namespace AIStudio.Tools.PluginSystem;
///
/// A plugin which contributes live content, and therefore takes part in deciding a collision.
///
///
/// Two plugins may well say something about the same thing. Which of them is heard is decided the
/// same way for every kind of content: a plugin acting on behalf of the organization wins, and
/// among plugins of the same origin the declared priority does. Where the plugin was stored is
/// known from its path; what it declared has to come from the plugin itself, which is all this
/// interface is for.
///
public interface ILivePluginContentSource
{
///
/// The priority this plugin declares. Zero when it declares none.
///
public int Priority { get; }
}