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Start the plugin system (#372)
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This commit is contained in:
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@@ -0,0 +1,74 @@
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||||
namespace AIStudio.Tools.PluginSystem;
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||||
public interface IPluginMetadata
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{
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/// <summary>
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/// The icon of this plugin.
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/// </summary>
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public string IconSVG { get; }
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/// <summary>
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/// The type of this plugin.
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/// </summary>
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public PluginType Type { get; }
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/// <summary>
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/// The ID of this plugin.
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/// </summary>
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public Guid Id { get; }
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/// <summary>
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/// The name of this plugin.
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/// </summary>
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public string Name { get; }
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/// <summary>
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/// The description of this plugin.
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/// </summary>
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public string Description { get; }
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/// <summary>
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/// The version of this plugin.
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/// </summary>
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public PluginVersion Version { get; }
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/// <summary>
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/// The authors of this plugin.
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/// </summary>
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public string[] Authors { get; }
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/// <summary>
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/// The support contact for this plugin.
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/// </summary>
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public string SupportContact { get; }
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/// <summary>
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/// The source URL of this plugin.
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/// </summary>
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public string SourceURL { get; }
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/// <summary>
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/// The categories of this plugin.
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/// </summary>
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public PluginCategory[] Categories { get; }
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/// <summary>
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/// The target groups of this plugin.
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/// </summary>
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public PluginTargetGroup[] TargetGroups { get; }
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/// <summary>
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/// True, when the plugin is maintained.
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/// </summary>
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public bool IsMaintained { get; }
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/// <summary>
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/// The message that should be displayed when the plugin is deprecated.
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/// </summary>
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public string DeprecationMessage { get; }
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/// <summary>
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/// True, when the plugin is AI Studio internal.
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/// </summary>
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public bool IsInternal { get; }
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}
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@@ -6,4 +6,4 @@ namespace AIStudio.Tools.PluginSystem;
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/// Represents a plugin that could not be loaded.
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/// </summary>
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/// <param name="parsingError">The error message that occurred while parsing the plugin.</param>
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public sealed class NoPlugin(string parsingError) : PluginBase(string.Empty, LuaState.Create(), PluginType.NONE, parsingError);
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public sealed class NoPlugin(string parsingError) : PluginBase(false, LuaState.Create(), PluginType.NONE, parsingError);
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@@ -0,0 +1,45 @@
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namespace AIStudio.Tools.PluginSystem;
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public abstract partial class PluginBase
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{
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private const string DEFAULT_ICON_SVG =
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"""
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<svg height="1.5em" width="1.5em" viewBox="0 0 24 24" fill="#1f1f1f"><path d="M0 0h24v24H0V0z" fill="none"/><path d="M19 13h-2V7h-6V5c0-.28-.22-.5-.5-.5s-.5.22-.5.5v2H4l.01 2.12C5.76 9.8 7 11.51 7 13.5c0 1.99-1.25 3.7-3 4.38V20h2.12c.68-1.75 2.39-3 4.38-3 1.99 0 3.7 1.25 4.38 3H17v-6h2c.28 0 .5-.22.5-.5s-.22-.5-.5-.5z" opacity=".3"/><path d="M19 11V7c0-1.1-.9-2-2-2h-4c0-1.38-1.12-2.5-2.5-2.5S8 3.62 8 5H4c-1.1 0-1.99.9-1.99 2v3.8h.29c1.49 0 2.7 1.21 2.7 2.7s-1.21 2.7-2.7 2.7H2V20c0 1.1.9 2 2 2h3.8v-.3c0-1.49 1.21-2.7 2.7-2.7s2.7 1.21 2.7 2.7v.3H17c1.1 0 2-.9 2-2v-4c1.38 0 2.5-1.12 2.5-2.5S20.38 11 19 11zm0 3h-2v6h-2.12c-.68-1.75-2.39-3-4.38-3-1.99 0-3.7 1.25-4.38 3H4v-2.12c1.75-.68 3-2.39 3-4.38 0-1.99-1.24-3.7-2.99-4.38L4 7h6V5c0-.28.22-.5.5-.5s.5.22.5.5v2h6v6h2c.28 0 .5.22.5.5s-.22.5-.5.5z"/></svg>
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""";
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#region Initialization-related methods
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/// <summary>
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/// Tries to initialize the icon of the plugin.
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/// </summary>
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/// <remarks>
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/// When no icon is specified, the default icon will be used.
