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Prevent race conditions in chat storage with semaphores
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parent
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commit
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@ -1,3 +1,4 @@
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using System.Collections.Concurrent;
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using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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@ -12,7 +13,20 @@ namespace AIStudio.Tools;
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public static class WorkspaceBehaviour
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{
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private static string TB(string fallbackEN) => I18N.I.T(fallbackEN, typeof(WorkspaceBehaviour).Namespace, nameof(WorkspaceBehaviour));
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/// <summary>
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/// Semaphores for synchronizing chat storage operations per chat.
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/// This prevents race conditions when multiple threads try to write
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/// the same chat file simultaneously.
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/// </summary>
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private static readonly ConcurrentDictionary<string, SemaphoreSlim> CHAT_STORAGE_SEMAPHORES = new();
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private static SemaphoreSlim GetChatSemaphore(Guid workspaceId, Guid chatId)
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{
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var key = $"{workspaceId}_{chatId}";
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return CHAT_STORAGE_SEMAPHORES.GetOrAdd(key, _ => new SemaphoreSlim(1, 1));
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}
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public static readonly JsonSerializerOptions JSON_OPTIONS = new()
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{
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WriteIndented = true,
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@ -37,35 +51,50 @@ public static class WorkspaceBehaviour
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public static async Task StoreChat(ChatThread chat)
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{
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string chatDirectory;
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if (chat.WorkspaceId == Guid.Empty)
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chatDirectory = Path.Join(SettingsManager.DataDirectory, "tempChats", chat.ChatId.ToString());
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else
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chatDirectory = Path.Join(SettingsManager.DataDirectory, "workspaces", chat.WorkspaceId.ToString(), chat.ChatId.ToString());
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// Acquire the semaphore for this specific chat to prevent concurrent writes to the same file:
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var semaphore = GetChatSemaphore(chat.WorkspaceId, chat.ChatId);
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await semaphore.WaitAsync();
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// Ensure the directory exists:
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Directory.CreateDirectory(chatDirectory);
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// Save the chat name:
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var chatNamePath = Path.Join(chatDirectory, "name");
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await File.WriteAllTextAsync(chatNamePath, chat.Name);
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// Save the thread as thread.json:
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var chatPath = Path.Join(chatDirectory, "thread.json");
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await File.WriteAllTextAsync(chatPath, JsonSerializer.Serialize(chat, JSON_OPTIONS), Encoding.UTF8);
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try
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{
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string chatDirectory;
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if (chat.WorkspaceId == Guid.Empty)
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chatDirectory = Path.Join(SettingsManager.DataDirectory, "tempChats", chat.ChatId.ToString());
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else
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chatDirectory = Path.Join(SettingsManager.DataDirectory, "workspaces", chat.WorkspaceId.ToString(), chat.ChatId.ToString());
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// Ensure the directory exists:
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Directory.CreateDirectory(chatDirectory);
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// Save the chat name:
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var chatNamePath = Path.Join(chatDirectory, "name");
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await File.WriteAllTextAsync(chatNamePath, chat.Name);
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// Save the thread as thread.json:
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var chatPath = Path.Join(chatDirectory, "thread.json");
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await File.WriteAllTextAsync(chatPath, JsonSerializer.Serialize(chat, JSON_OPTIONS), Encoding.UTF8);
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}
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finally
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{
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semaphore.Release();
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}
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}
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public static async Task<ChatThread?> LoadChat(LoadChat loadChat)
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{
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var chatPath = loadChat.WorkspaceId == Guid.Empty
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? Path.Join(SettingsManager.DataDirectory, "tempChats", loadChat.ChatId.ToString())
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: Path.Join(SettingsManager.DataDirectory, "workspaces", loadChat.WorkspaceId.ToString(), loadChat.ChatId.ToString());
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if(!Directory.Exists(chatPath))
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return null;
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// Acquire the semaphore for this specific chat to prevent concurrent read/writes to the same file:
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var semaphore = GetChatSemaphore(loadChat.WorkspaceId, loadChat.ChatId);
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await semaphore.WaitAsync();
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try
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{
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var chatPath = loadChat.WorkspaceId == Guid.Empty
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? Path.Join(SettingsManager.DataDirectory, "tempChats", loadChat.ChatId.ToString())
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: Path.Join(SettingsManager.DataDirectory, "workspaces", loadChat.WorkspaceId.ToString(), loadChat.ChatId.ToString());
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if(!Directory.Exists(chatPath))
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return null;
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var chatData = await File.ReadAllTextAsync(Path.Join(chatPath, "thread.json"), Encoding.UTF8);
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var chat = JsonSerializer.Deserialize<ChatThread>(chatData, JSON_OPTIONS);
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return chat;
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@ -74,6 +103,10 @@ public static class WorkspaceBehaviour
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{
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return null;
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}
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finally
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{
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semaphore.Release();
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}
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}
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public static async Task<string> LoadWorkspaceName(Guid workspaceId)
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@ -144,7 +177,18 @@ public static class WorkspaceBehaviour
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else
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chatDirectory = Path.Join(SettingsManager.DataDirectory, "workspaces", chat.WorkspaceId.ToString(), chat.ChatId.ToString());
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Directory.Delete(chatDirectory, true);
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// Acquire the semaphore to prevent deleting while another thread is writing:
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var semaphore = GetChatSemaphore(workspaceId, chatId);
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await semaphore.WaitAsync();
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try
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{
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Directory.Delete(chatDirectory, true);
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}
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finally
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{
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semaphore.Release();
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}
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}
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private static async Task EnsureWorkspace(Guid workspaceId, string workspaceName)
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@ -7,4 +7,5 @@
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- Fixed a bug that allowed adding a provider (LLM, embedding, or transcription) without selecting a model.
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- Fixed a bug with local transcription providers by handling errors correctly when the local provider is unavailable.
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- Fixed a bug with local transcription providers by correctly handling empty model IDs.
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- Fixed a bug affecting the transcription preview: previously, when you stopped music or other media, recorded or dictated text, and then tried to resume playback, the media wouldn’t resume as expected. This behavior is now fixed.
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- Fixed a bug affecting the transcription preview: previously, when you stopped music or other media, recorded or dictated text, and then tried to resume playback, the media wouldn’t resume as expected. This behavior is now fixed.
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- Fixed a rare bug that occurred when multiple threads tried to manage the same chat thread.
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