namespace AIStudio.Tools.Rust; /// Request body used to start a Rust media normalization job. /// Absolute source media path. /// Absolute operation-owned output path. /// Optional pass-through size ceiling. /// Optional target Opus encoder bitrate in bits per second. public sealed record CreateMediaJobRequest(string InputPath, string OutputPath, ulong? MaxPassThroughBytes = null, uint? OpusBitrateBps = null);