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/// </remarks>
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/// <param name="message">The error message, when the icon could not be read.</param>
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/// <param name="iconSVG">The read icon as SVG.</param>
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/// <returns>True, when the icon could be read successfully.</returns>
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// ReSharper disable once OutParameterValueIsAlwaysDiscarded.Local
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// ReSharper disable once UnusedMethodReturnValue.Local
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private bool TryInitIconSVG(out string message, out string iconSVG)
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{
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if (!this.state.Environment["ICON_SVG"].TryRead(out iconSVG))
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{
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iconSVG = DEFAULT_ICON_SVG;
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message = "The field ICON_SVG does not exist or is not a valid string.";
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return true;
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}
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if (string.IsNullOrWhiteSpace(iconSVG))
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{
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iconSVG = DEFAULT_ICON_SVG;
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message = "The field ICON_SVG is empty. The icon must be a non-empty string.";
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return true;
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}
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message = string.Empty;
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return true;
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}
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#endregion
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}
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@@ -1,5 +1,4 @@
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using Lua;
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using Lua.Standard;
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// ReSharper disable MemberCanBePrivate.Global
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namespace AIStudio.Tools.PluginSystem;
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@@ -7,73 +6,55 @@ namespace AIStudio.Tools.PluginSystem;
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/// <summary>
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/// Represents the base of any AI Studio plugin.
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/// </summary>
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public abstract class PluginBase
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public abstract partial class PluginBase : IPluginMetadata
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{
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private readonly IReadOnlyCollection<string> baseIssues;
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protected readonly LuaState state;
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protected readonly List<string> pluginIssues = [];
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/// <inheritdoc />
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public string IconSVG { get; }
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/// <summary>
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/// The type of this plugin.
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/// </summary>
|
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/// <inheritdoc />
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public PluginType Type { get; }
|
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|
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/// <summary>
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/// The ID of this plugin.
|
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/// </summary>
|
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/// <inheritdoc />
|
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public Guid Id { get; }
|
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|
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/// <summary>
|
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/// The name of this plugin.
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/// </summary>
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/// <inheritdoc />
|
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public string Name { get; } = string.Empty;
|
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|
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/// <summary>
|
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/// The description of this plugin.
|
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/// </summary>
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/// <inheritdoc />
|
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public string Description { get; } = string.Empty;
|
||||
|
||||
/// <summary>
|
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/// The version of this plugin.
|
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/// </summary>
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/// <inheritdoc />
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public PluginVersion Version { get; }
|
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|
||||
/// <summary>
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/// The authors of this plugin.
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/// </summary>
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/// <inheritdoc />
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public string[] Authors { get; } = [];
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/// <summary>
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/// The support contact for this plugin.
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/// </summary>
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/// <inheritdoc />
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public string SupportContact { get; } = string.Empty;
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/// <summary>
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/// The source URL of this plugin.
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/// </summary>
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/// <inheritdoc />
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public string SourceURL { get; } = string.Empty;
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/// <summary>
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/// The categories of this plugin.
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/// </summary>
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/// <inheritdoc />
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public PluginCategory[] Categories { get; } = [];
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/// <summary>
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/// The target groups of this plugin.
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/// </summary>
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/// <inheritdoc />
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public PluginTargetGroup[] TargetGroups { get; } = [];
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/// <summary>
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/// True, when the plugin is maintained.
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/// </summary>
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/// <inheritdoc />
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public bool IsMaintained { get; }
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/// <summary>
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/// The message that should be displayed when the plugin is deprecated.
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/// </summary>
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public string? DeprecationMessage { get; }
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/// <inheritdoc />
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public string DeprecationMessage { get; } = string.Empty;
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/// <inheritdoc />
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public bool IsInternal { get; }
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/// <summary>
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/// The issues that occurred during the initialization of this plugin.
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/// </summary>
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@@ -88,31 +69,24 @@ public abstract class PluginBase
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/// </remarks>
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public bool IsValid => this is not NoPlugin && this.baseIssues.Count == 0 && this.pluginIssues.Count == 0;
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protected PluginBase(string path, LuaState state, PluginType type, string parseError = "")
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protected PluginBase(bool isInternal, LuaState state, PluginType type, string parseError = "")
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{
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this.state = state;
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this.Type = type;
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// For security reasons, we don't want to allow the plugin to load modules:
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this.state.ModuleLoader = new NoModuleLoader();
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// Add some useful libraries:
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this.state.OpenModuleLibrary();
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this.state.OpenStringLibrary();
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this.state.OpenTableLibrary();
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this.state.OpenMathLibrary();
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this.state.OpenBitwiseLibrary();
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this.state.OpenCoroutineLibrary();
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// Add the module loader so that the plugin can load other Lua modules:
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this.state.ModuleLoader = new PluginLoader(path);
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var issues = new List<string>();
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if(!string.IsNullOrWhiteSpace(parseError))
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issues.Add(parseError);
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// Notice: when no icon is specified, the default icon will be used.
