin => plugin.Id != x)).ToList();
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foreach (var unloadedEnterpriseConfigPluginId in unloadedEnterpriseConfigPluginIds)
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LOG.LogWarning($"The configuration plugin '{unloadedEnterpriseConfigPluginId}' is deployed, but was not loaded. Everything it manages stays unchanged, because the plugin was not removed. Please check the errors above and fix the plugin.");
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// Check LLM providers:
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var wasConfigurationChanged = await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.LLM_PROVIDER, x => x.Providers, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList, SecretStoreType.LLM_PROVIDER);
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// Check transcription providers:
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if(await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.TRANSCRIPTION_PROVIDER, x => x.TranscriptionProviders, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList, SecretStoreType.TRANSCRIPTION_PROVIDER))
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wasConfigurationChanged = true;
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// Check embedding providers:
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if(await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.EMBEDDING_PROVIDER, x => x.EmbeddingProviders, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList, SecretStoreType.EMBEDDING_PROVIDER))
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wasConfigurationChanged = true;
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// Check data sources:
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if(await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.DATA_SOURCE, x => x.DataSources, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList, SecretStoreType.DATA_SOURCE, deleteSecret: true))
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wasConfigurationChanged = true;
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// Check chat templates:
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if(await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.CHAT_TEMPLATE, x => x.ChatTemplates, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList))
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wasConfigurationChanged = true;
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// Check profiles:
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if(await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.PROFILE, x => x.Profiles, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList))
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wasConfigurationChanged = true;
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// Check document analysis policies:
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if(await PluginConfigurationObject.CleanLeftOverConfigurationObjects(PluginConfigurationObjectType.DOCUMENT_ANALYSIS_POLICY, x => x.DocumentAnalysis.Policies, AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds, configObjectList))
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wasConfigurationChanged = true;
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// Check left-over mandatory info acceptances:
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if (SettingsManagerAccess.ConfigurationData.MandatoryInformation.RemoveLeftOverAcceptances(GetMandatoryInfos()))
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wasConfigurationChanged = true;
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// Check all managed settings, i.e. settings which a configuration plugin can lock,
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// provide as an editable default, or contribute to:
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if(ManagedConfiguration.CleanupLeftOverManagedConfigurations(AVAILABLE_PLUGINS, deployedEnterpriseConfigPluginIds))
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wasConfigurationChanged = true;
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// Compatibility shim, see documentation/compatibility-shims/2026-08-orphaned-config-locks.md (remove after 2027-08-06):
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if (RepairLegacyConfigOnlySettings(unloadedEnterpriseConfigPluginIds.Count > 0))
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wasConfigurationChanged = true;
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if (wasConfigurationChanged)
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{
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await SettingsManagerAccess.StoreSettings();
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await MessageBus.INSTANCE.SendMessage<bool>(null, Event.CONFIGURATION_CHANGED);
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}
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}
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/// <summary>
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/// Determines the IDs of all configuration plugins which an organization deployed on this machine.
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/// </summary>
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/// <remarks>
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/// Local configuration plugins are not part of this: they belong to the user, not to an
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/// organization, and they can live in any directory below the plugins root.<br/><br/>
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/// We read these IDs from the file system instead of taking them from the loaded plugins. A
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/// configuration plugin might be present but not loadable, e.g. due to invalid Lua code, a
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/// missing `plugin.lua`, or an incomplete download. Such a plugin still manages this AI Studio
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/// instance, so we must not treat its settings as left over. Configuration plugins deployed by a
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/// configuration server live in a directory named after their ID, which is the only information
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/// left when the plugin itself cannot be read.
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/// </remarks>
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private static HashSet<Guid> GetDeployedEnterpriseConfigPluginIds()
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{
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var deployedEnterpriseConfigPluginIds = new HashSet<Guid>();
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if (!Directory.Exists(ENTERPRISE_CONFIGURATION_PLUGINS_ROOT))
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return deployedEnterpriseConfigPluginIds;
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foreach (var configPluginDirectory in Directory.EnumerateDirectories(ENTERPRISE_CONFIGURATION_PLUGINS_ROOT))
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{
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if (!Guid.TryParse(Path.GetFileName(configPluginDirectory), out var configPluginId) || configPluginId == Guid.Empty)
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continue;
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// An empty directory is a left-over of a removed plugin, not a deployed plugin:
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if (!Directory.EnumerateFileSystemEntries(configPluginDirectory).Any())
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continue;
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deployedEnterpriseConfigPluginIds.Add(configPluginId);
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}
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return deployedEnterpriseConfigPluginIds;
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}
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/// <param name="pluginPath">The directory the plugin is located in, or null when the code has no directory yet.</param>
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/// <param name="code">The Lua code of the plugin's main file.</param>
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/// <param name="cancellationToken">Cancellation token for running the Lua code.</param>
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/// <param name="allowedBaseDirectory">
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/// The directory the plugin path must be nested in. Without it, the installed plugins directory
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/// is used. Validating a plugin before its installation needs this, because the plugin lives in
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/// a staging directory at that point and could not load any of its own Lua modules otherwise.
