namespace AIStudio.Tools.PluginSystem.Assistants.DataModel; public sealed class AssistantButtonGroup : NamedAssistantComponentBase { public override AssistantComponentType Type => AssistantComponentType.BUTTON_GROUP; public override Dictionary Props { get; set; } = new(); public override List Children { get; set; } = new(); public string Variant { get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Variant)); set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Variant), value); } public string Color { get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Color)); set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Color), value); } public string Size { get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Size)); set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Size), value); } public bool OverrideStyles { get => AssistantComponentPropHelper.ReadBool(this.Props, nameof(this.OverrideStyles), false); set => AssistantComponentPropHelper.WriteBool(this.Props, nameof(this.OverrideStyles), value); } public bool Vertical { get => AssistantComponentPropHelper.ReadBool(this.Props, nameof(this.Vertical), false); set => AssistantComponentPropHelper.WriteBool(this.Props, nameof(this.Vertical), value); } public bool DropShadow { get => AssistantComponentPropHelper.ReadBool(this.Props, nameof(this.DropShadow), true); set => AssistantComponentPropHelper.WriteBool(this.Props, nameof(this.DropShadow), value); } public string Class { get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Class)); set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Class), value); } public string Style { get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Style)); set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Style), value); } public Variant GetVariant() => Enum.TryParse(this.Variant, out var variant) ? variant : MudBlazor.Variant.Filled; }