using AIStudio.Tools.Rust; namespace AIStudio.Chat; /// /// Represents an immutable file attachment with details about its type, name, path, and size. /// /// The type of the file attachment. /// The name of the file, including extension. /// The full path to the file, including the filename and extension. /// The size of the file in bytes. public readonly record struct FileAttachment(FileAttachmentType Type, string FileName, string FilePath, long FileSizeBytes) { /// /// Gets a value indicating whether the file still exists on the file system. /// public bool Exists => File.Exists(this.FilePath); /// /// Gets a value indicating whether the file type is forbidden and should not be attached. /// public bool IsForbidden => this.Type == FileAttachmentType.FORBIDDEN; /// /// Gets a value indicating whether the file type is valid and allowed to be attached. /// public bool IsValid => this.Type != FileAttachmentType.FORBIDDEN; /// /// Creates a FileAttachment from a file path by automatically determining the type, /// extracting the filename, and reading the file size. /// /// The full path to the file. /// A FileAttachment instance with populated properties. public static FileAttachment FromPath(string filePath) { var fileName = Path.GetFileName(filePath); var fileSize = File.Exists(filePath) ? new FileInfo(filePath).Length : 0; var type = DetermineFileType(filePath); return new FileAttachment(type, fileName, filePath, fileSize); } /// /// Determines the file attachment type based on the file extension. /// Uses centrally defined file type filters from . /// /// The file path to analyze. /// The corresponding FileAttachmentType. private static FileAttachmentType DetermineFileType(string filePath) { var extension = Path.GetExtension(filePath).TrimStart('.').ToLowerInvariant(); // Check if it's an image file: if (FileTypeFilter.AllImages.FilterExtensions.Contains(extension)) return FileAttachmentType.IMAGE; // Check if it's an audio file: if (FileTypeFilter.AllAudio.FilterExtensions.Contains(extension)) return FileAttachmentType.AUDIO; // Check if it's an allowed document file (PDF, Text, or Office): if (FileTypeFilter.PDF.FilterExtensions.Contains(extension) || FileTypeFilter.Text.FilterExtensions.Contains(extension) || FileTypeFilter.AllOffice.FilterExtensions.Contains(extension)) return FileAttachmentType.DOCUMENT; // All other file types are forbidden: return FileAttachmentType.FORBIDDEN; } }