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Add default configuration for assistants (#52)
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using AIStudio.Components.Pages.Coding;
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using AIStudio.Components.Pages.IconFinder;
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using AIStudio.Components.Pages.TextSummarizer;
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using AIStudio.Tools;
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namespace AIStudio.Settings.DataModel;
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/// <summary>
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/// The data model for the settings file.
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/// </summary>
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public sealed class Data
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{
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/// <summary>
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/// The version of the settings file. Allows us to upgrade the settings
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/// when a new version is available.
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/// </summary>
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public Version Version { get; init; } = Version.V3;
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/// <summary>
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/// List of configured providers.
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/// </summary>
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public List<Provider> Providers { get; init; } = [];
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/// <summary>
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/// The next provider number to use.
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/// </summary>
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public uint NextProviderNum { get; set; } = 1;
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#region App Settings
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/// <summary>
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/// Should we save energy? When true, we will update content streamed
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/// from the server, i.e., AI, less frequently.
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/// </summary>
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public bool IsSavingEnergy { get; set; }
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/// <summary>
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/// Should we enable spellchecking for all input fields?
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/// </summary>
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public bool EnableSpellchecking { get; set; }
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/// <summary>
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/// If and when we should look for updates.
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/// </summary>
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public UpdateBehavior UpdateBehavior { get; set; } = UpdateBehavior.ONCE_STARTUP;
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/// <summary>
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/// The navigation behavior.
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/// </summary>
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public NavBehavior NavigationBehavior { get; set; } = NavBehavior.EXPAND_ON_HOVER;
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#endregion
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#region Chat Settings
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/// <summary>
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/// Shortcuts to send the input to the AI.
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/// </summary>
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public SendBehavior ShortcutSendBehavior { get; set; } = SendBehavior.MODIFER_ENTER_IS_SENDING;
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#endregion
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#region Workspace Settings
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/// <summary>
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/// The chat storage behavior.
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/// </summary>
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public WorkspaceStorageBehavior WorkspaceStorageBehavior { get; set; } = WorkspaceStorageBehavior.STORE_CHATS_AUTOMATICALLY;
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/// <summary>
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/// The chat storage maintenance behavior.
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/// </summary>
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public WorkspaceStorageTemporaryMaintenancePolicy WorkspaceStorageTemporaryMaintenancePolicy { get; set; } = WorkspaceStorageTemporaryMaintenancePolicy.DELETE_OLDER_THAN_90_DAYS;
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#endregion
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#region Assiatant: Icon Finder Settings
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/// <summary>
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/// Do we want to preselect any icon options?
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/// </summary>
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public bool PreselectIconOptions { get; set; }
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/// <summary>
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/// The preselected icon source.
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/// </summary>
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public IconSources PreselectedIconSource { get; set; }
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/// <summary>
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/// The preselected icon provider.
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/// </summary>
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public string PreselectedIconProvider { get; set; } = string.Empty;
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#endregion
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#region Assistant: Translation Settings
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/// <summary>
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/// The live translation interval for debouncing in milliseconds.
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/// </summary>
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public int LiveTranslationDebounceIntervalMilliseconds { get; set; } = 1_000;
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/// <summary>
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/// Do we want to preselect any translator options?
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/// </summary>
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public bool PreselectTranslationOptions { get; set; }
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/// <summary>
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/// Preselect the live translation?
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/// </summary>
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public bool PreselectLiveTranslation { get; set; }
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/// <summary>
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/// Preselect the target language?
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/// </summary>
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public CommonLanguages PreselectedTranslationTargetLanguage { get; set; } = CommonLanguages.EN_US;
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/// <summary>
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/// Preselect any other language?
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/// </summary>
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public string PreselectTranslationOtherLanguage { get; set; } = string.Empty;
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/// <summary>
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/// The preselected translator provider.
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/// </summary>
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public string PreselectedTranslationProvider { get; set; } = string.Empty;
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#endregion
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#region Assistant: Coding Settings
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/// <summary>
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/// Preselect any coding options?
