mirror of
https://github.com/MindWorkAI/AI-Studio.git
synced 2025-05-03 09:39:47 +00:00
Implemented basic store and load operation for chats
This commit is contained in:
parent
d0858a1707
commit
c76a5e4dbf
@ -10,6 +10,8 @@ public class TreeItemData<T> : ITreeItem<T>
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public string Icon { get; init; } = string.Empty;
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public bool IsChat { get; init; }
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public T? Value { get; init; }
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public bool Expandable { get; init; } = true;
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@ -9,21 +9,30 @@
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break;
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case TreeItemData<string> treeItem:
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<MudTreeViewItem T="ITreeItem<string>" Icon="@treeItem.Icon" Value="@item" LoadingIconColor="@Color.Info" CanExpand="@treeItem.Expandable" Items="@treeItem.Children">
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@if (treeItem.IsChat)
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{
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<MudTreeViewItem T="ITreeItem<string>" Icon="@treeItem.Icon" Value="@item" LoadingIconColor="@Color.Info" CanExpand="@treeItem.Expandable" Items="@treeItem.Children" OnClick="() => this.LoadChat(treeItem.Value)">
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<BodyContent>
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<div style="display: grid; grid-template-columns: 1fr auto; align-items: center; width: 100%">
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<MudText Style="justify-self: start;">@treeItem.Text</MudText>
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@if (treeItem.Value is not "root" and not "temp")
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{
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<div style="justify-self: end;">
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<MudIconButton Icon="@Icons.Material.Filled.Edit" Size="Size.Medium" Color="Color.Inherit"/>
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<MudIconButton Icon="@Icons.Material.Filled.Delete" Size="Size.Medium" Color="Color.Inherit"/>
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</div>
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}
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</div>
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</BodyContent>
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</MudTreeViewItem>
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}
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else
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{
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<MudTreeViewItem T="ITreeItem<string>" Icon="@treeItem.Icon" Value="@item" LoadingIconColor="@Color.Info" CanExpand="@treeItem.Expandable" Items="@treeItem.Children">
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<BodyContent>
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<div style="display: grid; grid-template-columns: 1fr auto; align-items: center; width: 100%">
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<MudText Style="justify-self: start;">@treeItem.Text</MudText>
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</div>
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</BodyContent>
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</MudTreeViewItem>
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}
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break;
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case TreeButton<string> treeButton:
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@ -1,4 +1,8 @@
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using AIStudio.Chat;
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using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using AIStudio.Chat;
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using AIStudio.Settings;
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using Microsoft.AspNetCore.Components;
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@ -13,6 +17,22 @@ public partial class Workspaces : ComponentBase
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[Parameter]
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public ChatThread? CurrentChatThread { get; set; }
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[Parameter]
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public EventCallback<ChatThread> CurrentChatThreadChanged { get; set; }
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private static readonly JsonSerializerOptions JSON_OPTIONS = new()
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{
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WriteIndented = true,
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AllowTrailingCommas = true,
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PropertyNamingPolicy = JsonNamingPolicy.SnakeCaseLower,
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DictionaryKeyPolicy = JsonNamingPolicy.CamelCase,
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PropertyNameCaseInsensitive = true,
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Converters =
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{
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new JsonStringEnumConverter(JsonNamingPolicy.SnakeCaseUpper),
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}
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};
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private readonly HashSet<ITreeItem<string>> initialTreeItems = new();
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#region Overrides of ComponentBase
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@ -52,7 +72,7 @@ public partial class Workspaces : ComponentBase
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#endregion
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private Task<HashSet<ITreeItem<string>>> LoadServerData(ITreeItem<string>? parent)
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private async Task<HashSet<ITreeItem<string>>> LoadServerData(ITreeItem<string>? parent)
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{
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switch (parent)
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{
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@ -77,11 +97,16 @@ public partial class Workspaces : ComponentBase
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// Enumerate the workspace directories:
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foreach (var workspaceDirPath in Directory.EnumerateDirectories(workspaceDirectories))
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{
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// Read the `name` file:
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var workspaceNamePath = Path.Join(workspaceDirPath, "name");
