mirror of
https://github.com/MindWorkAI/AI-Studio.git
synced 2025-04-28 08:19:47 +00:00
Refactored tree data loading to avoid the MudBlazor server-based approach
This commit is contained in:
parent
3582dc7d97
commit
9f954274ff
@ -16,5 +16,5 @@ public class TreeItemData<T> : ITreeItem<T>
|
||||
|
||||
public bool Expandable { get; init; } = true;
|
||||
|
||||
public HashSet<ITreeItem<T>> Children { get; } = [];
|
||||
public HashSet<ITreeItem<T>> Children { get; init; } = [];
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
<MudTreeView T="ITreeItem<string>" ServerData="@this.LoadServerData" Items="@this.initialTreeItems" MultiSelection="@false" Hover="@true" ExpandOnClick="@true">
|
||||
<MudTreeView T="ITreeItem<string>" Items="@this.treeItems" MultiSelection="@false" Hover="@true" ExpandOnClick="@true">
|
||||
<ItemTemplate Context="item">
|
||||
@switch (item)
|
||||
{
|
||||
|
@ -33,7 +33,7 @@ public partial class Workspaces : ComponentBase
|
||||
}
|
||||
};
|
||||
|
||||
private readonly HashSet<ITreeItem<string>> initialTreeItems = new();
|
||||
private readonly HashSet<ITreeItem<string>> treeItems = new();
|
||||
|
||||
#region Overrides of ComponentBase
|
||||
|
||||
@ -46,7 +46,16 @@ public partial class Workspaces : ComponentBase
|
||||
// - When assigning the tree items to the MudTreeViewItem component, we must set the Value property to the value of the item
|
||||
//
|
||||
|
||||
this.initialTreeItems.Add(new TreeItemData<string>
|
||||
await this.LoadTreeItems();
|
||||
await base.OnInitializedAsync();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private async Task LoadTreeItems()
|
||||
{
|
||||
this.treeItems.Clear();
|
||||
this.treeItems.Add(new TreeItemData<string>
|
||||
{
|
||||
Depth = 0,
|
||||
Branch = WorkspaceBranch.WORKSPACES,
|
||||
@ -54,10 +63,11 @@ public partial class Workspaces : ComponentBase
|
||||
Icon = Icons.Material.Filled.Folder,
|
||||
Expandable = true,
|
||||
Value = "root",
|
||||
Children = await this.LoadWorkspaces(),
|
||||
});
|
||||
|
||||
this.initialTreeItems.Add(new TreeDivider<string>());
|
||||
this.initialTreeItems.Add(new TreeItemData<string>
|
||||
this.treeItems.Add(new TreeDivider<string>());
|
||||
this.treeItems.Add(new TreeItemData<string>
|
||||
{
|
||||
Depth = 0,
|
||||
Branch = WorkspaceBranch.TEMPORARY_CHATS,
|
||||
@ -65,133 +75,109 @@ public partial class Workspaces : ComponentBase
|
||||
Icon = Icons.Material.Filled.Timer,
|
||||
Expandable = true,
|
||||
Value = "temp",
|
||||
Children = await this.LoadTemporaryChats(),
|
||||
});
|
||||
|
||||
await base.OnInitializedAsync();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private async Task<HashSet<ITreeItem<string>>> LoadServerData(ITreeItem<string>? parent)
|
||||
private async Task<HashSet<ITreeItem<string>>> LoadTemporaryChats()
|
||||
{
|
||||
switch (parent)
|
||||
var tempChildren = new HashSet<ITreeItem<string>>();
|
||||
|
||||
//
|
||||
// Search for workspace folders in the data directory:
|
||||
//
|
||||
|
||||
// Get the workspace root directory:
|
||||
var temporaryDirectories = Path.Join(SettingsManager.DataDirectory, "tempChats");
|
||||
|
||||
// Ensure the directory exists:
|
||||
Directory.CreateDirectory(temporaryDirectories);
|
||||
|
||||
// Enumerate the workspace directories:
|
||||
foreach (var tempChatDirPath in Directory.EnumerateDirectories(temporaryDirectories))
|
||||
{
|
||||
case TreeItemData<string> item:
|
||||
switch (item.Branch)
|
||||
{
|
||||
