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Added assistant plugins (#659)
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namespace AIStudio.Tools.PluginSystem.Assistants.DataModel;
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internal sealed class AssistantTextArea : StatefulAssistantComponentBase
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{
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public override AssistantComponentType Type => AssistantComponentType.TEXT_AREA;
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public override Dictionary<string, object> Props { get; set; } = new();
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public override List<IAssistantComponent> Children { get; set; } = new();
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public string Label
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{
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get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Label));
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set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Label), value);
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}
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public string HelperText
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{
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get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.HelperText));
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set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.HelperText), value);
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}
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public bool HelperTextOnFocus
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{
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get => AssistantComponentPropHelper.ReadBool(this.Props, nameof(this.HelperTextOnFocus));
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set => AssistantComponentPropHelper.WriteBool(this.Props, nameof(this.HelperTextOnFocus), value);
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}
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public string Adornment
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{
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get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Adornment));
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set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Adornment), value);
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}
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public string AdornmentIcon
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{
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get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.AdornmentIcon));
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set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.AdornmentIcon), value);
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}
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public string AdornmentText
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{
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get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.AdornmentText));
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set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.AdornmentText), value);
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}
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public string AdornmentColor
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{
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get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.AdornmentColor));
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set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.AdornmentColor), value);
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}
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public string PrefillText
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{
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get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.PrefillText));
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set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.PrefillText), value);
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}
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public int? Counter
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{
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get => AssistantComponentPropHelper.ReadNullableInt(this.Props, nameof(this.Counter));
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set => AssistantComponentPropHelper.WriteNullableInt(this.Props, nameof(this.Counter), value);
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}
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public int MaxLength
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{
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get => AssistantComponentPropHelper.ReadInt(this.Props, nameof(this.MaxLength), PluginAssistants.TEXT_AREA_MAX_VALUE);
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set => AssistantComponentPropHelper.WriteInt(this.Props, nameof(this.MaxLength), value);
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}
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public bool IsImmediate
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{
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get => AssistantComponentPropHelper.ReadBool(this.Props, nameof(this.IsImmediate));
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set => AssistantComponentPropHelper.WriteBool(this.Props, nameof(this.IsImmediate), value);
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}
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public bool IsSingleLine
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{
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get => AssistantComponentPropHelper.ReadBool(this.Props, nameof(this.IsSingleLine));
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set => AssistantComponentPropHelper.WriteBool(this.Props, nameof(this.IsSingleLine), value);
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}
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public bool ReadOnly
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{
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get => AssistantComponentPropHelper.ReadBool(this.Props, nameof(this.ReadOnly));
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set => AssistantComponentPropHelper.WriteBool(this.Props, nameof(this.ReadOnly), value);
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}
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public string Class
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{
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get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Class));
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set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Class), value);
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}
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public string Style
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{
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get => AssistantComponentPropHelper.ReadString(this.Props, nameof(this.Style));
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set => AssistantComponentPropHelper.WriteString(this.Props, nameof(this.Style), value);
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}
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#region Implementation of IStatefulAssistantComponent
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public override void InitializeState(AssistantState state)
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{
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if (!state.Text.ContainsKey(this.Name))
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state.Text[this.Name] = this.PrefillText;
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}
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public override string UserPromptFallback(AssistantState state)
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{
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state.Text.TryGetValue(this.Name, out var userInput);
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return this.BuildAuditPromptBlock(userInput);
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}
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#endregion
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public Adornment GetAdornmentPos() => Enum.TryParse<Adornment>(this.Adornment, out var position) ? position : MudBlazor.Adornment.Start;
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public Color GetAdornmentColor() => Enum.TryParse<Color>(this.AdornmentColor, out var color) ? color : Color.Default;
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}
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