mirror of
https://github.com/MindWorkAI/AI-Studio.git
synced 2026-08-12 11:12:12 +00:00
Fixed the chat user prompt being cleared when toggling the workspace view
This commit is contained in:
parent
7bf1c4ae25
commit
9a947579cc
@ -37,7 +37,7 @@
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<MudTextField
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T="string"
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@ref="@this.inputField"
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@bind-Text="@this.userInput"
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@bind-Text="@this.UserInput"
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Variant="Variant.Outlined"
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AutoGrow="@true"
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Lines="3"
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@ -96,28 +96,28 @@
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@if (this.SettingsManager.ConfigurationData.Workspace.StorageBehavior is not WorkspaceStorageBehavior.DISABLE_WORKSPACES)
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{
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<MudTooltip Text="@T("Move the chat to a workspace, or to another if it is already in one.")" Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.MoveToInbox" Disabled="@(!this.CanThreadBeSaved || this.IsCurrentChatStreaming)" OnClick="@(() => this.MoveChatToWorkspace())"/>
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<MudIconButton Icon="@Icons.Material.Filled.MoveToInbox" Disabled="@(!this.CanThreadBeSaved || this.IsCurrentChatStreaming)" OnClick="@this.MoveChatToWorkspace"/>
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</MudTooltip>
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}
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<AttachDocuments Name="File Attachments" Layer="@DropLayers.PAGES" @bind-DocumentPaths="@this.chatDocumentPaths" CatchAllDocuments="true" UseSmallForm="true" Provider="@this.Provider"/>
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<AttachDocuments Name="File Attachments" Layer="@DropLayers.PAGES" DocumentPaths="@this.ComposerState.FileAttachments" DocumentPathsChanged="@this.ComposerAttachmentsChanged" CatchAllDocuments="true" UseSmallForm="true" Provider="@this.Provider"/>
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<MudDivider Vertical="true" Style="height: 24px; align-self: center;"/>
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<MudTooltip Text="@T("Bold")" Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.FormatBold" OnClick="() => this.ApplyMarkdownFormat(MARKDOWN_BOLD)" Disabled="@this.IsInputForbidden()"/>
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<MudIconButton Icon="@Icons.Material.Filled.FormatBold" OnClick="@(() => this.ApplyMarkdownFormat(MARKDOWN_BOLD))" Disabled="@this.IsInputForbidden()"/>
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</MudTooltip>
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<MudTooltip Text="@T("Italic")" Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.FormatItalic" OnClick="() => this.ApplyMarkdownFormat(MARKDOWN_ITALIC)" Disabled="@this.IsInputForbidden()"/>
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<MudIconButton Icon="@Icons.Material.Filled.FormatItalic" OnClick="@(() => this.ApplyMarkdownFormat(MARKDOWN_ITALIC))" Disabled="@this.IsInputForbidden()"/>
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</MudTooltip>
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<MudTooltip Text="@T("Heading")" Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.TextFields" OnClick="() => this.ApplyMarkdownFormat(MARKDOWN_HEADING)" Disabled="@this.IsInputForbidden()"/>
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<MudIconButton Icon="@Icons.Material.Filled.TextFields" OnClick="@(() => this.ApplyMarkdownFormat(MARKDOWN_HEADING))" Disabled="@this.IsInputForbidden()"/>
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</MudTooltip>
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<MudTooltip Text="@T("Bulleted List")" Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.FormatListBulleted" OnClick="() => this.ApplyMarkdownFormat(MARKDOWN_BULLET_LIST)" Disabled="@this.IsInputForbidden()"/>
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<MudIconButton Icon="@Icons.Material.Filled.FormatListBulleted" OnClick="@(() => this.ApplyMarkdownFormat(MARKDOWN_BULLET_LIST))" Disabled="@this.IsInputForbidden()"/>
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</MudTooltip>
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<MudTooltip Text="@T("Code")" Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.Code" OnClick="() => this.ApplyMarkdownFormat(MARKDOWN_CODE)" Disabled="@this.IsInputForbidden()"/>
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<MudIconButton Icon="@Icons.Material.Filled.Code" OnClick="@(() => this.ApplyMarkdownFormat(MARKDOWN_CODE))" Disabled="@this.IsInputForbidden()"/>
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</MudTooltip>
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<MudDivider Vertical="true" Style="height: 24px; align-self: center;"/>
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@ -137,7 +137,7 @@
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@if (this.IsCurrentChatStreaming)
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{
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<MudTooltip Text="@T("Stop generation")" Placement="@TOOLBAR_TOOLTIP_PLACEMENT">
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<MudIconButton Icon="@Icons.Material.Filled.Stop" Color="Color.Error" OnClick="@(() => this.CancelStreaming())"/>
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<MudIconButton Icon="@Icons.Material.Filled.Stop" Color="Color.Error" OnClick="@this.CancelStreaming"/>
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</MudTooltip>
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}
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@ -38,6 +38,9 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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[Parameter]
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public Workspaces? Workspaces { get; set; }
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[Parameter]
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public ChatComposerState ComposerState { get; set; } = new();
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[Inject]
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private ILogger<ChatComponent> Logger { get; set; } = null!;
