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Added the possibility to attach files to the chat (#585)
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Co-authored-by: Thorsten Sommer
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@@ -1,3 +1,4 @@
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using System.Text;
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using System.Text.Json.Serialization;
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using AIStudio.Provider;
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@@ -39,6 +40,9 @@ public sealed class ContentText : IContent
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/// <inheritdoc />
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public List<Source> Sources { get; set; } = [];
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/// <inheritdoc />
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public List<string> FileAttachments { get; set; } = [];
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/// <inheritdoc />
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public async Task<ChatThread> CreateFromProviderAsync(IProvider provider, Model chatModel, IContent? lastUserPrompt, ChatThread? chatThread, CancellationToken token = default)
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@@ -139,9 +143,44 @@ public sealed class ContentText : IContent
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Text = this.Text,
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InitialRemoteWait = this.InitialRemoteWait,
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IsStreaming = this.IsStreaming,
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Sources = [..this.Sources],
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FileAttachments = [..this.FileAttachments],
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};
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#endregion
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public async Task<string> PrepareContentForAI()
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{
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var sb = new StringBuilder();
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sb.AppendLine(this.Text);
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if(this.FileAttachments.Count > 0)
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{
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// Check Pandoc availability once before processing file attachments
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var pandocState = await Pandoc.CheckAvailabilityAsync(Program.RUST_SERVICE, showMessages: true, showSuccessMessage: false);
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if (!pandocState.IsAvailable)
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LOGGER.LogWarning("File attachments could not be processed because Pandoc is not available.");
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else if (!pandocState.CheckWasSuccessful)
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LOGGER.LogWarning("File attachments could not be processed because the Pandoc version check failed.");
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else
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{
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sb.AppendLine();
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sb.AppendLine("The following files are attached to this message:");
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foreach(var file in this.FileAttachments)
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{
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sb.AppendLine();
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sb.AppendLine("---------------------------------------");
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sb.AppendLine($"File path: {file}");
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sb.AppendLine("File content:");
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sb.AppendLine("````");
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sb.AppendLine(await Program.RUST_SERVICE.ReadArbitraryFileData(file, int.MaxValue));
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sb.AppendLine("````");
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}
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}
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}
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return sb.ToString();
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}
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/// <summary>
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/// The text content.
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