case WorkspaceBranch.WORKSPACES:
|
||||
var workspaceChildren = new HashSet<ITreeItem<string>>();
|
||||
|
||||
if (item.Depth == 0)
|
||||
{
|
||||
//
|
||||
// Search for workspace folders in the data directory:
|
||||
//
|
||||
|
||||
// Get the workspace root directory:
|
||||
var workspaceDirectories = Path.Join(SettingsManager.DataDirectory, "workspaces");
|
||||
|
||||
// Ensure the directory exists:
|
||||
Directory.CreateDirectory(workspaceDirectories);
|
||||
|
||||
// Enumerate the workspace directories:
|
||||
foreach (var workspaceDirPath in Directory.EnumerateDirectories(workspaceDirectories))
|
||||
{
|
||||
// Read the `name` file:
|
||||
var workspaceNamePath = Path.Join(workspaceDirPath, "name");
|
||||
var workspaceName = await File.ReadAllTextAsync(workspaceNamePath, Encoding.UTF8);
|
||||
|
||||
workspaceChildren.Add(new TreeItemData<string>
|
||||
{
|
||||
IsChat = false,
|
||||
Depth = item.Depth + 1,
|
||||
Branch = WorkspaceBranch.WORKSPACES,
|
||||
Text = workspaceName,
|
||||
Icon = Icons.Material.Filled.Description,
|
||||
Expandable = true,
|
||||
Value = workspaceDirPath,
|
||||
});
|
||||
}
|
||||
// Read the `name` file:
|
||||
var chatNamePath = Path.Join(tempChatDirPath, "name");
|
||||
var chatName = await File.ReadAllTextAsync(chatNamePath, Encoding.UTF8);
|
||||
|
||||
workspaceChildren.Add(new TreeButton<string>(WorkspaceBranch.WORKSPACES, item.Depth + 1, "Add workspace",Icons.Material.Filled.Add));
|
||||
}
|
||||
|
||||
else if (item.Depth == 1)
|
||||
{
|
||||
//
|
||||
// Search for workspace chats in the workspace directory:
|
||||
//
|
||||
|
||||
// Get the workspace directory:
|
||||
var workspaceDirPath = item.Value;
|
||||
|
||||
if (workspaceDirPath is null)
|
||||
return [];
|
||||
|
||||
// Enumerate the workspace directory:
|
||||
foreach (var chatPath in Directory.EnumerateDirectories(workspaceDirPath))
|
||||
{
|
||||
// Read the `name` file:
|
||||
var chatNamePath = Path.Join(chatPath, "name");
|
||||
var chatName = await File.ReadAllTextAsync(chatNamePath, Encoding.UTF8);
|
||||
|
||||
workspaceChildren.Add(new TreeItemData<string>
|
||||
{
|
||||
IsChat = true,
|
||||
Depth = item.Depth + 1,
|
||||
Branch = WorkspaceBranch.WORKSPACES,
|
||||
Text = chatName,
|
||||
Icon = Icons.Material.Filled.Chat,
|
||||
Expandable = false,
|
||||
Value = chatPath,
|
||||
});
|
||||
}
|
||||
|
||||
workspaceChildren.Add(new TreeButton<string>(WorkspaceBranch.WORKSPACES, item.Depth + 1, "Add chat",Icons.Material.Filled.Add));
|
||||
}
|
||||
|
||||
return workspaceChildren;
|
||||
|
||||
case WorkspaceBranch.TEMPORARY_CHATS:
|
||||
var tempChildren = new HashSet<ITreeItem<string>>();
|
||||
|
||||
//
|
||||
// Search for workspace folders in the data directory:
|
||||
//
|
||||
|
||||
// Get the workspace root directory:
|
||||
var temporaryDirectories = Path.Join(SettingsManager.DataDirectory, "tempChats");
|
||||
|
||||
// Ensure the directory exists:
|
||||
Directory.CreateDirectory(temporaryDirectories);
|
||||
|
||||
// Enumerate the workspace directories:
|
||||
foreach (var tempChatDirPath in Directory.EnumerateDirectories(temporaryDirectories))
|
||||
{
|
||||
// Read the `name` file:
|
||||
var chatNamePath = Path.Join(tempChatDirPath, "name");
|
||||
var chatName = await File.ReadAllTextAsync(chatNamePath, Encoding.UTF8);
|
||||
|
||||
tempChildren.Add(new TreeItemData<string>
|
||||
{
|
||||
IsChat = true,
|
||||
Depth = item.Depth + 1,
|
||||
Branch = WorkspaceBranch.TEMPORARY_CHATS,
