namespace AIStudio.Tools.Services; /// /// Knows whether the browser connection of one circuit is currently up. /// /// /// There is one instance of this service per circuit, i.e. per browser window. It exists because the app /// keeps disconnected circuits around for a long time, cf. the retention settings in Program.cs: after a /// reload or while the machine sleeps, the components of the old circuit are still alive and still receive /// events. They may do their work as before — only JavaScript interop is impossible while the connection /// is gone. This is what tells them apart. Only the circuit handler changes this state. /// public sealed class CircuitStateService { private volatile bool isConnected = true; /// /// True, as long as the browser of this circuit is reachable, and thus JS interop is possible. /// /// /// This starts as true: a circuit is created for a connected browser, and the handler reports the /// first connection only afterwards. Starting as false would block the interop of the first render. /// public bool IsConnected => this.isConnected; /// /// The ID of this circuit, for logging purposes. It is "n/a" until the circuit was opened. /// public string CircuitId { get; private set; } = "n/a"; /// /// Called by the circuit handler when the circuit was opened. /// /// The ID of the opened circuit. public void AssignCircuit(string circuitId) => this.CircuitId = circuitId; /// /// Called by the circuit handler when the browser connection was established or restored. /// public void MarkAsConnected() => this.isConnected = true; /// /// Called by the circuit handler when the browser connection was lost or the circuit ended. /// public void MarkAsDisconnected() => this.isConnected = false; }