Added support for images (#609)
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This commit is contained in:
Thorsten Sommer authored and GitHub committed 2025-12-30 18:30:32 +01:00
1 parent ed4c7d215a
commit e9485ca8ea
80 files changed
+1300 -495

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@@ -1,3 +1,5 @@
using System.Text.Json.Serialization;
using AIStudio.Tools.Rust;
namespace AIStudio.Chat;
@@ -9,22 +11,47 @@ namespace AIStudio.Chat;
/// <param name="FileName">The name of the file, including extension.</param>
/// <param name="FilePath">The full path to the file, including the filename and extension.</param>
/// <param name="FileSizeBytes">The size of the file in bytes.</param>
public readonly record struct FileAttachment(FileAttachmentType Type, string FileName, string FilePath, long FileSizeBytes)
[JsonPolymorphic(TypeDiscriminatorPropertyName = "$type")]
[JsonDerivedType(typeof(FileAttachment), typeDiscriminator: "file")]
[JsonDerivedType(typeof(FileAttachmentImage), typeDiscriminator: "image")]
public record FileAttachment(FileAttachmentType Type, string FileName, string FilePath, long FileSizeBytes)
{
/// <summary>
/// Gets a value indicating whether the file still exists on the file system.
/// </summary>
public bool Exists => File.Exists(this.FilePath);
/// <summary>
/// Gets a value indicating whether the file type is forbidden and should not be attached.
/// </summary>
public bool IsForbidden => this.Type == FileAttachmentType.FORBIDDEN;
/// <remarks>
/// The state is determined once during construction and does not change.
/// </remarks>
public bool IsForbidden { get; } = Type == FileAttachmentType.FORBIDDEN;
/// <summary>
/// Gets a value indicating whether the file type is valid and allowed to be attached.
/// </summary>
public bool IsValid => this.Type != FileAttachmentType.FORBIDDEN;
/// <remarks>
/// The state is determined once during construction and does not change.
/// </remarks>
public bool IsValid { get; } = Type != FileAttachmentType.FORBIDDEN;
/// <summary>
/// Gets a value indicating whether the file type is an image.
/// </summary>
/// <remarks>
/// The state is determined once during construction and does not change.
/// </remarks>
public bool IsImage { get; } = Type == FileAttachmentType.IMAGE;
/// <summary>
/// Gets the file path for loading the file from the web browser-side (Blazor).
/// </summary>
public string FilePathAsUrl { get; } = FileHandler.CreateFileUrl(FilePath);
/// <summary>
/// Gets a value indicating whether the file still exists on the file system.
/// </summary>
/// <remarks>
/// This property checks the file system each time it is accessed.
/// </remarks>
public bool Exists => File.Exists(this.FilePath);
/// <summary>
/// Creates a FileAttachment from a file path by automatically determining the type,
@@ -38,7 +65,13 @@ public readonly record struct FileAttachment(FileAttachmentType Type, string Fil
var fileSize = File.Exists(filePath) ? new FileInfo(filePath).Length : 0;
var type = DetermineFileType(filePath);
return new FileAttachment(type, fileName, filePath, fileSize);
return type switch
{
FileAttachmentType.DOCUMENT => new FileAttachment(type, fileName, filePath, fileSize),
FileAttachmentType.IMAGE => new FileAttachmentImage(fileName, filePath, fileSize),
_ => new FileAttachment(type, fileName, filePath, fileSize),
};
}
/// <summary>