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Rebuilt how AI Studio knows what a model can do (#960)
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@@ -1,3 +1,4 @@
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using AIStudio.Models.Plugins;
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using AIStudio.Settings;
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using AIStudio.Settings.DataModel;
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@@ -437,37 +438,53 @@ public static partial class PluginFactory
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public static IReadOnlyList<DataMandatoryInfo> GetMandatoryInfos()
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{
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return ResolveLivePluginContent<DataMandatoryInfo>("mandatory info", plugin => plugin.MandatoryInfos).ToList();
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return ResolveLivePluginContent<PluginConfiguration, DataMandatoryInfo>("mandatory info", plugin => plugin.MandatoryInfos).ToList();
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}
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public static IReadOnlyList<DataIntroduction> GetIntroductions()
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{
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return ResolveLivePluginContent<DataIntroduction>("introduction", plugin => plugin.Introductions)
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return ResolveLivePluginContent<PluginConfiguration, DataIntroduction>("introduction", plugin => plugin.Introductions)
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.OrderBy(introduction => introduction.Index)
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.ThenBy(introduction => introduction.Id, StringComparer.Ordinal)
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.ToList();
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}
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/// <summary>
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/// Collects live content from all running configuration plugins, so that each content ID appears exactly once.
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/// Collects what the running model plugins declare about models.
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/// </summary>
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/// <remarks>
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/// The IDs of live content are chosen by whoever writes the configuration, so two configuration
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/// plugins may use the same ID. We resolve such a collision the same way a collision on a setting
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/// is resolved: a configuration which acts on behalf of the organization wins, so nobody can push
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/// aside what an organization deployed. Among configurations of the same origin, the declared
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/// priority decides, and when even that is equal, the plugin which started later wins.<br/><br/>
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/// A declaration is identified by its pattern, so two plugins claiming exactly the same model
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/// names are a collision like any other and are settled the same way. Two plugins describing
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/// different models never meet, and both are heard.
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/// </remarks>
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/// <returns>The declarations of all model plugins, with every pattern resolved to one winner.</returns>
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public static IReadOnlyList<ModelDeclaration> GetModelDeclarations()
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{
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return ResolveLivePluginContent<PluginModels, ModelDeclaration>("model declaration", plugin => plugin.Declarations).ToList();
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}
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/// <summary>
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/// Collects live content from all running plugins of one kind, so that each content ID appears exactly once.
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/// </summary>
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/// <remarks>
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/// The IDs of live content are chosen by whoever writes the plugin, so two plugins may use the
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/// same ID. We resolve such a collision the same way a collision on a setting is resolved: a
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/// plugin which acts on behalf of the organization wins, so nobody can push aside what an
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/// organization deployed. Among plugins of the same origin, the declared priority decides, and
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/// when even that is equal, the plugin which started later wins.<br/><br/>
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/// Duplicates are not merely a cosmetic problem: the home page keys its panels by the introduction
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/// ID, and the acceptance of a mandatory info is stored per ID as well.
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/// ID, the acceptance of a mandatory info is stored per ID as well, and two model declarations
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/// claiming the same names would tie in the matching engine, which only a person can settle.
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/// </remarks>
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/// <param name="contentKind">The kind of content, used to report a collision in the log.</param>
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/// <param name="selector">Selects the content of one configuration plugin.</param>
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/// <param name="selector">Selects the content of one plugin.</param>
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/// <typeparam name="TPlugin">The kind of plugin providing the content.</typeparam>
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/// <typeparam name="T">The type of the live plugin content.</typeparam>
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/// <returns>The content of all configuration plugins, with every ID resolved to one winner.</returns>
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private static IEnumerable<T> ResolveLivePluginContent<T>(string contentKind, Func<PluginConfiguration, IEnumerable<T>> selector) where T : ILivePluginContent
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/// <returns>The content of all those plugins, with every ID resolved to one winner.</returns>
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private static IEnumerable<T> ResolveLivePluginContent<TPlugin, T>(string contentKind, Func<TPlugin, IEnumerable<T>> selector) where TPlugin : PluginBase, ILivePluginContentSource where T : ILivePluginContent
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{
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var contentById = new Dictionary<string, (T Content, int Authority, int Priority)>(StringComparer.Ordinal);
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foreach (var plugin in RUNNING_PLUGINS.OfType<PluginConfiguration>())
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foreach (var plugin in RUNNING_PLUGINS.OfType<TPlugin>())
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{
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var authority = GetConfigurationAuthority(plugin.PluginPath);
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foreach (var content in selector(plugin))
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@@ -484,14 +501,14 @@ public static partial class PluginFactory
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var ignoredPluginId = isTakingOver ? currentWinner.Content.EnterpriseConfigurationPluginId : content.EnterpriseConfigurationPluginId;
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if (winnerPluginId == ignoredPluginId)
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LOG.LogWarning($"The configuration plugin '{winnerPluginId}' defines the {contentKind} ID '{content.Id}' more than once. Using its last definition and ignoring the earlier one. Please use each ID only once.");
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LOG.LogWarning($"The plugin '{winnerPluginId}' defines the {contentKind} ID '{content.Id}' more than once. Using its last definition and ignoring the earlier one. Please use each ID only once.");
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else
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{
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var reason = isTakingOver
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? DescribeConfigurationPrecedence(authority, plugin.Priority, currentWinner.Authority, currentWinner.Priority)
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: DescribeConfigurationPrecedence(currentWinner.Authority, currentWinner.Priority, authority, plugin.Priority);
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LOG.LogWarning($"Multiple configuration plugins define the {contentKind} ID '{content.Id}'. Using the one from the configuration plugin '{winnerPluginId}' and ignoring the one from the configuration plugin '{ignoredPluginId}', because {reason}.");
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LOG.LogWarning($"Multiple plugins define the {contentKind} ID '{content.Id}'. Using the one from the plugin '{winnerPluginId}' and ignoring the one from the plugin '{ignoredPluginId}', because {reason}.");
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}
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if (!isTakingOver)
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@@ -506,7 +523,7 @@ public static partial class PluginFactory
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}
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/// <summary>
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/// Explains in one phrase why one configuration plugin won a collision against another.
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/// Explains in one phrase why one plugin won a collision against another.
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/// </summary>
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/// <remarks>
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/// Administrators read this in the log while they are testing their configuration. Naming the
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@@ -515,11 +532,11 @@ public static partial class PluginFactory
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private static string DescribeConfigurationPrecedence(int winnerAuthority, int winnerPriority, int ignoredAuthority, int ignoredPriority)
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{
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if (winnerAuthority != ignoredAuthority)
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return "a configuration which acts on behalf of your organization takes precedence over a locally placed one";
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return "a plugin which acts on behalf of your organization takes precedence over a locally placed one";
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if (winnerPriority != ignoredPriority)
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return $"it declares the higher priority ({winnerPriority} instead of {ignoredPriority})";
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return $"both declare the same priority ({winnerPriority}), so the configuration plugin which started later wins";
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return $"both declare the same priority ({winnerPriority}), so the plugin which started later wins";
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}
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}
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