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this.TryInitIconSVG(out _, out var iconSVG);
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this.IconSVG = iconSVG;
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if(this.TryInitId(out var issue, out var id))
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{
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this.Id = id;
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this.IsInternal = isInternal;
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}
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else if(this is not NoPlugin)
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issues.Add(issue);
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@@ -456,19 +430,19 @@ public abstract class PluginBase
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/// <param name="message">The error message, when the deprecation message could not be read.</param>
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/// <param name="deprecationMessage">The read deprecation message.</param>
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/// <returns>True, when the deprecation message could be read successfully.</returns>
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private bool TryInitDeprecationMessage(out string message, out string? deprecationMessage)
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private bool TryInitDeprecationMessage(out string message, out string deprecationMessage)
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{
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if (!this.state.Environment["DEPRECATION_MESSAGE"].TryRead(out deprecationMessage))
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{
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deprecationMessage = null;
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message = "The field DEPRECATION_MESSAGE does not exist, is not a valid string. This field is optional: use nil to indicate that the plugin is not deprecated.";
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deprecationMessage = string.Empty;
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message = "The field DEPRECATION_MESSAGE does not exist, is not a valid string. This message is optional: use an empty string to indicate that the plugin is not deprecated.";
|
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return false;
|
||||
}
|
||||
|
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message = string.Empty;
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return true;
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||||
}
|
||||
|
||||
|
||||
/// <summary>
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/// Tries to initialize the UI text content of the plugin.
|
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/// </summary>
|
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|
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@@ -0,0 +1,79 @@
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using System.Reflection;
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|
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using Microsoft.Extensions.FileProviders;
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|
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namespace AIStudio.Tools.PluginSystem;
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|
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public static partial class PluginFactory
|
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{
|
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public static async Task EnsureInternalPlugins()
|
||||
{
|
||||
LOG.LogInformation("Start ensuring internal plugins.");
|
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foreach (var plugin in Enum.GetValues<InternalPlugin>())
|
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{
|
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LOG.LogInformation($"Ensure plugin: {plugin}");
|
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await EnsurePlugin(plugin);
|
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}
|
||||
}
|
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|
||||
private static async Task EnsurePlugin(InternalPlugin plugin)
|
||||
{
|
||||
try
|
||||
{
|
||||
#if DEBUG
|
||||
var basePath = Path.Join(Environment.CurrentDirectory, "Plugins");
|
||||
var resourceFileProvider = new PhysicalFileProvider(basePath);
|
||||
#else
|
||||
var resourceFileProvider = new ManifestEmbeddedFileProvider(Assembly.GetAssembly(type: typeof(Program))!, "Plugins");
|
||||
#endif
|
||||
|
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var metaData = plugin.MetaData();
