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Added the Model Comparison assistant for blind comparisons of two models (#1009)
Co-authored-by: Thorsten Sommer <SommerEngineering@users.noreply.github.com>
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@inherits MudComponentBase
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<MudTextField T="string" Disabled="@this.Disabled" Text="@this.text" TextChanged="@this.OnTextChanged" Validation="@this.ValidationFunc" Label="@this.Label" Variant="Variant.Outlined" Lines="@this.Lines" MaxLines="@this.MaxLines" Sizing="@(this.MaxLines > this.Lines ? InputSizing.Auto : InputSizing.Fixed)" Margin="Margin.Dense" UserAttributes="@this.Attributes" HelperText="@this.HelpText" Placeholder="@this.Placeholder" Class="mb-3" Immediate="true" Adornment="Adornment.Start" AdornmentIcon="@this.Icon"/>
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@* Bound by its value, the field checks itself only once touched. Bound by its text, it would check its first text, too, and show an issue as soon as it appears, e.g., when a switch shows it later: *@
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<MudTextField T="string" Disabled="@this.Disabled" Value="@this.text" ValueChanged="@this.OnTextChanged" Validation="@this.ValidationFunc" Label="@this.Label" Variant="Variant.Outlined" Lines="@this.Lines" MaxLines="@this.MaxLines" Sizing="@(this.MaxLines > this.Lines ? InputSizing.Auto : InputSizing.Fixed)" Margin="Margin.Dense" UserAttributes="@this.Attributes" HelperText="@this.HelpText" Placeholder="@this.Placeholder" Class="mb-3" Immediate="true" Adornment="Adornment.Start" AdornmentIcon="@this.Icon"/>
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