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Added a button to regenerate the last AI response (#247)
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@@ -97,17 +97,45 @@ public sealed record ChatThread
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logger.LogInformation(logMessage);
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return systemPromptText;
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}
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/// <summary>
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/// Removes a content block from this chat thread.
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/// </summary>
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/// <param name="content">The content block to remove.</param>
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public void Remove(IContent content)
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/// <param name="removeForRegenerate">Indicates whether the content block is removed for
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/// regeneration purposes. True, when the content block is removed for regeneration purposes,
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/// which will not remove the previous user block if it is hidden from the user.</param>
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public void Remove(IContent content, bool removeForRegenerate = false)
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{
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var block = this.Blocks.FirstOrDefault(x => x.Content == content);
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if(block is null)
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return;
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//
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// Remove the previous user block if it is hidden from the user. Otherwise,
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// the experience might be confusing for the user.
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//
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// Explanation, using the ERI assistant as an example:
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// - The ERI assistant generates for every file a hidden user prompt.
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// - In the UI, the user can only see the AI's responses, not the hidden user prompts.
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// - Now, the user removes one AI response
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// - The hidden user prompt is still there, but the user can't see it.
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// - Since the user prompt is hidden, neither is it possible to remove nor edit it.
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// - This method solves this issue by removing the hidden user prompt when the AI response is removed.
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//
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if (block.Role is ChatRole.AI && !removeForRegenerate)
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{
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var sortedBlocks = this.Blocks.OrderBy(x => x.Time).ToList();
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var index = sortedBlocks.IndexOf(block);
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if (index > 0)
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{
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var previousBlock = sortedBlocks[index - 1];
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if (previousBlock.Role is ChatRole.USER && previousBlock.HideFromUser)
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this.Blocks.Remove(previousBlock);
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}
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}
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// Remove the block from the chat thread:
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this.Blocks.Remove(block);
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}
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}
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@@ -12,6 +12,12 @@
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<MudText Typo="Typo.body1">@this.Role.ToName() (@this.Time)</MudText>
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</CardHeaderContent>
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<CardHeaderActions>
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@if (this.IsLastContentBlock && this.Role is ChatRole.AI && this.RegenerateFunc is not null)
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{
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<MudTooltip Text="Regenerate" Placement="Placement.Bottom">
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<MudIconButton Icon="@Icons.Material.Filled.Recycling" Color="Color.Tertiary" OnClick="@this.RegenerateBlock"/>
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</MudTooltip>
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}
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@if (this.RemoveBlockFunc is not null)
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{
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<MudTooltip Text="Removes this block" Placement="Placement.Bottom">
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@@ -40,10 +40,19 @@ public partial class ContentBlockComponent : ComponentBase
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/// </summary>
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[Parameter]
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public string Class { get; set; } = string.Empty;
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[Parameter]
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public bool IsLastContentBlock { get; set; } = false;
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[Parameter]
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public Func<IContent, Task>? RemoveBlockFunc { get; set; }
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[Parameter]
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public Func<IContent, Task>? RegenerateFunc { get; set; }
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[Parameter]
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public Func<bool> RegenerateEnabled { get; set; } = () => false;
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[Inject]
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private RustService RustService { get; init; } = null!;
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@@ -143,4 +152,22 @@ public partial class ContentBlockComponent : ComponentBase
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if (remove.HasValue && remove.Value)
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await this.RemoveBlockFunc(this.Content);
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}
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private async Task RegenerateBlock()
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{
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if (this.RegenerateFunc is null)
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return;
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if(this.Role is not ChatRole.AI)
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return;
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var regenerate = await this.DialogService.ShowMessageBox(
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"Regenerate Message",
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"Do you really want to regenerate this message?",
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"Yes, regenerate it",
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"No, keep it");
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if (regenerate.HasValue && regenerate.Value)
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await this.RegenerateFunc(this.Content);
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}
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}
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