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Added color themes (dark & light) (#148)
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@@ -45,7 +45,7 @@
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@if (!this.FooterButtons.Any(x => x.Type is ButtonTypes.SEND_TO))
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{
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<MudMenu StartIcon="@Icons.Material.Filled.Apps" EndIcon="@Icons.Material.Filled.KeyboardArrowDown" Label="Send to ..." Variant="Variant.Filled" Color="Color.Info">
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<MudMenu StartIcon="@Icons.Material.Filled.Apps" EndIcon="@Icons.Material.Filled.KeyboardArrowDown" Label="Send to ..." Variant="Variant.Filled" Style="@this.GetSendToColor()" Class="rounded">
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@foreach (var assistant in Enum.GetValues<Components>().OrderBy(n => n.Name().Length))
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{
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if (assistant is Components.NONE || this.Component == assistant)
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@@ -77,7 +77,7 @@
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break;
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case SendToButton sendToButton:
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<MudMenu StartIcon="@Icons.Material.Filled.Apps" EndIcon="@Icons.Material.Filled.KeyboardArrowDown" Label="Send to ..." Variant="Variant.Filled" Color="Color.Info">
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<MudMenu StartIcon="@Icons.Material.Filled.Apps" EndIcon="@Icons.Material.Filled.KeyboardArrowDown" Label="Send to ..." Variant="Variant.Filled" Style="@this.GetSendToColor()" Class="rounded">
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@foreach (var assistant in Enum.GetValues<Components>().OrderBy(n => n.Name().Length))
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{
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if(assistant is Components.NONE || sendToButton.Self == assistant)
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@@ -96,7 +96,7 @@
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Copy result
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</MudButton>
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<MudButton Variant="Variant.Filled" Color="Color.Warning" StartIcon="@Icons.Material.Filled.Refresh" OnClick="() => this.InnerResetForm()">
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<MudButton Variant="Variant.Filled" Style="@this.GetResetColor()" StartIcon="@Icons.Material.Filled.Refresh" OnClick="() => this.InnerResetForm()">
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Reset
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</MudButton>
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