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@ -62,7 +65,6 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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private bool mustScrollToBottomAfterRender;
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private InnerScrolling scrollingArea = null!;
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private byte scrollRenderCountdown;
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private string userInput = string.Empty;
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private bool mustStoreChat;
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private bool mustLoadChat;
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private LoadChat loadChat;
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@ -74,12 +76,26 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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private Guid loadedParameterWorkspaceId = Guid.Empty;
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private Guid foregroundChatId = Guid.Empty;
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private int workspaceHeaderSyncVersion;
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private HashSet<FileAttachment> chatDocumentPaths = [];
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// Unfortunately, we need the input field reference to blur the focus away. Without
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// this, we cannot clear the input field.
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private MudTextField<string> inputField = null!;
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/// <summary>
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/// Represents the user's input in the chat interface.
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/// </summary>
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/// <remarks>
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/// This property serves as a bridge between the chat component and the
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/// underlying composer state, allowing user input to be dynamically updated
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/// and managed. The setter also triggers state changes within the composer
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/// to track whether the user has drafted any input.
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/// </remarks>
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private string UserInput
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{
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get => this.ComposerState.UserInput;
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set => this.ComposerState.SetUserInput(value);
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}
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#region Overrides of ComponentBase
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protected override async Task OnInitializedAsync()
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@ -96,15 +112,12 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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// Get the preselected chat template:
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this.currentChatTemplate = this.SettingsManager.GetPreselectedChatTemplate(Tools.Components.CHAT);
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this.userInput = this.currentChatTemplate.PredefinedUserPrompt;
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if (!this.ComposerState.HasUserDraft && !this.ComposerState.HasComposerContent)
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this.ComposerState.ApplyTemplate(this.currentChatTemplate);
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var deferredInput = MessageBus.INSTANCE.CheckDeferredMessages<string>(Event.SEND_TO_CHAT_INPUT).FirstOrDefault();
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if (!string.IsNullOrWhiteSpace(deferredInput))
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this.userInput = deferredInput;
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// Apply template's file attachments, if any:
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foreach (var attachment in this.currentChatTemplate.FileAttachments)
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this.chatDocumentPaths.Add(attachment.Normalize());
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this.ComposerState.SetUserInput(deferredInput);
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//
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// Check for deferred messages of the kind 'SEND_TO_CHAT',
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@ -450,12 +463,10 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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{
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this.currentChatTemplate = chatTemplate;
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if(!string.IsNullOrWhiteSpace(this.currentChatTemplate.PredefinedUserPrompt))
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this.userInput = this.currentChatTemplate.PredefinedUserPrompt;
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this.ComposerState.SetSystemInput(this.currentChatTemplate.PredefinedUserPrompt);
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// Apply template's file attachments (replaces existing):
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this.chatDocumentPaths.Clear();
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foreach (var attachment in this.currentChatTemplate.FileAttachments)
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this.chatDocumentPaths.Add(attachment.Normalize());
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this.ComposerState.ReplaceFileAttachments(this.currentChatTemplate.FileAttachments);
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if(this.ChatThread is null)
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return;
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@ -515,6 +526,7 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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this.dataSourceSelectionComponent.Hide();
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this.hasUnsavedChanges = true;
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this.ComposerState.MarkUserDraft();
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var key = keyEvent.Code.ToLowerInvariant();
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// Was the enter key (either enter or numpad enter) pressed?