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/// </param>
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public static async Task<PluginBase> Load(string? pluginPath, string code, CancellationToken cancellationToken = default, string? allowedBaseDirectory = null)
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{
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if(ForbiddenPlugins.Check(code) is { IsForbidden: true } forbiddenState)
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return new NoPlugin($"This plugin is forbidden: {forbiddenState.Message}");
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var state = LuaState.Create();
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if (!string.IsNullOrWhiteSpace(pluginPath))
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{
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// Add the module loader so that the plugin can load other Lua modules:
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state.ModuleLoader = new PluginLoader(pluginPath, allowedBaseDirectory);
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}
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// Add some useful libraries:
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state.OpenBasicLibrary();
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state.OpenModuleLibrary();
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state.OpenStringLibrary();
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state.OpenTableLibrary();
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state.OpenMathLibrary();
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state.OpenBitwiseLibrary();
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state.OpenCoroutineLibrary();
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try
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{
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await state.DoStringAsync(code, cancellationToken: cancellationToken);
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}
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catch (LuaParseException e)
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{
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return new NoPlugin($"Was not able to parse the plugin: {e.Message}");
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}
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catch (LuaRuntimeException e)
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{
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return new NoPlugin($"Was not able to run the plugin: {e.Message}");
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}
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if (!state.Environment["TYPE"].TryRead<string>(out var typeText))
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return new NoPlugin("TYPE does not exist or is not a valid string.");
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if (!Enum.TryParse<PluginType>(typeText, out var type))
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return new NoPlugin($"TYPE is not a valid plugin type. Valid types are: {CommonTools.GetAllEnumValues<PluginType>()}");
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if(type is PluginType.NONE)
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return new NoPlugin($"TYPE is not a valid plugin type. Valid types are: {CommonTools.GetAllEnumValues<PluginType>()}");
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var isInternal = !string.IsNullOrWhiteSpace(pluginPath) && pluginPath.StartsWith(INTERNAL_PLUGINS_ROOT, StringComparison.OrdinalIgnoreCase);
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switch (type)
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{
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case PluginType.LANGUAGE:
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return new PluginLanguage(isInternal, state, type);
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case PluginType.CONFIGURATION:
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var configPlug = new PluginConfiguration(isInternal, state, type)
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{
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PluginPath = pluginPath ?? string.Empty
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};
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await configPlug.InitializeAsync(true);
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return configPlug;
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case PluginType.ASSISTANT:
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var assistantPlugin = new PluginAssistants(isInternal, state, type);
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assistantPlugin.TryLoad();
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return assistantPlugin;
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default:
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return new NoPlugin("This plugin type is not supported yet. Please try again with a future version of AI Studio.");
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}
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}
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//
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// =========================================================
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// Compatibility shim. Please read the related document
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// before you change anything here:
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//
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// documentation/compatibility-shims/2026-08-orphaned-config-locks.md
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//
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// Remove after 2027-08-06. Everything from here down to the
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// end of this file belongs to the shim and can be deleted
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// in one piece.
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// =========================================================
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//
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/// <summary>
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/// Repairs settings that were configured by a configuration plugin which was removed before
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/// AI Studio started to persist the configuration ownership.
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/// </summary>
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/// <remarks>
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/// All settings listed here share two properties: a configuration plugin can set them, and
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/// there is no user interface to change them back. Therefore, any value that differs from the
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/// default must originate from a configuration plugin. When such a setting is not managed
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/// anymore, its plugin is gone and we restore the default value.<br/><br/>
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/// This is only valid as long as none of these settings gets a user interface. When you add
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/// one, remove the setting from this method and from the shim's document.
