Implemented basic store and load operation for chats

This commit is contained in:
tsommer committed 2024-07-10 19:27:49 +02:00
1 parent d0858a1707
commit c76a5e4dbf
5 files changed
+202 -38

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@@ -10,6 +10,8 @@ public class TreeItemData<T> : ITreeItem<T>
public string Icon { get; init; } = string.Empty;
public bool IsChat { get; init; }
public T? Value { get; init; }
public bool Expandable { get; init; } = true;
@@ -9,21 +9,30 @@
break;
case TreeItemData<string> treeItem:
<MudTreeViewItem T="ITreeItem<string>" Icon="@treeItem.Icon" Value="@item" LoadingIconColor="@Color.Info" CanExpand="@treeItem.Expandable" Items="@treeItem.Children">
<BodyContent>
<div style="display: grid; grid-template-columns: 1fr auto; align-items: center; width: 100%">
<MudText Style="justify-self: start;">@treeItem.Text</MudText>
@if (treeItem.Value is not "root" and not "temp")
{
@if (treeItem.IsChat)
{
<MudTreeViewItem T="ITreeItem<string>" Icon="@treeItem.Icon" Value="@item" LoadingIconColor="@Color.Info" CanExpand="@treeItem.Expandable" Items="@treeItem.Children" OnClick="() => this.LoadChat(treeItem.Value)">
<BodyContent>
<div style="display: grid; grid-template-columns: 1fr auto; align-items: center; width: 100%">
<MudText Style="justify-self: start;">@treeItem.Text</MudText>
<div style="justify-self: end;">
<MudIconButton Icon="@Icons.Material.Filled.Edit" Size="Size.Medium" Color="Color.Inherit"/>
<MudIconButton Icon="@Icons.Material.Filled.Delete" Size="Size.Medium" Color="Color.Inherit"/>
</div>
}
</div>
</BodyContent>
</MudTreeViewItem>
</div>
</BodyContent>
</MudTreeViewItem>
}
else
{
<MudTreeViewItem T="ITreeItem<string>" Icon="@treeItem.Icon" Value="@item" LoadingIconColor="@Color.Info" CanExpand="@treeItem.Expandable" Items="@treeItem.Children">
<BodyContent>
<div style="display: grid; grid-template-columns: 1fr auto; align-items: center; width: 100%">
<MudText Style="justify-self: start;">@treeItem.Text</MudText>
</div>
</BodyContent>
</MudTreeViewItem>
}
break;
case TreeButton<string> treeButton:
@@ -1,4 +1,8 @@
using AIStudio.Chat;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
using AIStudio.Chat;
using AIStudio.Settings;
using Microsoft.AspNetCore.Components;
@@ -12,7 +16,23 @@ public partial class Workspaces : ComponentBase
[Parameter]
public ChatThread? CurrentChatThread { get; set; }
[Parameter]
public EventCallback<ChatThread> CurrentChatThreadChanged { get; set; }
private static readonly JsonSerializerOptions JSON_OPTIONS = new()
{
WriteIndented = true,
AllowTrailingCommas = true,
PropertyNamingPolicy = JsonNamingPolicy.SnakeCaseLower,
DictionaryKeyPolicy = JsonNamingPolicy.CamelCase,
PropertyNameCaseInsensitive = true,
Converters =
{
new JsonStringEnumConverter(JsonNamingPolicy.SnakeCaseUpper),
}
};
private readonly HashSet<ITreeItem<string>> initialTreeItems = new();
#region Overrides of ComponentBase
@@ -52,7 +72,7 @@ public partial class Workspaces : ComponentBase
#endregion
private Task<HashSet<ITreeItem<string>>> LoadServerData(ITreeItem<string>? parent)
private async Task<HashSet<ITreeItem<string>>> LoadServerData(ITreeItem<string>? parent)
{
switch (parent)
{
@@ -77,11 +97,16 @@ public partial class Workspaces : ComponentBase
// Enumerate the workspace directories:
foreach (var workspaceDirPath in Directory.EnumerateDirectories(workspaceDirectories))
{
// Read the `name` file:
var workspaceNamePath = Path.Join(workspaceDirPath, "name");
var workspaceName = await File.ReadAllTextAsync(workspaceNamePath, Encoding.UTF8);
workspaceChildren.Add(new TreeItemData<string>
{
IsChat = false,
