using AIStudio.Chat; using AIStudio.Components; using AIStudio.Tools.Services; using Microsoft.AspNetCore.Components; namespace AIStudio.Dialogs; /// /// Check how your file will be loaded. /// public partial class DocumentCheckDialog : MSGComponentBase { [CascadingParameter] private IMudDialogInstance MudDialog { get; set; } = null!; [Parameter] public FileAttachment? Document { get; set; } private void Close() => this.MudDialog.Cancel(); [Parameter] public string FileContent { get; set; } = string.Empty; /// /// Set when reading the file failed, so the dialog shows the reason instead of empty content. /// private string? loadFailureMessage; /// /// True while we extract the file content. Reading happens after the first render, so the /// dialog can tell the user that it is working instead of showing an empty document. /// private bool isLoadingContent; [Inject] private RustService RustService { get; init; } = null!; [Inject] private IDialogService DialogService { get; init; } = null!; [Inject] private ILogger Logger { get; init; } = null!; protected override async Task OnInitializedAsync() { // // Decide before the first render whether we have to read the file at all. Images are shown // as they are, a missing file shows its own message, and content a caller already handed // us is reused instead of being extracted a second time: // this.isLoadingContent = this.Document is not null && !this.Document.IsImage && this.Document.Exists && string.IsNullOrWhiteSpace(this.FileContent); await base.OnInitializedAsync(); } protected override async Task OnAfterRenderAsync(bool firstRender) { if (firstRender && this.Document is not null) { if (!this.isLoadingContent) return; try { var extraction = await UserFile.LoadFileData(this.Document.FilePath, this.RustService, this.DialogService); this.FileContent = extraction.Content; // // This dialog exists so the user can check what we hand to the AI. Showing an // empty document when reading the file failed would answer that question wrong. // if (!extraction.HasUsableContent) this.loadFailureMessage = extraction.ToUserMessage(this.Document.FileName); } catch (Exception ex) { this.Logger.LogError(ex, "Failed to load file content from '{FilePath}'", this.Document); this.FileContent = string.Empty; this.loadFailureMessage = FileExtractionErrorCode.INTERNAL.ToUserMessage(this.Document.FileName); } finally { this.isLoadingContent = false; this.StateHasChanged(); } } else if (firstRender) this.Logger.LogWarning("Document check dialog opened without a valid file path."); } private CodeBlockTheme CodeColorPalette => this.SettingsManager.IsDarkMode ? CodeBlockTheme.Dark : CodeBlockTheme.Default; private MudMarkdownStyling MarkdownStyling => new() { CodeBlock = { Theme = this.CodeColorPalette }, }; }