|
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var mainResourcePath = $"{metaData.ResourcePath}/plugin.lua";
|
||||
var resourceInfo = resourceFileProvider.GetFileInfo(mainResourcePath);
|
||||
|
||||
if(!resourceInfo.Exists)
|
||||
{
|
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LOG.LogError($"The plugin {plugin} does not exist. This should not happen, since the plugin is an integral part of AI Studio.");
|
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return;
|
||||
}
|
||||
|
||||
// Ensure that the additional resources exist:
|
||||
foreach (var content in resourceFileProvider.GetDirectoryContents(metaData.ResourcePath))
|
||||
{
|
||||
if(content.IsDirectory)
|
||||
{
|
||||
LOG.LogError("The plugin contains a directory. This is not allowed.");
|
||||
continue;
|
||||
}
|
||||
|
||||
await CopyInternalPluginFile(content, metaData);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
LOG.LogError($"Was not able to ensure the plugin: {plugin}");
|
||||
}
|
||||
}
|
||||
|
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private static async Task CopyInternalPluginFile(IFileInfo resourceInfo, InternalPluginData metaData)
|
||||
{
|
||||
await using var inputStream = resourceInfo.CreateReadStream();
|
||||
|
||||
var pluginTypeBasePath = Path.Join(INTERNAL_PLUGINS_ROOT, metaData.Type.GetDirectory());
|
||||
|
||||
if (!Directory.Exists(INTERNAL_PLUGINS_ROOT))
|
||||
Directory.CreateDirectory(INTERNAL_PLUGINS_ROOT);
|
||||
|
||||
if (!Directory.Exists(pluginTypeBasePath))
|
||||
Directory.CreateDirectory(pluginTypeBasePath);
|
||||
|
||||
var pluginPath = Path.Join(pluginTypeBasePath, metaData.ResourceName);
|
||||
if (!Directory.Exists(pluginPath))
|
||||
Directory.CreateDirectory(pluginPath);
|
||||
|
||||
var pluginFilePath = Path.Join(pluginPath, resourceInfo.Name);
|
||||
|
||||
await using var outputStream = File.Create(pluginFilePath);
|
||||
await inputStream.CopyToAsync(outputStream);
|
||||
}
|
||||
}
|
||||
@@ -1,101 +1,110 @@
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
using AIStudio.Settings;
|
||||
|
||||
using Lua;
|
||||
|
||||
using Microsoft.Extensions.FileProviders;
|
||||
using Lua.Standard;
|
||||
|
||||
namespace AIStudio.Tools.PluginSystem;
|
||||
|
||||
public static class PluginFactory
|
||||
public static partial class PluginFactory
|
||||
{
|
||||
private static readonly ILogger LOG = Program.LOGGER_FACTORY.CreateLogger("PluginFactory");
|
||||
|
||||
private static readonly string DATA_DIR = SettingsManager.DataDirectory!;
|
||||
|
||||
public static async Task EnsureInternalPlugins()
|
||||
{
|
||||
LOG.LogInformation("Start ensuring internal plugins.");
|
||||
foreach (var plugin in Enum.GetValues<InternalPlugin>())
|
||||
{
|
||||
LOG.LogInformation($"Ensure plugin: {plugin}");
|
||||
await EnsurePlugin(plugin);
|
||||
}
|
||||
}
|
||||
private static readonly string PLUGINS_ROOT = Path.Join(DATA_DIR, "plugins");
|
||||
|
||||
private static async Task EnsurePlugin(InternalPlugin plugin)
|
||||
private static readonly string INTERNAL_PLUGINS_ROOT = Path.Join(PLUGINS_ROOT, ".internal");
|
||||
|
||||
private static readonly List<IPluginMetadata> AVAILABLE_PLUGINS = [];
|
||||
|
||||
/// <summary>
|
||||
/// A list of all available plugins.
|
||||
/// </summary>
|
||||
public static IReadOnlyCollection<IPluginMetadata> AvailablePlugins => AVAILABLE_PLUGINS;
|
||||
|
||||
/// <summary>
|
||||
/// Try to load all plugins from the plugins directory.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Loading plugins means:<br/>
|
||||
/// - Parsing and checking the plugin code<br/>
|
||||
/// - Check for forbidden plugins<br/>
|
||||
/// - Creating a new instance of the allowed plugin<br/>
|
||||
/// - Read the plugin metadata<br/>
|
||||
/// <br/>
|
||||
/// Loading a plugin does not mean to start the plugin, though.
|
||||
/// </remarks>
|
||||
public static async Task LoadAll(CancellationToken cancellationToken = default)
|
||||
{
|
||||
try
|
||||
LOG.LogInformation("Start loading plugins.");
|
||||
if (!Directory.Exists(PLUGINS_ROOT))
|
||||
{
|
||||
#if DEBUG
|
||||
var basePath = Path.Join(Environment.CurrentDirectory, "Plugins");
|
||||
var resourceFileProvider = new PhysicalFileProvider(basePath);
|
||||
#else
|
||||
var resourceFileProvider = new ManifestEmbeddedFileProvider(Assembly.GetAssembly(type: typeof(Program))!, "Plugins");
|
||||
#endif
|
||||
LOG.LogInformation("No plugins found.");
|
||||
return;
|
||||
}
|
||||
|
||||
//
|
||||
// The easiest way to load all plugins is to find all `plugin.lua` files and load them.
|
||||
// By convention, each plugin is enforced to have a `plugin.lua` file.