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var workspaceName = await File.ReadAllTextAsync(workspaceNamePath, Encoding.UTF8);
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workspaceChildren.Add(new TreeItemData<string>
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{
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IsChat = false,
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Depth = item.Depth + 1,
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Branch = WorkspaceBranch.WORKSPACES,
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Text = Path.GetFileName(workspaceDirPath),
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Text = workspaceName,
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Icon = Icons.Material.Filled.Description,
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Expandable = true,
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Value = workspaceDirPath,
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@ -100,17 +125,22 @@ public partial class Workspaces : ComponentBase
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// Get the workspace directory:
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var workspaceDirPath = item.Value;
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if(workspaceDirPath is null)
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return Task.FromResult(new HashSet<ITreeItem<string>>());
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if (workspaceDirPath is null)
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return [];
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// Enumerate the workspace directory:
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foreach (var chatPath in Directory.EnumerateDirectories(workspaceDirPath))
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{
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// Read the `name` file:
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var chatNamePath = Path.Join(chatPath, "name");
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var chatName = await File.ReadAllTextAsync(chatNamePath, Encoding.UTF8);
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workspaceChildren.Add(new TreeItemData<string>
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{
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IsChat = true,
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Depth = item.Depth + 1,
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Branch = WorkspaceBranch.WORKSPACES,
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Text = Path.GetFileNameWithoutExtension(chatPath),
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Text = chatName,
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Icon = Icons.Material.Filled.Chat,
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Expandable = false,
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Value = chatPath,
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@ -120,7 +150,7 @@ public partial class Workspaces : ComponentBase
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workspaceChildren.Add(new TreeButton<string>(WorkspaceBranch.WORKSPACES, item.Depth + 1, "Add chat",Icons.Material.Filled.Add));
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}
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return Task.FromResult(workspaceChildren);
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return workspaceChildren;
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case WorkspaceBranch.TEMPORARY_CHATS:
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var tempChildren = new HashSet<ITreeItem<string>>();
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@ -138,24 +168,79 @@ public partial class Workspaces : ComponentBase
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// Enumerate the workspace directories:
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foreach (var tempChatDirPath in Directory.EnumerateDirectories(temporaryDirectories))
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{
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// Read the `name` file:
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var chatNamePath = Path.Join(tempChatDirPath, "name");
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var chatName = await File.ReadAllTextAsync(chatNamePath, Encoding.UTF8);
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tempChildren.Add(new TreeItemData<string>
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{
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IsChat = true,
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Depth = item.Depth + 1,
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Branch = WorkspaceBranch.TEMPORARY_CHATS,
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Text = Path.GetFileName(tempChatDirPath),
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Text = chatName,
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Icon = Icons.Material.Filled.Timer,
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Expandable = false,
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Value = tempChatDirPath,
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});
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}
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return Task.FromResult(tempChildren);
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return tempChildren;
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}
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return Task.FromResult(new HashSet<ITreeItem<string>>());
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return [];
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default:
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return Task.FromResult(new HashSet<ITreeItem<string>>());
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return [];
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}
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}
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public async Task StoreChat(ChatThread thread)
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{
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string chatDirectory;
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if (thread.WorkspaceId == Guid.Empty)
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chatDirectory = Path.Join(SettingsManager.DataDirectory, "tempChats", thread.ChatId.ToString());
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else
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chatDirectory = Path.Join(SettingsManager.DataDirectory, "workspaces", thread.WorkspaceId.ToString(), thread.ChatId.ToString());
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// Ensure the directory exists:
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Directory.CreateDirectory(chatDirectory);
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// Save the chat name:
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var chatNamePath = Path.Join(chatDirectory, "name");
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await File.WriteAllTextAsync(chatNamePath, thread.Name);
