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Copy entire chats & Rollback chats to certain message (#992)
Co-authored-by: Thorsten Sommer <SommerEngineering@users.noreply.github.com>
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@@ -649,7 +649,9 @@ public partial class ChatComponent : MSGComponentBase
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}
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private bool CanThreadBeSaved => this.ChatThread is not null && this.ChatThread.Blocks.Any(b => !b.HideFromUser);
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private bool CanThreadBeCopied => this.CanThreadBeSaved && !this.IsCurrentChatStreaming && !this.MediaTranscriptionService.IsBusy(this.CurrentMediaImportOwner);
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private string TooltipAddChatToWorkspace => string.Format(T("Start new chat in workspace '{0}'"), this.currentWorkspaceName);
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private string UserInputStyle => this.SettingsManager.ConfigurationData.Confidence.ShowProviderConfidence ? this.Provider.UsedLLMProvider.GetConfidence(this.SettingsManager).SetColorStyle(this.SettingsManager) : string.Empty;
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@@ -1344,7 +1346,48 @@ public partial class ChatComponent : MSGComponentBase
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await this.SyncWorkspaceHeaderWithChatThreadAsync();
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}
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/// <summary>
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/// Copies the open chat and continues in the copy.
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/// </summary>
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/// <remarks>
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/// Copied is the chat as it stands on the screen, not the state which was stored last. That is
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/// why nothing is asked about unsaved changes here, unlike everywhere else a chat is left
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/// behind: none of them are lost, they move into the copy, while the original keeps what was
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/// stored.<br/><br/>
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///
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/// The same holds for the message being written. The copy is marked as loaded right away,
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/// because the parameter update which follows would otherwise take it for another chat being
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/// opened and clear the composer. Only the transcripts attached to that message are exchanged:
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/// those of the original live in its directory, and the copy got copies of its own.
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/// </remarks>
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private async Task CopyCurrentChat()
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{
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if (this.ChatThread is null || !this.CanThreadBeCopied)
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return;
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var sourceChat = this.ChatThread;
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var copy = this.Workspaces is null
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? await WorkspaceBehaviour.CopyChatAsync(this.DialogService, sourceChat)
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: await this.Workspaces.CopyChatAsync(sourceChat);
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if (copy is null)
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return;
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var transcriptsOfTheOriginal = sourceChat.PendingMediaTranscripts.Select(transcript => transcript.FilePath).ToHashSet(StringComparer.Ordinal);
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this.ComposerState.FileAttachments.RemoveWhere(attachment => transcriptsOfTheOriginal.Contains(attachment.FilePath));
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foreach (var transcript in copy.PendingMediaTranscripts)
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this.ComposerState.FileAttachments.Add(transcript);
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this.ChatThread = copy;
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this.hasUnsavedChanges = false;
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await this.SyncForegroundChatAsync();
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this.MarkCurrentChatAsLoadedParameter();
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await this.SyncWorkspaceHeaderWithChatThreadAsync();
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await this.ChatThreadChanged.InvokeAsync(this.ChatThread);
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}
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private async Task LoadedChatChanged(bool notifyParent = true)
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{
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this.hasUnsavedChanges = false;
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@@ -1457,6 +1500,24 @@ public partial class ChatComponent : MSGComponentBase
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await this.SendMessage(reuseLastUserPrompt: true);
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}
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private async Task RollbackBlock(IContent aiBlock)
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{
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if (this.ChatThread is null || this.IsCurrentChatStreaming)
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return;
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// Which parts of the thread a rollback resets and which it keeps is documented at RollBackTo:
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if (!this.ChatThread.RollBackTo(aiBlock))
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return;
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// The rollback reset the AI-selected data sources, which the data source selection still shows:
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this.dataSourceSelectionComponent?.ChangeOptionWithoutSaving(this.ChatThread.DataSourceOptions, this.ChatThread.AISelectedDataSources);
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this.hasUnsavedChanges = true;
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await this.SaveThread();
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this.tokenTracker?.Nudge();
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this.StateHasChanged();
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await this.inputField.FocusAsync();
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}
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private Task EditLastUserBlock(IContent block)
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{
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