using Microsoft.AspNetCore.Components; namespace AIStudio.Components; public partial class MudTextSwitch : ComponentBase { [Parameter] public string Label { get; set; } = string.Empty; [Parameter] public bool Disabled { get; set; } [Parameter] public bool Value { get; set; } [Parameter] public EventCallback ValueChanged { get; set; } [Parameter] public Color Color { get; set; } = Color.Primary; [Parameter] public Func Validation { get; set; } = _ => null; [Parameter] public string LabelOn { get; set; } = string.Empty; [Parameter] public string LabelOff { get; set; } = string.Empty; /// /// Whether to render this switch in its compact form. /// /// /// For places which stack several of these switches above other content, such as the data source /// selection the chat opens from its footer. The roomy form stays the default, so that nothing /// changes where this was never asked for. /// [Parameter] public bool Dense { get; set; } private string FieldClasses => this.Dense ? "mb-2 text-switch-dense" : "mb-3"; private Size SwitchSize => this.Dense ? Size.Small : Size.Medium; }