mirror of
https://github.com/MindWorkAI/AI-Studio.git
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133 lines
4.5 KiB
C#
133 lines
4.5 KiB
C#
using AIStudio.Chat;
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using AIStudio.Provider;
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using AIStudio.Settings;
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.Web;
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namespace AIStudio.Components.Pages;
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/// <summary>
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/// The chat page.
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/// </summary>
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public partial class Chat : ComponentBase
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{
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[Inject]
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private SettingsManager SettingsManager { get; set; } = null!;
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[Inject]
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public IJSRuntime JsRuntime { get; init; } = null!;
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[Inject]
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public Random RNG { get; set; } = null!;
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private AIStudio.Settings.Provider selectedProvider;
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private ChatThread? chatThread;
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private bool isStreaming;
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private string userInput = string.Empty;
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// Unfortunately, we need the input field reference to clear it after sending a message.
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// This is necessary because we have to handle the key events ourselves. Otherwise,
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// the clearing would be done automatically.
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private MudTextField<string> inputField = null!;
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#region Overrides of ComponentBase
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protected override async Task OnInitializedAsync()
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{
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// Ensure that the settings are loaded:
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await this.SettingsManager.LoadSettings();
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// For now, we just create a new chat thread.
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// Later we want the chats to be persisted
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// across page loads and organize them in
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// a chat history & workspaces.
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this.chatThread = new("Thread 1", this.RNG.Next(), "You are a helpful assistant!", []);
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await base.OnInitializedAsync();
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}
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#endregion
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private bool IsProviderSelected => this.selectedProvider.UsedProvider != Providers.NONE;
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private string ProviderPlaceholder => this.IsProviderSelected ? "Type your input here..." : "Select a provider first";
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private string InputLabel => this.IsProviderSelected ? $"Your Prompt (use selected instance '{this.selectedProvider.InstanceName}', provider '{this.selectedProvider.UsedProvider.ToName()}')" : "Select a provider first";
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private async Task SendMessage()
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{
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if (!this.IsProviderSelected)
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return;
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//
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// Add the user message to the thread:
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//
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var time = DateTimeOffset.Now;
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this.chatThread?.Blocks.Add(new ContentBlock(time, ContentType.TEXT, new ContentText
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{
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// Text content properties:
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Text = this.userInput,
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})
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{
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// Content block properties:
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Role = ChatRole.USER,
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});
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//
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// Add the AI response to the thread:
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//
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var aiText = new ContentText
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{
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// We have to wait for the remote
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// for the content stream:
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InitialRemoteWait = true,
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};
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this.chatThread?.Blocks.Add(new ContentBlock(time, ContentType.TEXT, aiText)
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{
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Role = ChatRole.AI,
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});
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// Clear the input field:
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await this.inputField.Clear();
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this.userInput = string.Empty;
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// Enable the stream state for the chat component:
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this.isStreaming = true;
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this.StateHasChanged();
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// Use the selected provider to get the AI response.
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// By awaiting this line, we wait for the entire
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// content to be streamed.
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await aiText.CreateFromProviderAsync(this.selectedProvider.UsedProvider.CreateProvider(this.selectedProvider.InstanceName), this.JsRuntime, this.SettingsManager, this.selectedProvider.Model, this.chatThread);
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// Disable the stream state:
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this.isStreaming = false;
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this.StateHasChanged();
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}
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private async Task InputKeyEvent(KeyboardEventArgs keyEvent)
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{
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var key = keyEvent.Code.ToLowerInvariant();
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// Was the enter key (either enter or numpad enter) pressed?
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var isEnter = key is "enter" or "numpadenter";
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// Was a modifier key pressed as well?
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var isModifier = keyEvent.AltKey || keyEvent.CtrlKey || keyEvent.MetaKey || keyEvent.ShiftKey;
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// Depending on the user's settings, might react to shortcuts:
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switch (this.SettingsManager.ConfigurationData.ShortcutSendBehavior)
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{
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case SendBehavior.ENTER_IS_SENDING:
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if (!isModifier && isEnter)
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await this.SendMessage();
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break;
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case SendBehavior.MODIFER_ENTER_IS_SENDING:
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if (isEnter && isModifier)
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await this.SendMessage();
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break;
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}
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}
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} |