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Added support for parallel AI job processing (#774)
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@@ -24,7 +24,7 @@ else
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case TreeItemData treeItem:
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@if (treeItem.Type is TreeItemType.LOADING)
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{
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<MudTreeViewItem T="ITreeItem" Icon="@treeItem.Icon" Value="@item.Value" Expanded="@item.Expanded" CanExpand="@false" Items="@(treeItem.Children!)">
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<MudTreeViewItem T="ITreeItem" Icon="@this.GetTreeItemIcon(treeItem)" Value="@item.Value" Expanded="@item.Expanded" CanExpand="@false" Items="@(treeItem.Children!)">
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<BodyContent>
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<MudSkeleton Width="85%" Height="22px"/>
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</BodyContent>
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@@ -32,7 +32,7 @@ else
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}
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else if (treeItem.Type is TreeItemType.CHAT)
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{
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<MudTreeViewItem T="ITreeItem" Icon="@treeItem.Icon" Value="@item.Value" Expanded="@item.Expanded" CanExpand="@treeItem.Expandable" Items="@(treeItem.Children!)" OnClick="@(() => this.LoadChatAsync(treeItem.Path, true))">
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<MudTreeViewItem T="ITreeItem" Icon="@this.GetTreeItemIcon(treeItem)" Value="@item.Value" Expanded="@item.Expanded" CanExpand="@treeItem.Expandable" Items="@(treeItem.Children!)" OnClick="@(() => this.LoadChatAsync(treeItem.Path, true))">
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<BodyContent>
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<div style="display: grid; grid-template-columns: 1fr auto; align-items: center; width: 100%">
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<MudText Style="justify-self: start;">
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@@ -48,15 +48,15 @@ else
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<div style="justify-self: end;">
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<MudTooltip Text="@T("Move to workspace")" Placement="@WORKSPACE_ITEM_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.MoveToInbox" Size="Size.Medium" Color="Color.Inherit" OnClick="@(() => this.MoveChatAsync(treeItem.Path))"/>
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<MudIconButton Icon="@Icons.Material.Filled.MoveToInbox" Size="Size.Medium" Color="Color.Inherit" Disabled="@this.IsChatTreeItemBusy(treeItem)" OnClick="@(() => this.MoveChatAsync(treeItem.Path))"/>
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</MudTooltip>
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<MudTooltip Text="@T("Rename")" Placement="@WORKSPACE_ITEM_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.Edit" Size="Size.Medium" Color="Color.Inherit" OnClick="@(() => this.RenameChatAsync(treeItem.Path))"/>
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<MudIconButton Icon="@Icons.Material.Filled.Edit" Size="Size.Medium" Color="Color.Inherit" Disabled="@this.IsChatTreeItemBusy(treeItem)" OnClick="@(() => this.RenameChatAsync(treeItem.Path))"/>
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</MudTooltip>
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<MudTooltip Text="@T("Delete")" Placement="@WORKSPACE_ITEM_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.Delete" Size="Size.Medium" Color="Color.Error" OnClick="@(() => this.DeleteChatAsync(treeItem.Path))"/>
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<MudIconButton Icon="@Icons.Material.Filled.Delete" Size="Size.Medium" Color="Color.Error" Disabled="@this.IsChatTreeItemBusy(treeItem)" OnClick="@(() => this.DeleteChatAsync(treeItem.Path))"/>
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</MudTooltip>
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</div>
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</div>
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@@ -65,7 +65,7 @@ else
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}
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else if (treeItem.Type is TreeItemType.WORKSPACE)
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{
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<MudTreeViewItem T="ITreeItem" Icon="@treeItem.Icon" Value="@item.Value" Expanded="@item.Expanded" CanExpand="@treeItem.Expandable" Items="@(treeItem.Children!)" OnClick="@(() => this.OnWorkspaceClicked(treeItem))">
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<MudTreeViewItem T="ITreeItem" Icon="@this.GetTreeItemIcon(treeItem)" Value="@item.Value" Expanded="@item.Expanded" CanExpand="@treeItem.Expandable" Items="@(treeItem.Children!)" OnClick="@(() => this.OnWorkspaceClicked(treeItem))">
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<BodyContent>
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<div style="display: grid; grid-template-columns: 1fr auto; align-items: center; width: 100%">
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<MudText Style="justify-self: start;">
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@@ -86,7 +86,7 @@ else
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}
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else
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{
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<MudTreeViewItem T="ITreeItem" Icon="@treeItem.Icon" Value="@item.Value" Expanded="@item.Expanded" CanExpand="@treeItem.Expandable" Items="@(treeItem.Children!)">
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<MudTreeViewItem T="ITreeItem" Icon="@this.GetTreeItemIcon(treeItem)" Value="@item.Value" Expanded="@item.Expanded" CanExpand="@treeItem.Expandable" Items="@(treeItem.Children!)">
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<BodyContent>
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<div style="display: grid; grid-template-columns: 1fr auto; align-items: center; width: 100%">
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<MudText Style="justify-self: start;">
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