namespace AIStudio.Tools.Rust;
/// Request body used to start a Rust media normalization job.
/// Absolute source media path.
/// Absolute operation-owned output path.
/// Optional pass-through size ceiling.
/// Optional target Opus encoder bitrate in bits per second.
public sealed record CreateMediaJobRequest(string InputPath, string OutputPath, ulong? MaxPassThroughBytes = null, uint? OpusBitrateBps = null);