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Make the workspace optional when building a chat launcher
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@@ -32,8 +32,7 @@
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@bind-ProfileId="@this.profileId"
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@bind-ChatTemplateId="@this.chatTemplateId"
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@bind-DataSourceIds="@this.dataSourceIds"
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@bind-ToolIds="@this.toolIds"
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ValidateWorkspaceName="@this.ValidateWorkspaceName"/>
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@bind-ToolIds="@this.toolIds"/>
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</MudPaper>
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</MudForm>
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@@ -152,7 +152,9 @@ public partial class DirectChatLauncherSettingsDialog : MSGComponentBase
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//
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// An empty selection means "use the chat defaults" and is left out of the plugin, whereas
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// the empty GUID explicitly selects no profile or no chat template:
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// the empty GUID explicitly selects no profile or no chat template. Clearing the workspace
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// name is a change of its own: the tile then opens a disappearing chat, and the writer
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// switches the launch behavior accordingly.
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//
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return new(
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this.workspaceName.Trim(),
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@@ -248,8 +250,6 @@ public partial class DirectChatLauncherSettingsDialog : MSGComponentBase
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private string? ValidateDescription(string value) => string.IsNullOrWhiteSpace(value) ? T("Please provide a description for this tile.") : null;
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private string? ValidateWorkspaceName(string value) => string.IsNullOrWhiteSpace(value) ? T("Please select or enter a workspace name for this tile.") : null;
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private void Cancel() => this.MudDialog.Cancel();
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private static Guid? ParseOptionalGuid(string value) => Guid.TryParse(value, out var parsed) ? parsed : null;
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