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/// </remarks>
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/// <param name="hasUnloadedConfigPlugins" >
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/// True when at least one configuration plugin is deployed but could not be loaded. In that case,
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/// we cannot tell whether a value comes from that plugin or from a removed one, so we repair
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/// nothing at all.
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/// </param>
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/// <returns>True when at least one setting was repaired, otherwise false.</returns>
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private static bool RepairLegacyConfigOnlySettings(bool hasUnloadedConfigPlugins)
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{
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if (hasUnloadedConfigPlugins)
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{
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LOG.LogWarning("Skipping the repair of configuration-only settings: at least one configuration plugin is deployed, but could not be loaded. We try again the next time AI Studio starts.");
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return false;
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}
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var data = SettingsManagerAccess.ConfigurationData;
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var wasRepaired = false;
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// Settings which are enabled by default and which only a configuration plugin can switch off:
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wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.ShowIntroduction, data.App.ShowIntroduction);
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wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.ShowQuickStartGuide, data.App.ShowQuickStartGuide);
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wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.ShowLastChangelog, data.App.ShowLastChangelog);
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wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.ShowVision, data.App.ShowVision);
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wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.AllowUserToAddProvider, data.App.AllowUserToAddProvider);
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wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.AllowUserToImportPlugins, data.App.AllowUserToImportPlugins);
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wasRepaired |= RepairLegacyConfigOnlyFlag(x => x.App, x => x.AllowUserToSharePlugins, data.App.AllowUserToSharePlugins);
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// Collections which stay empty unless a configuration plugin fills them:
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wasRepaired |= RepairLegacyConfigOnlyCollection(x => x.App, x => x.HiddenAssistants, data.App.HiddenAssistants.Count);
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wasRepaired |= RepairLegacyConfigOnlyCollection(x => x.DataSourceSecurity, x => x.TrustedProviderIds, data.DataSourceSecurity.TrustedProviderIds.Count);
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wasRepaired |= RepairLegacyConfigOnlyCollection(x => x.AssistantPluginAudit, x => x.EnterpriseApprovedPlugins, data.AssistantPluginAudit.EnterpriseApprovedPlugins.Count);
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return wasRepaired;
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}
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/// <summary>
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/// Restores the default of a boolean setting when it is switched off without being managed.
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/// </summary>
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private static bool RepairLegacyConfigOnlyFlag<TClass>(Expression<Func<Data, TClass>> configSelection, Expression<Func<TClass, bool>> propertyExpression, bool currentValue)
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{
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if (currentValue)
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return false;
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if (!ManagedConfiguration.TryGet(configSelection, propertyExpression, out var configMeta) || configMeta.ManagedMode is not null)
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return false;
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LOG.LogWarning($"Repairing the setting '{configMeta.SettingName}': it was switched off by a configuration plugin which is not available anymore.");
|
|
configMeta.ResetLockedConfiguration();
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Clears a set-based setting when it contains entries without being managed.
|
|
/// </summary>
|
|
private static bool RepairLegacyConfigOnlyCollection<TClass, TValue>(Expression<Func<Data, TClass>> configSelection, Expression<Func<TClass, ISet<TValue>>> propertyExpression, int currentCount)
|
|
{
|
|
if (currentCount is 0)
|
|
return false;
|
|
|
|
if (!ManagedConfiguration.TryGet(configSelection, propertyExpression, out var configMeta) || configMeta.ManagedMode is not null)
|
|
return false;
|
|
|
|
LOG.LogWarning($"Repairing the setting '{configMeta.SettingName}': it was filled by a configuration plugin which is not available anymore.");
|
|
configMeta.ResetLockedConfiguration();
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Clears a list-based setting when it contains entries without being managed.
|
|
/// </summary>
|
|
private static bool RepairLegacyConfigOnlyCollection<TClass, TValue>(Expression<Func<Data, TClass>> configSelection, Expression<Func<TClass, IList<TValue>>> propertyExpression, int currentCount)
|
|
{
|
|
if (currentCount is 0)
|
|
return false;
|
|
|
|
if (!ManagedConfiguration.TryGet(configSelection, propertyExpression, out var configMeta) || configMeta.ManagedMode is not null)
|
|
return false;
|
|
|
|
LOG.LogWarning($"Repairing the setting '{configMeta.SettingName}': it was filled by a configuration plugin which is not available anymore.");
|
|
configMeta.ResetLockedConfiguration();
|
|
return true;
|
|
}
|
|
}
|