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Fixed the warning about unsaved changes appearing only by chance (#1050)
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namespace AIStudio.Tools;
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/// <summary>
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/// What one receiver says to a question on the message bus, cf. MessageBus.SendMessageUseFirstResult.
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/// </summary>
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/// <remarks>
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/// A bare result cannot tell an answer apart from "this is not my question". Most receivers are components
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/// which never narrow down their events, so every question reaches them, and the default they return looks
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/// like an answer: for a bool, it is false. Such a false used to drown out the chat, the only receiver which
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/// knows whether it has unsaved changes, and the warning about them appeared only by chance. That is why a
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/// receiver states that it answers, and every other one returns NONE.
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/// </remarks>
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/// <param name="IsAnswered">True, when the receiver handles the question.</param>
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/// <param name="Value">The answer. It means nothing unless IsAnswered is true.</param>
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/// <typeparam name="TResult">The type of the answer.</typeparam>
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public readonly record struct MessageBusAnswer<TResult>(bool IsAnswered, TResult? Value)
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{
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/// <summary>
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/// The receiver does not handle this question.
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/// </summary>
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public static readonly MessageBusAnswer<TResult> NONE = new(false, default);
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}
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