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// Save the thread as thread.json:
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var chatPath = Path.Join(chatDirectory, "thread.json");
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await File.WriteAllTextAsync(chatPath, JsonSerializer.Serialize(thread, JSON_OPTIONS), Encoding.UTF8);
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}
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private async Task LoadChat(string? chatPath)
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{
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if(string.IsNullOrWhiteSpace(chatPath))
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{
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Console.WriteLine("Error: chat path is empty.");
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return;
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}
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if(!Directory.Exists(chatPath))
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{
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Console.WriteLine($"Error: chat not found: '{chatPath}'");
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return;
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}
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try
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{
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var chatData = await File.ReadAllTextAsync(Path.Join(chatPath, "thread.json"), Encoding.UTF8);
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this.CurrentChatThread = JsonSerializer.Deserialize<ChatThread>(chatData, JSON_OPTIONS);
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await this.CurrentChatThreadChanged.InvokeAsync(this.CurrentChatThread);
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Console.WriteLine($"Loaded chat: {this.CurrentChatThread?.Name}");
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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Console.WriteLine(e.StackTrace);
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throw;
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}
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}
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}
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@ -29,9 +29,27 @@
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</MudPaper>
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<MudPaper Class="mt-1" Outlined="@true">
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<MudToolBar WrapContent="true">
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@if (this.SettingsManager.ConfigurationData.WorkspaceStorageBehavior is not WorkspaceStorageBehavior.DISABLE_WORKSPACES)
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{
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<MudTooltip Text="Your workspaces" Placement="Placement.Bottom">
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<MudIconButton Icon="@Icons.Material.Filled.SnippetFolder" OnClick="() => this.ToggleWorkspaces()" Disabled="@(this.SettingsManager.ConfigurationData.WorkspaceStorageBehavior is WorkspaceStorageBehavior.DISABLE_WORKSPACES)"/>
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<MudIconButton Icon="@Icons.Material.Filled.SnippetFolder" OnClick="() => this.ToggleWorkspaces()"/>
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</MudTooltip>
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}
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@if (this.SettingsManager.ConfigurationData.WorkspaceStorageBehavior is WorkspaceStorageBehavior.STORE_CHATS_MANUALLY)
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{
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<MudTooltip Text="Save chat" Placement="Placement.Bottom">
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<MudIconButton Icon="@Icons.Material.Filled.Save" OnClick="() => this.SaveThread()" Disabled="@(!this.CanThreadBeSaved)"/>
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</MudTooltip>
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}
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<MudTooltip Text="Move chat to workspace" Placement="Placement.Bottom">
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<MudIconButton Icon="@Icons.Material.Filled.MoveToInbox" Disabled="@(!this.CanThreadBeSaved)"/>
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</MudTooltip>
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<MudIconButton Icon="@Icons.Material.Filled.BugReport" OnClick="() => this.StateHasChanged()"/>
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</MudToolBar>
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</MudPaper>
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</FooterContent>
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@ -49,7 +67,7 @@
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</MudStack>
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</MudDrawerHeader>
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<MudDrawerContainer Class="ml-6">
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<Workspaces/>
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<Workspaces @ref="this.workspaces" @bind-CurrentChatThread="@this.chatThread"/>
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</MudDrawerContainer>
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</MudDrawer>
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}
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@ -1,4 +1,5 @@
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using AIStudio.Chat;
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using AIStudio.Components.Blocks;
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using AIStudio.Provider;
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using AIStudio.Settings;
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@ -28,6 +29,7 @@ public partial class Chat : ComponentBase
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private bool isStreaming;
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private string userInput = string.Empty;
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private bool workspacesVisible;
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private Workspaces? workspaces = null;
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// Unfortunately, we need the input field reference to clear it after sending a message.
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// This is necessary because we have to handle the key events ourselves. Otherwise,
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@ -41,11 +43,6 @@ public partial class Chat : ComponentBase
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// Configure the spellchecking for the user input:
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this.SettingsManager.InjectSpellchecking(USER_INPUT_ATTRIBUTES);
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// For now, we just create a new chat thread.