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@ -546,7 +558,16 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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if(this.dataSourceSelectionComponent?.IsVisible ?? false)
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this.dataSourceSelectionComponent.Hide();
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this.userInput = await this.JsRuntime.InvokeAsync<string>("formatChatInputMarkdown", CHAT_INPUT_ID, formatType);
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this.ComposerState.SetUserInput(await this.JsRuntime.InvokeAsync<string>("formatChatInputMarkdown", CHAT_INPUT_ID, formatType));
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this.hasUnsavedChanges = true;
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}
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private void ComposerAttachmentsChanged(HashSet<FileAttachment> attachments)
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{
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if (!ReferenceEquals(this.ComposerState.FileAttachments, attachments))
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this.ComposerState.ReplaceFileAttachments(attachments);
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this.ComposerState.MarkUserDraft();
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this.hasUnsavedChanges = true;
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}
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@ -574,7 +595,7 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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WorkspaceId = this.currentWorkspaceId,
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ChatId = Guid.NewGuid(),
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DataSourceOptions = this.earlyDataSourceOptions,
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Name = this.ExtractThreadName(this.userInput),
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Name = this.ExtractThreadName(this.ComposerState.UserInput),
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Blocks = this.currentChatTemplate == ChatTemplate.NO_CHAT_TEMPLATE ? [] : this.currentChatTemplate.ExampleConversation.Select(x => x.DeepClone()).ToList(),
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};
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@ -585,7 +606,7 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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{
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// Set the thread name if it is empty:
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if (string.IsNullOrWhiteSpace(this.ChatThread.Name))
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this.ChatThread.Name = this.ExtractThreadName(this.userInput);
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this.ChatThread.Name = this.ExtractThreadName(this.ComposerState.UserInput);
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// Update provider, profile and chat template:
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this.ChatThread.SelectedProvider = this.Provider.Id;
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@ -602,14 +623,14 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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IContent? lastUserPrompt;
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if (!reuseLastUserPrompt)
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{
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var normalizedAttachments = this.chatDocumentPaths
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var normalizedAttachments = this.ComposerState.FileAttachments
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.Select(attachment => attachment.Normalize())
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.Where(attachment => attachment.IsValid)
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.ToList();
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lastUserPrompt = new ContentText
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{
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Text = this.userInput,
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Text = this.ComposerState.UserInput,
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FileAttachments = normalizedAttachments,
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};
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@ -656,8 +677,7 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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// Clear the input field:
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await this.inputField.FocusAsync();
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this.userInput = string.Empty;
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this.chatDocumentPaths.Clear();
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this.ComposerState.Clear();
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await this.inputField.BlurAsync();
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@ -751,7 +771,7 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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// Reset our state:
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//
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this.hasUnsavedChanges = false;
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this.userInput = string.Empty;
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this.ComposerState.Clear();
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//
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// Reset the LLM provider considering the user's settings:
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@ -808,12 +828,7 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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};
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}
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this.userInput = this.currentChatTemplate.PredefinedUserPrompt;
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// Apply template's file attachments:
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this.chatDocumentPaths.Clear();
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foreach (var attachment in this.currentChatTemplate.FileAttachments)
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this.chatDocumentPaths.Add(attachment.Normalize());
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this.ComposerState.ApplyTemplate(this.currentChatTemplate);
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// Now, we have to reset the data source options as well:
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this.ApplyStandardDataSourceOptions();
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@ -871,7 +886,7 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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private async Task LoadedChatChanged(bool notifyParent = true)
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{
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this.hasUnsavedChanges = false;
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this.userInput = string.Empty;
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this.ComposerState.Clear();
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if (this.ChatThread is not null)
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{
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@ -907,7 +922,7 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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private async Task ResetState()
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{
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this.hasUnsavedChanges = false;
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this.userInput = string.Empty;
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this.ComposerState.Clear();
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this.ClearWorkspaceHeaderState();
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this.ChatThread = null;
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@ -1010,11 +1025,7 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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private void RestoreComposerFromTextBlock(ContentText textBlock)
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{
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this.userInput = textBlock.Text;
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this.chatDocumentPaths.Clear();
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foreach (var attachment in textBlock.FileAttachments)
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this.chatDocumentPaths.Add(attachment.Normalize());
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this.ComposerState.RestoreFromTextBlock(textBlock);
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}
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#region Overrides of MSGComponentBase