|
||||
//
|
||||
var pluginMainFiles = Directory.EnumerateFiles(PLUGINS_ROOT, "plugin.lua", SearchOption.AllDirectories);
|
||||
foreach (var pluginMainFile in pluginMainFiles)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
break;
|
||||
|
||||
var metaData = plugin.MetaData();
|
||||
var mainResourcePath = $"{metaData.ResourcePath}/plugin.lua";
|
||||
var resourceInfo = resourceFileProvider.GetFileInfo(mainResourcePath);
|
||||
LOG.LogInformation($"Try to load plugin: {pluginMainFile}");
|
||||
var code = await File.ReadAllTextAsync(pluginMainFile, Encoding.UTF8, cancellationToken);
|
||||
var pluginPath = Path.GetDirectoryName(pluginMainFile)!;
|
||||
var plugin = await Load(pluginPath, code, cancellationToken);
|
||||
|
||||
if(!resourceInfo.Exists)
|
||||
switch (plugin)
|
||||
{
|
||||
LOG.LogError($"The plugin {plugin} does not exist. This should not happen, since the plugin is an integral part of AI Studio.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Ensure that the additional resources exist:
|
||||
foreach (var content in resourceFileProvider.GetDirectoryContents(metaData.ResourcePath))
|
||||
{
|
||||
if(content.IsDirectory)
|
||||
{
|
||||
LOG.LogError("The plugin contains a directory. This is not allowed.");
|
||||
case NoPlugin noPlugin when noPlugin.Issues.Any():
|
||||
LOG.LogError($"Was not able to load plugin: '{pluginMainFile}'. Reason: {noPlugin.Issues.First()}");
|
||||
continue;
|
||||
}
|
||||
|
||||
await CopyPluginFile(content, metaData);
|
||||
case NoPlugin:
|
||||
LOG.LogError($"Was not able to load plugin: '{pluginMainFile}'. Reason: Unknown.");
|
||||
continue;
|
||||
|
||||
case { IsValid: false }:
|
||||
LOG.LogError($"Was not able to load plugin '{pluginMainFile}', because the Lua code is not a valid AI Studio plugin. There are {plugin.Issues.Count()} issues to fix.");
|
||||
#if DEBUG
|
||||
foreach (var pluginIssue in plugin.Issues)
|
||||
LOG.LogError($"Plugin issue: {pluginIssue}");
|
||||
#endif
|
||||
continue;
|
||||
|
||||
case { IsMaintained: false }:
|
||||
LOG.LogWarning($"The plugin '{pluginMainFile}' is not maintained anymore. Please consider to disable it.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
LOG.LogError($"Was not able to ensure the plugin: {plugin}");
|
||||
}
|
||||
}
|
||||
|
||||
private static async Task CopyPluginFile(IFileInfo resourceInfo, InternalPluginData metaData)
|
||||
{
|
||||
await using var inputStream = resourceInfo.CreateReadStream();
|
||||
|
||||
var pluginsRoot = Path.Join(DATA_DIR, "plugins");
|
||||
var pluginTypeBasePath = Path.Join(pluginsRoot, metaData.Type.GetDirectory());
|
||||
|
||||
if (!Directory.Exists(pluginsRoot))
|
||||
Directory.CreateDirectory(pluginsRoot);
|
||||
|
||||
if (!Directory.Exists(pluginTypeBasePath))
|
||||
Directory.CreateDirectory(pluginTypeBasePath);
|
||||
|
||||
var pluginPath = Path.Join(pluginTypeBasePath, metaData.ResourceName);
|
||||
if (!Directory.Exists(pluginPath))
|
||||
Directory.CreateDirectory(pluginPath);
|
||||
|
||||
var pluginFilePath = Path.Join(pluginPath, resourceInfo.Name);
|
||||
|
||||
await using var outputStream = File.Create(pluginFilePath);
|
||||
await inputStream.CopyToAsync(outputStream);
|
||||
LOG.LogInformation($"Successfully loaded plugin: '{pluginMainFile}' (Id='{plugin.Id}', Type='{plugin.Type}', Name='{plugin.Name}', Version='{plugin.Version}', Authors='{string.Join(", ", plugin.Authors)}')");
|
||||
AVAILABLE_PLUGINS.Add(new PluginMetadata(plugin));
|
||||
}
|
||||
}
|
||||
|
||||
public static async Task LoadAll()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public static async Task<PluginBase> Load(string path, string code, CancellationToken cancellationToken = default)
|
||||
private static async Task<PluginBase> Load(string pluginPath, string code, CancellationToken cancellationToken = default)
|
||||
{
|
||||