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// Later we want the chats to be persisted
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// across page loads and organize them in
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// a chat history & workspaces.
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this.chatThread = new("Thread 1", this.RNG.Next(), "You are a helpful assistant!", []);
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await base.OnInitializedAsync();
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}
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@ -57,25 +54,44 @@ public partial class Chat : ComponentBase
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private string InputLabel => this.IsProviderSelected ? $"Your Prompt (use selected instance '{this.selectedProvider.InstanceName}', provider '{this.selectedProvider.UsedProvider.ToName()}')" : "Select a provider first";
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private bool CanThreadBeSaved => this.IsProviderSelected && this.chatThread is not null && this.chatThread.Blocks.Count > 0;
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private async Task SendMessage()
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{
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if (!this.IsProviderSelected)
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return;
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// Create a new chat thread if necessary:
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var threadName = this.ExtractThreadName(this.userInput);
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this.chatThread ??= new()
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{
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WorkspaceId = Guid.Empty,
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ChatId = Guid.NewGuid(),
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Name = threadName,
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Seed = this.RNG.Next(),
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SystemPrompt = "You are a helpful assistant!",
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Blocks = [],
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};
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//
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// Add the user message to the thread:
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//
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var time = DateTimeOffset.Now;
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this.chatThread?.Blocks.Add(new ContentBlock(time, ContentType.TEXT, new ContentText
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this.chatThread?.Blocks.Add(new ContentBlock
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{
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// Text content properties:
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Text = this.userInput,
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})
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{
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// Content block properties:
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Time = time,
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ContentType = ContentType.TEXT,
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Role = ChatRole.USER,
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Content = new ContentText
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{
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Text = this.userInput,
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},
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});
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// Save the chat:
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if (this.SettingsManager.ConfigurationData.WorkspaceStorageBehavior is WorkspaceStorageBehavior.STORE_CHATS_AUTOMATICALLY)
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await this.SaveThread();
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//
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// Add the AI response to the thread:
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//
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@ -86,9 +102,12 @@ public partial class Chat : ComponentBase
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InitialRemoteWait = true,
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};
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this.chatThread?.Blocks.Add(new ContentBlock(time, ContentType.TEXT, aiText)
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this.chatThread?.Blocks.Add(new ContentBlock
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{
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Time = time,
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ContentType = ContentType.TEXT,
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Role = ChatRole.AI,
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Content = aiText,
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});
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// Clear the input field:
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@ -104,6 +123,10 @@ public partial class Chat : ComponentBase
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// content to be streamed.
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await aiText.CreateFromProviderAsync(this.selectedProvider.UsedProvider.CreateProvider(this.selectedProvider.InstanceName, this.selectedProvider.Hostname), this.JsRuntime, this.SettingsManager, this.selectedProvider.Model, this.chatThread);
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// Save the chat:
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if (this.SettingsManager.ConfigurationData.WorkspaceStorageBehavior is WorkspaceStorageBehavior.STORE_CHATS_AUTOMATICALLY)
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await this.SaveThread();
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// Disable the stream state:
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this.isStreaming = false;
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this.StateHasChanged();
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@ -138,4 +161,31 @@ public partial class Chat : ComponentBase
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{
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this.workspacesVisible = !this.workspacesVisible;
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}
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private async Task SaveThread()
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{
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if(this.workspaces is null)
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return;
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if(this.chatThread is null)
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return;
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if (!this.CanThreadBeSaved)
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return;
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await this.workspaces.StoreChat(this.chatThread);
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}
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private string ExtractThreadName(string firstUserInput)
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{
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// We select the first 10 words of the user input:
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var words = firstUserInput.Split(' ', StringSplitOptions.RemoveEmptyEntries);
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var threadName = string.Join(' ', words.Take(10));
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// If the thread name is empty, we use a default name:
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if (string.IsNullOrWhiteSpace(threadName))
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threadName = "Thread";
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return threadName;
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}
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}
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