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Rebuilt how AI Studio knows what a model can do (#960)
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namespace AIStudio.Models.Matching;
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/// <summary>
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/// What a rule does once it matches.
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/// </summary>
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public enum ModelRuleKind
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{
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/// <summary>
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/// Chooses which model this is. Exactly one selector wins, the most specific one.
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/// </summary>
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SELECTOR,
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/// <summary>
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/// Adjusts whatever the selector chose. Every matching modifier applies.
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/// </summary>
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/// <remarks>
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/// This is for the statements which hold across families, and which every family would
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/// otherwise have to repeat: a base checkpoint was never instruction tuned no matter who built
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/// it, and a gateway serving somebody else's model cannot offer that vendor's own API. In the
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/// old rules those had to sit at the very top of the file, which is why anything below them
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/// could not state an exception.
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/// </remarks>
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MODIFIER,
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}
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