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/// </summary>
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public bool PreselectCodingOptions { get; set; }
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/// <summary>
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/// Preselect the compiler messages?
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/// </summary>
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public bool PreselectCodingCompilerMessages { get; set; }
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/// <summary>
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/// Preselect the coding language for new contexts?
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/// </summary>
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public CommonCodingLanguages PreselectedCodingLanguage { get; set; }
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/// <summary>
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/// Do you want to preselect any other language?
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/// </summary>
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public string PreselectedCodingOtherLanguage { get; set; } = string.Empty;
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/// <summary>
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/// Which coding provider should be preselected?
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/// </summary>
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public string PreselectedCodingProvider { get; set; } = string.Empty;
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#endregion
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#region Assistant: Text Summarizer Settings
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/// <summary>
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/// Preselect any text summarizer options?
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/// </summary>
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public bool PreselectTextSummarizerOptions { get; set; }
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/// <summary>
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/// Preselect the target language?
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/// </summary>
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public CommonLanguages PreselectedTextSummarizerTargetLanguage { get; set; }
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/// <summary>
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/// Preselect any other language?
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/// </summary>
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public string PreselectedTextSummarizerOtherLanguage { get; set; } = string.Empty;
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/// <summary>
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/// Preselect the complexity?
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/// </summary>
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public Complexity PreselectedTextSummarizerComplexity { get; set; }
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/// <summary>
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/// Preselect any expertise in a field?
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/// </summary>
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public string PreselectedTextSummarizerExpertInField { get; set; } = string.Empty;
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/// <summary>
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/// Preselect a text summarizer provider?
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/// </summary>
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public string PreselectedTextSummarizerProvider { get; set; } = string.Empty;
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#endregion
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}
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@@ -0,0 +1,9 @@
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namespace AIStudio.Settings.DataModel;
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public enum NavBehavior
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{
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EXPAND_ON_HOVER,
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NEVER_EXPAND_USE_TOOLTIPS,
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NEVER_EXPAND_NO_TOOLTIPS,
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ALWAYS_EXPAND,
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}
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@@ -0,0 +1,28 @@
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namespace AIStudio.Settings.DataModel;
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/// <summary>
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/// Possible behaviors for sending the input to the AI.
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/// </summary>
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public enum SendBehavior
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{
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/// <summary>
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/// There is no shortcut to send the input to the AI. The user must click
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/// the send button. The enter key adds a new line.
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/// </summary>
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NO_KEY_IS_SENDING,
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/// <summary>
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/// The user can send the input to the AI by pressing any modifier key
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/// together with the enter key. Alternatively, the user can click the sent
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/// button. The enter key alone adds a new line.
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/// </summary>
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MODIFER_ENTER_IS_SENDING,
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/// <summary>
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/// The user can send the input to the AI by pressing the enter key. In order
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/// to add a new line, the user must press the shift key together with the
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/// enter key. Alternatively, the user can click the send button to send the
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/// input to the AI.
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/// </summary>
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ENTER_IS_SENDING,
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}
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@@ -0,0 +1,10 @@
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namespace AIStudio.Settings.DataModel;
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public enum UpdateBehavior
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{
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NO_CHECK,
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ONCE_STARTUP,
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HOURLY,
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DAILY,
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WEEKLY,
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}
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@@ -0,0 +1,9 @@
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namespace AIStudio.Settings.DataModel;
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public enum WorkspaceStorageBehavior
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{
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DISABLE_WORKSPACES,
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STORE_CHATS_AUTOMATICALLY,
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STORE_CHATS_MANUALLY,
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}
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+12
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namespace AIStudio.Settings.DataModel;
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public enum WorkspaceStorageTemporaryMaintenancePolicy
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{
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NO_AUTOMATIC_MAINTENANCE,
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DELETE_OLDER_THAN_7_DAYS,
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DELETE_OLDER_THAN_30_DAYS,
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DELETE_OLDER_THAN_90_DAYS,
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DELETE_OLDER_THAN_180_DAYS,
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DELETE_OLDER_THAN_365_DAYS,
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}
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