if(ForbiddenPlugins.Check(code) is { IsForbidden: true } forbiddenState)
|
||||
return new NoPlugin($"This plugin is forbidden: {forbiddenState.Message}");
|
||||
|
||||
var state = LuaState.Create();
|
||||
|
||||
// Add the module loader so that the plugin can load other Lua modules:
|
||||
state.ModuleLoader = new PluginLoader(pluginPath);
|
||||
|
||||
// Add some useful libraries:
|
||||
state.OpenModuleLibrary();
|
||||
state.OpenStringLibrary();
|
||||
state.OpenTableLibrary();
|
||||
state.OpenMathLibrary();
|
||||
state.OpenBitwiseLibrary();
|
||||
state.OpenCoroutineLibrary();
|
||||
|
||||
try
|
||||
{
|
||||
@@ -105,6 +114,10 @@ public static class PluginFactory
|
||||
{
|
||||
return new NoPlugin($"Was not able to parse the plugin: {e.Message}");
|
||||
}
|
||||
catch (LuaRuntimeException e)
|
||||
{
|
||||
return new NoPlugin($"Was not able to run the plugin: {e.Message}");
|
||||
}
|
||||
|
||||
if (!state.Environment["TYPE"].TryRead<string>(out var typeText))
|
||||
return new NoPlugin("TYPE does not exist or is not a valid string.");
|
||||
@@ -115,9 +128,10 @@ public static class PluginFactory
|
||||
if(type is PluginType.NONE)
|
||||
return new NoPlugin($"TYPE is not a valid plugin type. Valid types are: {CommonTools.GetAllEnumValues<PluginType>()}");
|
||||
|
||||
var isInternal = pluginPath.StartsWith(INTERNAL_PLUGINS_ROOT, StringComparison.OrdinalIgnoreCase);
|
||||
return type switch
|
||||
{
|
||||
PluginType.LANGUAGE => new PluginLanguage(path, state, type),
|
||||
PluginType.LANGUAGE => new PluginLanguage(isInternal, state, type),
|
||||
|
||||
_ => new NoPlugin("This plugin type is not supported yet. Please try again with a future version of AI Studio.")
|
||||
};
|
||||
|
||||
@@ -8,7 +8,7 @@ public sealed class PluginLanguage : PluginBase, ILanguagePlugin
|
||||
|
||||
private ILanguagePlugin? baseLanguage;
|
||||
|
||||
public PluginLanguage(string path, LuaState state, PluginType type) : base(path, state, type)
|
||||
public PluginLanguage(bool isInternal, LuaState state, PluginType type) : base(isInternal, state, type)
|
||||
{
|
||||
if (this.TryInitUITextContent(out var issue, out var readContent))
|
||||
this.content = readContent;
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
namespace AIStudio.Tools.PluginSystem;
|
||||
|
||||
public sealed class PluginMetadata(PluginBase plugin) : IPluginMetadata
|
||||
{
|
||||
#region Implementation of IPluginMetadata
|
||||
|
||||
/// <inheritdoc />
|
||||
public string IconSVG { get; } = plugin.IconSVG;
|
||||
|
||||
/// <inheritdoc />
|
||||
public PluginType Type { get; } = plugin.Type;
|
||||
|
||||
/// <inheritdoc />
|
||||
public Guid Id { get; } = plugin.Id;
|
||||
|
||||
/// <inheritdoc />
|
||||
public string Name { get; } = plugin.Name;
|
||||
|
||||
/// <inheritdoc />
|
||||
public string Description { get; } = plugin.Description;
|
||||
|
||||
/// <inheritdoc />
|
||||
public PluginVersion Version { get; } = plugin.Version;
|
||||
|
||||
/// <inheritdoc />
|
||||
public string[] Authors { get; } = plugin.Authors;
|
||||
|
||||
/// <inheritdoc />
|
||||
public string SupportContact { get; } = plugin.SupportContact;
|
||||
|
||||
/// <inheritdoc />
|
||||
public string SourceURL { get; } = plugin.SourceURL;
|
||||
|
||||
/// <inheritdoc />
|
||||
public PluginCategory[] Categories { get; } = plugin.Categories;
|
||||
|
||||
/// <inheritdoc />
|
||||
public PluginTargetGroup[] TargetGroups { get; } = plugin.TargetGroups;
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool IsMaintained { get; } = plugin.IsMaintained;
|
||||
|
||||
/// <inheritdoc />
|
||||
public string DeprecationMessage { get; } = plugin.DeprecationMessage;
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool IsInternal { get; } = plugin.IsInternal;
|
||||
|
||||
#endregion
|
||||
}
|
||||
Reference in new issue
Block a user