Depth = item.Depth + 1,
Branch = WorkspaceBranch.WORKSPACES,
Text = Path.GetFileName(workspaceDirPath),
Text = workspaceName,
Icon = Icons.Material.Filled.Description,
Expandable = true,
Value = workspaceDirPath,
@@ -99,18 +124,23 @@ public partial class Workspaces : ComponentBase
// Get the workspace directory:
var workspaceDirPath = item.Value;
if(workspaceDirPath is null)
return Task.FromResult(new HashSet<ITreeItem<string>>());
if (workspaceDirPath is null)
return [];
// Enumerate the workspace directory:
foreach (var chatPath in Directory.EnumerateDirectories(workspaceDirPath))
{
// Read the `name` file:
var chatNamePath = Path.Join(chatPath, "name");
var chatName = await File.ReadAllTextAsync(chatNamePath, Encoding.UTF8);
workspaceChildren.Add(new TreeItemData<string>
{
IsChat = true,
Depth = item.Depth + 1,
Branch = WorkspaceBranch.WORKSPACES,
Text = Path.GetFileNameWithoutExtension(chatPath),
Text = chatName,
Icon = Icons.Material.Filled.Chat,
Expandable = false,
Value = chatPath,
@@ -120,7 +150,7 @@ public partial class Workspaces : ComponentBase
workspaceChildren.Add(new TreeButton<string>(WorkspaceBranch.WORKSPACES, item.Depth + 1, "Add chat",Icons.Material.Filled.Add));
}
return Task.FromResult(workspaceChildren);
return workspaceChildren;
case WorkspaceBranch.TEMPORARY_CHATS:
var tempChildren = new HashSet<ITreeItem<string>>();
@@ -138,24 +168,79 @@ public partial class Workspaces : ComponentBase
// Enumerate the workspace directories:
foreach (var tempChatDirPath in Directory.EnumerateDirectories(temporaryDirectories))
{
// Read the `name` file:
var chatNamePath = Path.Join(tempChatDirPath, "name");
var chatName = await File.ReadAllTextAsync(chatNamePath, Encoding.UTF8);
tempChildren.Add(new TreeItemData<string>
{
IsChat = true,
Depth = item.Depth + 1,
Branch = WorkspaceBranch.TEMPORARY_CHATS,
Text = Path.GetFileName(tempChatDirPath),
Text = chatName,
Icon = Icons.Material.Filled.Timer,
Expandable = false,
Value = tempChatDirPath,
});
}
return Task.FromResult(tempChildren);
return tempChildren;
}
return Task.FromResult(new HashSet<ITreeItem<string>>());
return [];
default:
return Task.FromResult(new HashSet<ITreeItem<string>>());
return [];
}
}
public async Task StoreChat(ChatThread thread)
{
string chatDirectory;
if (thread.WorkspaceId == Guid.Empty)
chatDirectory = Path.Join(SettingsManager.DataDirectory, "tempChats", thread.ChatId.ToString());
else
chatDirectory = Path.Join(SettingsManager.DataDirectory, "workspaces", thread.WorkspaceId.ToString(), thread.ChatId.ToString());
// Ensure the directory exists:
Directory.CreateDirectory(chatDirectory);
// Save the chat name:
var chatNamePath = Path.Join(chatDirectory, "name");
await File.WriteAllTextAsync(chatNamePath, thread.Name);
// Save the thread as thread.json:
var chatPath = Path.Join(chatDirectory, "thread.json");
await File.WriteAllTextAsync(chatPath, JsonSerializer.Serialize(thread, JSON_OPTIONS), Encoding.UTF8);
}
private async Task LoadChat(string? chatPath)
{
if(string.IsNullOrWhiteSpace(chatPath))
{
Console.WriteLine("Error: chat path is empty.");
return;
}
if(!Directory.Exists(chatPath))
{
Console.WriteLine($"Error: chat not found: '{chatPath}'");
return;
}
try
{
var chatData = await File.ReadAllTextAsync(Path.Join(chatPath, "thread.json"), Encoding.UTF8);
this.CurrentChatThread = JsonSerializer.Deserialize<ChatThread>(chatData, JSON_OPTIONS);
await this.CurrentChatThreadChanged.InvokeAsync(this.CurrentChatThread);
Console.WriteLine($"Loaded chat: {this.CurrentChatThread?.Name}");
}
catch (Exception e)
{
Console.WriteLine(e);
Console.WriteLine(e.StackTrace);
throw;
}
}
}