using AIStudio.Chat;
using AIStudio.Components;
using AIStudio.Tools.Services;
using Microsoft.AspNetCore.Components;
namespace AIStudio.Dialogs;
///
/// Check how your file will be loaded.
///
public partial class DocumentCheckDialog : MSGComponentBase
{
[CascadingParameter]
private IMudDialogInstance MudDialog { get; set; } = null!;
[Parameter]
public FileAttachment? Document { get; set; }
private void Close() => this.MudDialog.Cancel();
[Parameter]
public string FileContent { get; set; } = string.Empty;
///
/// Set when reading the file failed, so the dialog shows the reason instead of empty content.
///
private string? loadFailureMessage;
///
/// True while we extract the file content. Reading happens after the first render, so the
/// dialog can tell the user that it is working instead of showing an empty document.
///
private bool isLoadingContent;
[Inject]
private RustService RustService { get; init; } = null!;
[Inject]
private IDialogService DialogService { get; init; } = null!;
[Inject]
private ILogger Logger { get; init; } = null!;
protected override async Task OnInitializedAsync()
{
//
// Decide before the first render whether we have to read the file at all. Images are shown
// as they are, a missing file shows its own message, and content a caller already handed
// us is reused instead of being extracted a second time:
//
this.isLoadingContent =
this.Document is not null &&
!this.Document.IsImage &&
this.Document.Exists &&
string.IsNullOrWhiteSpace(this.FileContent);
await base.OnInitializedAsync();
}
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (firstRender && this.Document is not null)
{
if (!this.isLoadingContent)
return;
try
{
var extraction = await UserFile.LoadFileData(this.Document.FilePath, this.RustService, this.DialogService);
this.FileContent = extraction.Content;
//
// This dialog exists so the user can check what we hand to the AI. Showing an
// empty document when reading the file failed would answer that question wrong.
//
if (!extraction.HasUsableContent)
this.loadFailureMessage = extraction.ToUserMessage(this.Document.FileName);
}
catch (Exception ex)
{
this.Logger.LogError(ex, "Failed to load file content from '{FilePath}'", this.Document);
this.FileContent = string.Empty;
this.loadFailureMessage = FileExtractionErrorCode.INTERNAL.ToUserMessage(this.Document.FileName);
}
finally
{
this.isLoadingContent = false;
this.StateHasChanged();
}
}
else if (firstRender)
this.Logger.LogWarning("Document check dialog opened without a valid file path.");
}
private CodeBlockTheme CodeColorPalette => this.SettingsManager.IsDarkMode ? CodeBlockTheme.Dark : CodeBlockTheme.Default;
private MudMarkdownStyling MarkdownStyling => new()
{
CodeBlock = { Theme = this.CodeColorPalette },
};
}