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@ -1062,7 +1073,7 @@ public partial class ChatComponent : MSGComponentBase, IAsyncDisposable
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if (this.IsCurrentChatStreaming)
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return Task.FromResult((TResult?) (object) false);
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return Task.FromResult((TResult?)(object)this.hasUnsavedChanges);
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return Task.FromResult((TResult?)(object)(this.hasUnsavedChanges || this.ComposerState.HasVisibleUserDraft));
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}
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return Task.FromResult(default(TResult));
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65
app/MindWork AI Studio/Components/ChatComposerState.cs
Normal file
65
app/MindWork AI Studio/Components/ChatComposerState.cs
Normal file
@ -0,0 +1,65 @@
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using AIStudio.Chat;
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using AIStudio.Settings;
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namespace AIStudio.Components;
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public sealed class ChatComposerState
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{
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public string UserInput { get; private set; } = string.Empty;
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public HashSet<FileAttachment> FileAttachments { get; } = [];
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public bool HasUserDraft { get; private set; }
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public bool HasComposerContent => !string.IsNullOrWhiteSpace(this.UserInput) || this.FileAttachments.Count > 0;
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public bool HasVisibleUserDraft => this.HasUserDraft && (!string.IsNullOrWhiteSpace(this.UserInput) || this.FileAttachments.Count > 0);
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public void ApplyTemplate(ChatTemplate chatTemplate)
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{
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this.UserInput = chatTemplate.PredefinedUserPrompt;
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this.FileAttachments.Clear();
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foreach (var attachment in chatTemplate.FileAttachments)
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this.FileAttachments.Add(attachment.Normalize());
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this.HasUserDraft = false;
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}
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public void SetUserInput(string? userInput)
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{
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this.UserInput = userInput ?? string.Empty;
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this.HasUserDraft = !string.IsNullOrWhiteSpace(userInput);
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}
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public void SetSystemInput(string? userInput)
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{
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this.UserInput = userInput ?? string.Empty;
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this.HasUserDraft = false;
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}
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public void MarkUserDraft()
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{
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this.HasUserDraft = true;
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}
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public void ReplaceFileAttachments(IEnumerable<FileAttachment> fileAttachments)
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{
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this.FileAttachments.Clear();
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foreach (var attachment in fileAttachments)
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this.FileAttachments.Add(attachment.Normalize());
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}
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public void Clear()
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{
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this.UserInput = string.Empty;
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this.FileAttachments.Clear();
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this.HasUserDraft = false;
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}
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public void RestoreFromTextBlock(ContentText textBlock)
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{
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this.UserInput = textBlock.Text;
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this.ReplaceFileAttachments(textBlock.FileAttachments);
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this.HasUserDraft = true;
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}
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}
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@ -89,6 +89,7 @@
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<ChatComponent
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@bind-ChatThread="@this.chatThread"
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@bind-Provider="@this.providerSettings"
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ComposerState="@this.composerState"
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Workspaces="@this.workspaces"
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WorkspaceName="name => this.UpdateWorkspaceName(name)"/>
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</EndContent>
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@ -115,6 +116,7 @@
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<ChatComponent
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@bind-ChatThread="@this.chatThread"
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@bind-Provider="@this.providerSettings"
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ComposerState="@this.composerState"
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Workspaces="@this.workspaces"
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WorkspaceName="name => this.UpdateWorkspaceName(name)"/>
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</MudStack>
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@ -125,6 +127,7 @@
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<ChatComponent
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@bind-ChatThread="@this.chatThread"
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@bind-Provider="@this.providerSettings"
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ComposerState="@this.composerState"
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Workspaces="@this.workspaces"
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WorkspaceName="name => this.UpdateWorkspaceName(name)"/>
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}
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@ -26,6 +26,7 @@ public partial class Chat : MSGComponentBase
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private string currentWorkspaceName = string.Empty;
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private Workspaces? workspaces;
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private double splitterPosition = 30;
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private readonly ChatComposerState composerState = new();
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private readonly Timer splitterSaveTimer = new(TimeSpan.FromSeconds(1.6));
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@ -17,6 +17,7 @@
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- Fixed an issue where an AI response in chat could be interrupted when you interacted with workspaces, such as opening, closing, or resizing the workspace panel.
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- Fixed error messages for provider requests so missing OpenAI API credits and too many requests are shown clearly in chats, assistants, transcription, and model loading.
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- Fixed missing translations for file type names in file selection dialogs.
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- Fixed the chat user prompt being cleared when toggling the workspace view.
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- Upgraded the native secret storage integration to `keyring-core`, keeping API keys in the secure credential store provided by the operating system.
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- Upgraded Rust to v1.95.0.
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- Upgraded .NET to v9.0.16.
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