|
||||
Text = chatName,
|
||||
Icon = Icons.Material.Filled.Timer,
|
||||
Expandable = false,
|
||||
Value = tempChatDirPath,
|
||||
});
|
||||
}
|
||||
|
||||
return tempChildren;
|
||||
}
|
||||
|
||||
return [];
|
||||
|
||||
default:
|
||||
return [];
|
||||
tempChildren.Add(new TreeItemData<string>
|
||||
{
|
||||
IsChat = true,
|
||||
Depth = 1,
|
||||
Branch = WorkspaceBranch.TEMPORARY_CHATS,
|
||||
Text = chatName,
|
||||
Icon = Icons.Material.Filled.Timer,
|
||||
Expandable = false,
|
||||
Value = tempChatDirPath,
|
||||
});
|
||||
}
|
||||
|
||||
return tempChildren;
|
||||
}
|
||||
|
||||
private async Task<HashSet<ITreeItem<string>>> LoadWorkspaces()
|
||||
{
|
||||
var workspaces = new HashSet<ITreeItem<string>>();
|
||||
|
||||
//
|
||||
// Search for workspace folders in the data directory:
|
||||
//
|
||||
|
||||
// Get the workspace root directory:
|
||||
var workspaceDirectories = Path.Join(SettingsManager.DataDirectory, "workspaces");
|
||||
|
||||
// Ensure the directory exists:
|
||||
Directory.CreateDirectory(workspaceDirectories);
|
||||
|
||||
// Enumerate the workspace directories:
|
||||
foreach (var workspaceDirPath in Directory.EnumerateDirectories(workspaceDirectories))
|
||||
{
|
||||
// Read the `name` file:
|
||||
var workspaceNamePath = Path.Join(workspaceDirPath, "name");
|
||||
var workspaceName = await File.ReadAllTextAsync(workspaceNamePath, Encoding.UTF8);
|
||||
|
||||
workspaces.Add(new TreeItemData<string>
|
||||
{
|
||||
IsChat = false,
|
||||
Depth = 1,
|
||||
Branch = WorkspaceBranch.WORKSPACES,
|
||||
Text = workspaceName,
|
||||
Icon = Icons.Material.Filled.Description,
|
||||
Expandable = true,
|
||||
Value = workspaceDirPath,
|
||||
Children = await this.LoadWorkspaceChats(workspaceDirPath),
|
||||
});
|
||||
}
|
||||
|
||||
workspaces.Add(new TreeButton<string>(WorkspaceBranch.WORKSPACES, 1, "Add workspace",Icons.Material.Filled.Add));
|
||||
return workspaces;
|
||||
}
|
||||
|
||||
private async Task<HashSet<ITreeItem<string>>> LoadWorkspaceChats(string workspacePath)
|
||||
{
|
||||
var workspaceChats = new HashSet<ITreeItem<string>>();
|
||||
|
||||
// Enumerate the workspace directory:
|
||||
foreach (var chatPath in Directory.EnumerateDirectories(workspacePath))
|
||||
{
|
||||
// Read the `name` file:
|
||||
var chatNamePath = Path.Join(chatPath, "name");
|
||||
var chatName = await File.ReadAllTextAsync(chatNamePath, Encoding.UTF8);
|
||||
|
||||
workspaceChats.Add(new TreeItemData<string>
|
||||
{
|
||||
IsChat = true,
|
||||
Depth = 2,
|
||||
Branch = WorkspaceBranch.WORKSPACES,
|
||||
Text = chatName,
|
||||
Icon = Icons.Material.Filled.Chat,
|
||||
Expandable = false,
|
||||
Value = chatPath,
|
||||
});
|
||||
}
|
||||
|
||||
workspaceChats.Add(new TreeButton<string>(WorkspaceBranch.WORKSPACES, 2, "Add chat",Icons.Material.Filled.Add));
|
||||
return workspaceChats;
|
||||
}
|
||||
|
||||
public async Task StoreChat(ChatThread thread)
|
||||
@ -212,6 +198,10 @@ public partial class Workspaces : ComponentBase
|
||||
// Save the thread as thread.json:
|
||||
var chatPath = Path.Join(chatDirectory, "thread.json");
|
||||
await File.WriteAllTextAsync(chatPath, JsonSerializer.Serialize(thread, JSON_OPTIONS), Encoding.UTF8);
|
||||
|
||||
// Reload the tree items:
|
||||
await this.LoadTreeItems();
|
||||
this.StateHasChanged();
|
||||
}
|
||||
|
||||
private async Task LoadChat(string? chatPath)
|
||||
|
Loading…
Reference in New Issue
Block a user