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Added plugin architecture (#322)
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using Lua;
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namespace AIStudio.Tools.PluginSystem;
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/// <summary>
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/// This Lua module loader does not load any modules.
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/// </summary>
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public sealed class NoModuleLoader : ILuaModuleLoader
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{
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#region Implementation of ILuaModuleLoader
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public bool Exists(string moduleName) => false;
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public ValueTask<LuaModule> LoadAsync(string moduleName, CancellationToken cancellationToken = default)
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{
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return ValueTask.FromResult(new LuaModule());
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}
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#endregion
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}
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