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Surface unreadable vector stores as a repairable failure
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+119
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@@ -1,7 +1,18 @@
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using AIStudio.Tools.Databases.VectorStore;
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namespace AIStudio.Tools.Services;
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public sealed partial class RustService
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{
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/// <summary>
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/// The issue code the Rust runtime sends when a vector store is there, but cannot be opened.
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/// </summary>
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/// <remarks>
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/// Mirrors ISSUE_CODE_STORE_UNREADABLE in runtime/src/qdrant_edge_database.rs. Reading the code
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/// rather than the message is what keeps a reworded message on the Rust side harmless here.
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/// </remarks>
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private const string ISSUE_CODE_STORE_UNREADABLE = "store-unreadable";
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public async Task<TDatabaseInfo> GetDatabaseInfo<TDatabaseInfo>(
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string databaseName,
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string infoPath,
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@@ -46,7 +57,7 @@ public sealed partial class RustService
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var operation = await response.Content.ReadFromJsonAsync<DatabaseOperationResponse>(this.jsonRustSerializerOptions, cts.Token);
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if (operation is not { Success: true })
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throw new InvalidOperationException(operation?.Issue ?? $"The {databaseName} operation failed.");
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throw CreateDatabaseException(operation?.Issue, operation?.IssueCode, $"The {databaseName} operation failed.");
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}
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public async Task<TResult?> ExecuteDatabaseQuery<TRequest, TResult>(string databaseName, string path, TRequest request, CancellationToken cancellationToken = default)
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@@ -59,12 +70,31 @@ public sealed partial class RustService
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var operation = await response.Content.ReadFromJsonAsync<DatabaseQueryResponse<TResult>>(this.jsonRustSerializerOptions, cts.Token);
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if (operation is not { Success: true })
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throw new InvalidOperationException(operation?.Issue ?? $"The {databaseName} query failed.");
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throw CreateDatabaseException(operation?.Issue, operation?.IssueCode, $"The {databaseName} query failed.");
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return operation.Data;
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}
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private sealed record DatabaseOperationResponse(bool Success, string Issue);
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/// <summary>
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/// Turns a failed database response into the exception which fits its issue code.
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/// </summary>
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/// <remarks>
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/// Almost every failure says all it has to say in its message. A store which cannot be opened is
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/// the exception: the only way out of it is a rebuild which costs the user money and time, so it
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/// gets a type of its own and reaches the places which can offer that rebuild instead of
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/// starting it unasked.
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/// </remarks>
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private static Exception CreateDatabaseException(string? issue, string? issueCode, string fallbackMessage)
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{
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var message = string.IsNullOrWhiteSpace(issue) ? fallbackMessage : issue;
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return issueCode switch
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{
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ISSUE_CODE_STORE_UNREADABLE => new VectorStoreUnreadableException(message),
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_ => new InvalidOperationException(message),
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};
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}
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private sealed record DatabaseQueryResponse<TResult>(bool Success, string Issue, TResult? Data);
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private sealed record DatabaseOperationResponse(bool Success, string Issue, string IssueCode);
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private sealed record DatabaseQueryResponse<TResult>(bool Success, string Issue, string IssueCode, TResult? Data);
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}
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