Set text fields to use outlined variant in local data dialogs

This commit is contained in:
Thorsten Sommer 2025-12-05 22:31:31 +01:00
parent ed497c67c0
commit a687d2eb98
Signed by: tsommer
GPG Key ID: 371BBA77A02C0108
2 changed files with 4 additions and 0 deletions

View File

@ -18,6 +18,7 @@
AdornmentIcon="@Icons.Material.Filled.Lightbulb"
AdornmentColor="Color.Info"
UserAttributes="@SPELLCHECK_ATTRIBUTES"
Variant="Variant.Outlined"
/>
<MudTextField
@ -33,6 +34,7 @@
AdornmentColor="Color.Info"
HelperText="@T("Describe what kind of data this source contains to help the AI select it appropriately.")"
UserAttributes="@SPELLCHECK_ATTRIBUTES"
Variant="Variant.Outlined"
Lines="3"
/>

View File

@ -18,6 +18,7 @@
AdornmentIcon="@Icons.Material.Filled.Lightbulb"
AdornmentColor="Color.Info"
UserAttributes="@SPELLCHECK_ATTRIBUTES"
Variant="Variant.Outlined"
/>
<MudTextField
@ -33,6 +34,7 @@
AdornmentColor="Color.Info"
HelperText="@T("Describe what kind of data this source contains to help the AI select it appropriately.")"
UserAttributes="@SPELLCHECK_ATTRIBUTES"
Variant="Variant.Outlined"
Lines="3"
/>