using System.Linq.Expressions; using AIStudio.Settings.DataModel; namespace AIStudio.Settings; /// /// Represents configuration metadata for a specific class and property. /// /// The class type that contains the configuration property. /// The type of the configuration property value. public record ConfigMeta : ConfigMetaBase { public ConfigMeta(Expression> configSelection, Expression> propertyExpression) { this.ConfigSelection = configSelection; this.PropertyExpression = propertyExpression; } /// /// The expression to select the configuration class from the settings data. /// private Expression> ConfigSelection { get; } /// /// The expression to select the property within the configuration class. /// private Expression> PropertyExpression { get; } /// /// Indicates whether the configuration is locked by a configuration plugin. /// public bool IsLocked { get; private set; } /// /// The ID of the plugin that locked this configuration. /// public Guid LockedByConfigPluginId { get; private set; } /// /// The default value for the configuration property. This is used when resetting the property to its default state. /// public required TValue Default { get; init; } /// /// Indicates whether a plugin contribution is available. /// public bool HasPluginContribution { get; private set; } /// /// The additive value contribution provided by a configuration plugin. /// public TValue PluginContribution { get; private set; } = default!; /// /// The ID of the plugin that provided the additive value contribution. /// public Guid PluginContributionByConfigPluginId { get; private set; } /// /// Locks the configuration state, indicating that it is controlled by a specific plugin. /// /// The ID of the plugin that is locking this configuration. public void LockConfiguration(Guid pluginId) { this.IsLocked = true; this.LockedByConfigPluginId = pluginId; } /// /// Resets the locked state of the configuration, allowing it to be modified again. /// This will also reset the property to its default value. /// public void ResetLockedConfiguration() { this.IsLocked = false; this.LockedByConfigPluginId = Guid.Empty; this.Reset(); } /// /// Unlocks the configuration state without changing the current value. /// public void UnlockConfiguration() { this.IsLocked = false; this.LockedByConfigPluginId = Guid.Empty; } /// /// Stores an additive plugin contribution. /// public void SetPluginContribution(TValue value, Guid pluginId) { this.PluginContribution = value; this.PluginContributionByConfigPluginId = pluginId; this.HasPluginContribution = true; } /// /// Clears the additive plugin contribution without changing the current value. /// public void ClearPluginContribution() { this.PluginContribution = default!; this.PluginContributionByConfigPluginId = Guid.Empty; this.HasPluginContribution = false; } /// /// Resets the configuration property to its default value. /// private void Reset() { var configInstance = this.ConfigSelection.Compile().Invoke(SETTINGS_MANAGER.ConfigurationData); var memberExpression = this.PropertyExpression.GetMemberExpression(); if (memberExpression.Member is System.Reflection.PropertyInfo propertyInfo) propertyInfo.SetValue(configInstance, this.Default); } /// /// Sets the value of the configuration property to the specified value. /// /// The value to set for the configuration property. public void SetValue(TValue value) { var configInstance = this.ConfigSelection.Compile().Invoke(SETTINGS_MANAGER.ConfigurationData); var memberExpression = this.PropertyExpression.GetMemberExpression(); if (memberExpression.Member is System.Reflection.PropertyInfo propertyInfo) propertyInfo.SetValue(configInstance, value); } }