Copy entire chats & Rollback chats to certain message (#992)

Co-authored-by: Thorsten Sommer <SommerEngineering@users.noreply.github.com>
This commit is contained in:
Peer HogeterpandThorsten Sommer authored and GitHub committed 2026-09-23 10:44:56 +02:00
1 parent c4ba83f0be
commit e9ebc02a96
14 files changed
+733 -8

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@@ -649,7 +649,9 @@ public partial class ChatComponent : MSGComponentBase
}
private bool CanThreadBeSaved => this.ChatThread is not null && this.ChatThread.Blocks.Any(b => !b.HideFromUser);
private bool CanThreadBeCopied => this.CanThreadBeSaved && !this.IsCurrentChatStreaming && !this.MediaTranscriptionService.IsBusy(this.CurrentMediaImportOwner);
private string TooltipAddChatToWorkspace => string.Format(T("Start new chat in workspace '{0}'"), this.currentWorkspaceName);
private string UserInputStyle => this.SettingsManager.ConfigurationData.Confidence.ShowProviderConfidence ? this.Provider.UsedLLMProvider.GetConfidence(this.SettingsManager).SetColorStyle(this.SettingsManager) : string.Empty;
@@ -1344,7 +1346,48 @@ public partial class ChatComponent : MSGComponentBase
await this.SyncWorkspaceHeaderWithChatThreadAsync();
}
/// <summary>
/// Copies the open chat and continues in the copy.
/// </summary>
/// <remarks>
/// Copied is the chat as it stands on the screen, not the state which was stored last. That is
/// why nothing is asked about unsaved changes here, unlike everywhere else a chat is left
/// behind: none of them are lost, they move into the copy, while the original keeps what was
/// stored.<br/><br/>
///
/// The same holds for the message being written. The copy is marked as loaded right away,
/// because the parameter update which follows would otherwise take it for another chat being
/// opened and clear the composer. Only the transcripts attached to that message are exchanged:
/// those of the original live in its directory, and the copy got copies of its own.
/// </remarks>
private async Task CopyCurrentChat()
{
if (this.ChatThread is null || !this.CanThreadBeCopied)
return;
var sourceChat = this.ChatThread;
var copy = this.Workspaces is null
? await WorkspaceBehaviour.CopyChatAsync(this.DialogService, sourceChat)
: await this.Workspaces.CopyChatAsync(sourceChat);
if (copy is null)
return;
var transcriptsOfTheOriginal = sourceChat.PendingMediaTranscripts.Select(transcript => transcript.FilePath).ToHashSet(StringComparer.Ordinal);
this.ComposerState.FileAttachments.RemoveWhere(attachment => transcriptsOfTheOriginal.Contains(attachment.FilePath));
foreach (var transcript in copy.PendingMediaTranscripts)
this.ComposerState.FileAttachments.Add(transcript);
this.ChatThread = copy;
this.hasUnsavedChanges = false;
await this.SyncForegroundChatAsync();
this.MarkCurrentChatAsLoadedParameter();
await this.SyncWorkspaceHeaderWithChatThreadAsync();
await this.ChatThreadChanged.InvokeAsync(this.ChatThread);
}
private async Task LoadedChatChanged(bool notifyParent = true)
{
this.hasUnsavedChanges = false;
@@ -1457,6 +1500,24 @@ public partial class ChatComponent : MSGComponentBase
await this.SendMessage(reuseLastUserPrompt: true);
}
private async Task RollbackBlock(IContent aiBlock)
{
if (this.ChatThread is null || this.IsCurrentChatStreaming)
return;
// Which parts of the thread a rollback resets and which it keeps is documented at RollBackTo:
if (!this.ChatThread.RollBackTo(aiBlock))
return;
// The rollback reset the AI-selected data sources, which the data source selection still shows:
this.dataSourceSelectionComponent?.ChangeOptionWithoutSaving(this.ChatThread.DataSourceOptions, this.ChatThread.AISelectedDataSources);
this.hasUnsavedChanges = true;
await this.SaveThread();
this.tokenTracker?.Nudge();
this.StateHasChanged();
await this.inputField.FocusAsync();
}
private Task EditLastUserBlock(IContent block)
{